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--- objects/reactor.cpp.orig 2017-02-01 15:11:32 UTC
+++ objects/reactor.cpp
@@ -184,7 +184,7 @@ else {
void InitCountdown (CTrigger *trigP, int bReactorDestroyed, int nTimer)
{
-if (trigP && (trigP->m_info.time > 0))
+if (trigP && trigP->m_info.time)
gameData.reactor.countdown.nTotalTime = trigP->m_info.time [0];
else if (gameStates.app.nBaseCtrlCenExplTime != DEFAULT_CONTROL_CENTER_EXPLOSION_TIME)
gameData.reactor.countdown.nTotalTime =
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