--- objects/reactor.cpp.orig 2017-02-01 15:11:32 UTC +++ objects/reactor.cpp @@ -184,7 +184,7 @@ else { void InitCountdown (CTrigger *trigP, int bReactorDestroyed, int nTimer) { -if (trigP && (trigP->m_info.time > 0)) +if (trigP && trigP->m_info.time) gameData.reactor.countdown.nTotalTime = trigP->m_info.time [0]; else if (gameStates.app.nBaseCtrlCenExplTime != DEFAULT_CONTROL_CENTER_EXPLOSION_TIME) gameData.reactor.countdown.nTotalTime =