1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
|
--- build/rust/std/BUILD.gn.orig 2025-05-20 09:16:26 UTC
+++ build/rust/std/BUILD.gn
@@ -15,51 +15,12 @@
# allocator functions to PartitionAlloc when `use_partition_alloc_as_malloc` is
# true, so that Rust and C++ use the same allocator backend.
-import("//build/buildflag_header.gni")
import("//build/config/compiler/compiler.gni")
import("//build/config/coverage/coverage.gni")
import("//build/config/rust.gni")
import("//build/config/sanitizers/sanitizers.gni")
-rust_allocator_uses_partition_alloc = false
-if (build_with_chromium) {
- import("//base/allocator/partition_allocator/partition_alloc.gni")
- rust_allocator_uses_partition_alloc = use_partition_alloc_as_malloc
-}
-
-buildflag_header("buildflags") {
- header = "buildflags.h"
- flags = [
- "RUST_ALLOCATOR_USES_PARTITION_ALLOC=$rust_allocator_uses_partition_alloc",
- ]
- visibility = [ ":*" ]
-}
-
if (toolchain_has_rust) {
- # If clang performs the link step, we need to provide the allocator symbols
- # that are normally injected by rustc during linking.
- #
- # We also "happen to" use this to redirect allocations to PartitionAlloc,
- # though that would be better done through a #[global_allocator] crate (see
- # above).
- source_set("remap_alloc") {
- public_deps = []
- if (rust_allocator_uses_partition_alloc) {
- public_deps += [ "//base/allocator/partition_allocator:partition_alloc" ]
- }
- deps = [ ":buildflags" ]
- sources = [
- # `alias.*`, `compiler_specific.h`, and `immediate_crash.*` have been
- # copied from `//base`.
- # TODO(crbug.com/40279749): Avoid duplication / reuse code.
- "alias.cc",
- "alias.h",
- "compiler_specific.h",
- "immediate_crash.h",
- "remap_alloc.cc",
- ]
- }
-
# List of Rust stdlib rlibs which are present in the official Rust toolchain
# we are using from the Android team. This is usually a version or two behind
# nightly. Generally this matches the toolchain we build ourselves, but if
@@ -89,13 +50,20 @@ if (toolchain_has_rust) {
# These are no longer present in the Windows toolchain.
stdlib_files += [
"addr2line",
- "adler2",
"gimli",
"libc",
"memchr",
"miniz_oxide",
"object",
]
+
+ rust_revision_pieces = string_split(rustc_revision, " ")
+ rust_version_pieces = string_split(rust_revision_pieces[1], ".")
+ if (rust_version_pieces[1] == "85") {
+ stdlib_files += [ "adler" ]
+ } else {
+ stdlib_files += [ "adler2" ]
+ }
}
if (toolchain_for_rust_host_build_tools) {
@@ -115,7 +83,6 @@ if (toolchain_has_rust) {
# don't need to pass to the C++ linker because they're used for specialized
# purposes.
skip_stdlib_files = [
- "profiler_builtins",
"rustc_std_workspace_alloc",
"rustc_std_workspace_core",
"rustc_std_workspace_std",
@@ -269,8 +236,6 @@ if (toolchain_has_rust) {
foreach(libname, stdlib_files + skip_stdlib_files) {
deps += [ "rules:$libname" ]
}
-
- public_deps = [ ":remap_alloc" ]
}
} else {
action("find_stdlib") {
@@ -396,12 +361,6 @@ if (toolchain_has_rust) {
":stdlib_public_dependent_libs",
]
deps = [ ":prebuilt_rustc_copy_to_sysroot" ]
-
- # The host builds tools toolchain supports Rust only and does not use
- # the allocator remapping to point it to PartitionAlloc.
- if (!toolchain_for_rust_host_build_tools) {
- deps += [ ":remap_alloc" ]
- }
}
}
}
|