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--- ./include/unixconf.h.org	Wed Dec 21 04:44:02 1994
+++ ./include/unixconf.h	Wed Dec 21 04:48:04 1994
@@ -33,7 +33,7 @@
 /* #define SVR4		/* use in addition to SYSV for System V Release 4 */
 #define NETWORK	/* if running on a networked system */
 			/* e.g. Suns sharing a playground through NFS */
-#define SUNOS4	/* SunOS 4.x */
+/* #define SUNOS4	/* SunOS 4.x */
 /* #define NEWSOS4  /* NEWS-OS 4.x */
 /* #define LINUX  /* Another Unix clone running on Intel processors */
 /* #define GENIX	/* Yet Another Unix Clone */
@@ -42,11 +42,11 @@
 /* #define UNIXPC	/* use in addition to SYSV for AT&T 7300/3B1 */
 /* #define AIX_31	/* In AIX 3.1 (IBM RS/6000) use BSD ioctl's to gain
 			   job control (note that AIX is SYSV otherwise) */
-/* #define TEXTCOLOR	/* Use System V r3.2 terminfo color support */
+#define TEXTCOLOR	/* Use System V r3.2 terminfo color support */
 			/* or ANSI color support on termcap systems */
 			/* or X11 color	*/
 /* #define POSIX_JOB_CONTROL	/* use System V POSIX job control */
-/* #define POSIX_TYPES	/* use POSIX types for system calls and termios */
+#define POSIX_TYPES	/* use POSIX types for system calls and termios */
                         /* define for platforms using the GNU libraries */
                         /* linux, etc .. */
 
@@ -108,7 +108,7 @@
  * A stat system call is done on the mailbox every MAILCKFREQ moves.
  */
 
-#define MAIL			/* Deliver mail during the game */
+/* #define MAIL			/* Deliver mail during the game */
 
 /* The Andrew Message System does mail a little differently from normal
  * UNIX.  Mail is deposited in the user's own directory in ~/Mailbox
--- ./include/config.h.org	Wed Dec 21 04:44:01 1994
+++ ./include/config.h	Wed Dec 21 04:48:46 1994
@@ -273,12 +273,12 @@
 
 #ifdef UNIX
 /* path and file name extension for compression program */
-# define COMPRESS "/usr/ucb/compress"	     /* Lempel-Ziv compression */
-# define COMPRESS_EXTENSION ".Z"	     /* compress's extension */
+/* # define COMPRESS "/usr/ucb/compress"     /* Lempel-Ziv compression */
+/* # define COMPRESS_EXTENSION ".Z"	     /* compress's extension */
 
 /* An example of one alternative you might want to use: */
-/* # define COMPRESS "/usr/local/bin/gzip"   /* FSF gzip compression */
-/* # define COMPRESS_EXTENSION ".gz"	     /* normal gzip extension */
+# define COMPRESS "/usr/bin/gzip"   /* FSF gzip compression */
+# define COMPRESS_EXTENSION ".gz"	     /* normal gzip extension */
 #endif
 #ifndef COMPRESS
 # define INTERNAL_COMP	/* control use of NetHack's compression routines */
@@ -300,7 +300,7 @@
  * If you define HACKDIR, then this will be the default playground;
  * otherwise it will be the current directory.
  */
-#define HACKDIR "/usr/games/lib/jnethackdir" 	/* nethack directory */
+#define HACKDIR "/usr/local/lib/jnethackdir" 	/* nethack directory */
 
 /*
  * Some system administrators are stupid enough to make Hack suid root
--- ./sys/unix/Makefile.top.org	Wed Dec 21 04:43:32 1994
+++ ./sys/unix/Makefile.top	Wed Dec 21 04:46:51 1994
@@ -32,8 +32,8 @@
 # therefore there should not be anything in GAMEDIR that you want to keep
 # (if there is, you'll have to do the installation by hand or modify the
 # instructions)
-GAMEDIR  = /usr/games/lib/$(GAME)dir
-SHELLDIR = /usr/games
+GAMEDIR  = /usr/local/lib/$(GAME)dir
+SHELLDIR = /usr/local/bin
 
 # by issei 1994/2/5, 1994/6/25
 #DATHELP = help hh cmdhelp history opthelp wizhelp