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@comment === EXECUTABLES ===
%%SERVER%%bin/q2ded
%%CLIENT%%bin/quake2
%%SDLCLIENT%%bin/quake2-sdl
@comment === RENDERERS ===
%%GAME%%%%LIBDIR%%/baseq2/game.so
%%CTF%%%%LIBDIR%%/ctf/game.so
%%GLX%%%%LIBDIR%%/ref_glx.so
%%SDLGL%%%%LIBDIR%%/ref_sdlgl.so
%%SVGA%%%%LIBDIR%%/ref_soft.so
%%AA%%%%LIBDIR%%/ref_softaa.so
%%SOFTSDL%%%%LIBDIR%%/ref_softsdl.so
%%X11%%%%LIBDIR%%/ref_softx.so
@comment === DOCS ===
%%PORTDOCS%%%%DOCSDIR%%/3.15_Changes.txt
%%PORTDOCS%%%%DOCSDIR%%/3.16_Changes.txt
%%PORTDOCS%%%%DOCSDIR%%/3.17_Changes.txt
%%PORTDOCS%%%%DOCSDIR%%/3.19_Changes.txt
%%PORTDOCS%%%%DOCSDIR%%/3.20_Changes.txt
%%PORTDOCS%%%%DOCSDIR%%/3.21_Changes.txt
%%PORTDOCS%%%%DOCSDIR%%/README
%%PORTDOCS%%%%DOCSDIR%%/README.320
%%PORTDOCS%%%%DOCSDIR%%/changes.txt
%%PORTDOCS%%%%DOCSDIR%%/joystick.txt
%%PORTDOCS%%%%DOCSDIR%%/readme.txt
@comment === DATA ===
%%QMAX%%%%LIBDIR%%/baseq2/maxpak.pak
@comment === CLEANUP ===
@dir %%LIBDIR%%/baseq2
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