summaryrefslogtreecommitdiff
path: root/games/nethack33-gnome/files/patch-sys::unix::Makefile.top
blob: 573201864474407e6cc47997b12e6bd2311b1d78 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
*** sys/unix/Makefile.top.orig	Tue Jul  4 02:42:05 2000
--- sys/unix/Makefile.top	Wed Dec 26 13:46:52 2001
***************
*** 14,31 ****
  # MAKE = make
  
  # make NetHack
- PREFIX	 = /usr
  GAME     = nethack
  # GAME     = nethack.prg
  GAMEUID  = games
! GAMEGRP  = bin
  
  # Permissions - some places use setgid instead of setuid, for instance
  # See also the option "SECURE" in include/config.h
! GAMEPERM = 04755
! FILEPERM = 0644
! EXEPERM  = 0755
! DIRPERM  = 0755
  
  # GAMEDIR also appears in config.h as "HACKDIR".
  # VARDIR may also appear in unixconf.h as "VAR_PLAYGROUND" else GAMEDIR
--- 14,30 ----
  # MAKE = make
  
  # make NetHack
  GAME     = nethack
  # GAME     = nethack.prg
  GAMEUID  = games
! GAMEGRP  = games
  
  # Permissions - some places use setgid instead of setuid, for instance
  # See also the option "SECURE" in include/config.h
! GAMEPERM = 0755
! FILEPERM = 0664
! EXEPERM  = 02755
! DIRPERM  = 0775
  
  # GAMEDIR also appears in config.h as "HACKDIR".
  # VARDIR may also appear in unixconf.h as "VAR_PLAYGROUND" else GAMEDIR
***************
*** 35,43 ****
  # therefore there should not be anything in GAMEDIR that you want to keep
  # (if there is, you'll have to do the installation by hand or modify the
  # instructions)
! GAMEDIR  = $(PREFIX)/games/lib/$(GAME)dir
  VARDIR  = $(GAMEDIR)
! SHELLDIR = $(PREFIX)/games
  
  # per discussion in Install.X11 and Install.Qt
  VARDATND = 
--- 34,42 ----
  # therefore there should not be anything in GAMEDIR that you want to keep
  # (if there is, you'll have to do the installation by hand or modify the
  # instructions)
! GAMEDIR  = $(PREFIX)/share/$(GAME)
  VARDIR  = $(GAMEDIR)
! SHELLDIR = $(PREFIX)/bin
  
  # per discussion in Install.X11 and Install.Qt
  VARDATND = 
***************
*** 48,54 ****
  # for BeOS
  # VARDATND = beostiles
  # for Gnome
! # VARDATND = x11tiles pet_mark.xbm rip.xpm mapbg.xpm
  
  VARDATD = data oracles options quest.dat rumors
  VARDAT = $(VARDATD) $(VARDATND)
--- 47,53 ----
  # for BeOS
  # VARDATND = beostiles
  # for Gnome
! VARDATND = x11tiles pet_mark.xbm rip.xpm mapbg.xpm
  
  VARDATD = data oracles options quest.dat rumors
  VARDAT = $(VARDATD) $(VARDATND)
***************
*** 170,182 ****
  	sed -e 's;/usr/games/lib/nethackdir;$(GAMEDIR);' \
  		-e 's;HACKDIR/nethack;HACKDIR/$(GAME);' \
  		< sys/unix/nethack.sh \
! 		> $(SHELLDIR)/$(GAME)
  # set up their permissions
  	-( cd $(GAMEDIR) ; $(CHOWN) $(GAMEUID) $(GAME) ; \
  			$(CHGRP) $(GAMEGRP) $(GAME) )
  	chmod $(GAMEPERM) $(GAMEDIR)/$(GAME)
  	-$(CHOWN) $(GAMEUID) $(SHELLDIR)/$(GAME)
  	$(CHGRP) $(GAMEGRP) $(SHELLDIR)/$(GAME)
  	chmod $(EXEPERM) $(SHELLDIR)/$(GAME)
  
  dofiles-dlb: check-dlb
--- 169,189 ----
  	sed -e 's;/usr/games/lib/nethackdir;$(GAMEDIR);' \
  		-e 's;HACKDIR/nethack;HACKDIR/$(GAME);' \
  		< sys/unix/nethack.sh \
! 		> $(GAMEDIR)/$(GAME)-start.sh
! 	@echo "#include <unistd.h>"   > nethack-wrapper.c 
! 	@echo "int main(int argc, char *argv[]) {" >> nethack-wrapper.c 
! 	@echo "    execv(\"$(GAMEDIR)/$(GAME)-start.sh\", argv);}" >> nethack-wrapper.c 
! 	$(CC) $(CFLAGS) -o nethack-wrapper nethack-wrapper.c
! 	cp nethack-wrapper $(SHELLDIR)/$(GAME)
  # set up their permissions
  	-( cd $(GAMEDIR) ; $(CHOWN) $(GAMEUID) $(GAME) ; \
  			$(CHGRP) $(GAMEGRP) $(GAME) )
  	chmod $(GAMEPERM) $(GAMEDIR)/$(GAME)
  	-$(CHOWN) $(GAMEUID) $(SHELLDIR)/$(GAME)
  	$(CHGRP) $(GAMEGRP) $(SHELLDIR)/$(GAME)
+ 	chmod $(GAMEPERM) $(GAMEDIR)/$(GAME)-start.sh
+ 	-$(CHOWN) $(GAMEUID) $(GAMEDIR)/$(GAME)-start.sh
+ 	$(CHGRP) $(GAMEGRP) $(GAMEDIR)/$(GAME)-start.sh
  	chmod $(EXEPERM) $(SHELLDIR)/$(GAME)
  
  dofiles-dlb: check-dlb
***************
*** 236,241 ****
--- 243,249 ----
  clean:
  	( cd src ; $(MAKE) clean )
  	( cd util ; $(MAKE) clean )
+ 	rm -f nethack-wrapper.c nethack-wrapper
  
  # 'make spotless' returns the source tree to near-distribution condition.
  # it removes .o files, executables, and compiled data files