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--- gtkpool/game.h.orig Mon Aug 1 17:17:05 2005
+++ gtkpool/game.h Mon Aug 1 17:17:41 2005
@@ -19,10 +19,6 @@
#define GAME_H
#include <gtk/gtk.h>
#include <vector>
-#include "ball.h"
-#include "check_pocket.h"
-#include "move_balls.h"
-#include "moving.h"
/**
*@author Brian Ashe
@@ -34,6 +30,11 @@
enum catagories { stripes, solids, other }; // What are they shooting at
enum player_types { human, computer, remote }; // What type of player (future use)
enum game_types { eight_ball, nine_ball, rotation, snooker, continuous14_1, no_rules };
+
+#include "ball.h"
+#include "check_pocket.h"
+#include "move_balls.h"
+#include "moving.h"
struct player {
char player_name [30]; // Player's name
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