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# Created by: Igor Pokrovsky <tiamat@comset.net>
# $FreeBSD$
PORTNAME= glbsp
PORTVERSION= 2.20
PORTREVISION= 1
CATEGORIES= games
MASTER_SITES= SF
DISTNAME= ${PORTNAME}_src_${PORTVERSION:S/.//}
MAINTAINER= ports@FreeBSD.org
COMMENT= BSP node builder for OpenGL ports of the DOOM game engine
USES= gmake
WRKSRC= ${WRKDIR}/${PORTNAME}-${PORTVERSION:C/[[:alpha:]]//}
OPTIONS_DEFINE= GUI PLUGIN DOCS
GUI_DESC= Build FLTK based GUI
PLUGIN_DESC= Build plugin used in DOOM engines
OPTIONS_SUB= yes
PORTDOCS= README.txt USAGE.txt
GUI_LIB_DEPENDS= libfltk.so:x11-toolkits/fltk
.include <bsd.port.options.mk>
post-patch:
@${REINPLACE_CMD} -i '' -e 's|CC=|CC\?=|; s|CFLAGS=|CFLAGS\+=|' \
${WRKSRC}/Makefile ${WRKSRC}/Plugin_unx.mak
post-build:
.if ${PORT_OPTIONS:MGUI}
${SETENV} ${MAKE_ENV} ${MAKE_CMD} -C ${WRKSRC} -f GUI_unx.mak all
.endif
.if ${PORT_OPTIONS:MPLUGIN}
${SETENV} ${MAKE_ENV} ${MAKE_CMD} -C ${WRKSRC} -f Plugin_unx.mak all
.endif
do-install:
${INSTALL_PROGRAM} ${WRKSRC}/glbsp ${STAGEDIR}${PREFIX}/bin
.if ${PORT_OPTIONS:MGUI}
${INSTALL_PROGRAM} ${WRKSRC}/glBSPX ${STAGEDIR}${PREFIX}/bin
.endif
.if ${PORT_OPTIONS:MPLUGIN}
${INSTALL_DATA} ${WRKSRC}/libglbsp.a ${STAGEDIR}${PREFIX}/lib
.endif
${INSTALL_MAN} ${WRKSRC}/glbsp.1 ${STAGEDIR}${MANPREFIX}/man/man1
@${MKDIR} ${STAGEDIR}${DOCSDIR}
${INSTALL_DATA} ${PORTDOCS:S|^|${WRKSRC}/|} ${STAGEDIR}${DOCSDIR}
.include <bsd.port.mk>
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