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--- src/games.c.orig Mon Jul 12 10:33:02 2004
+++ src/games.c Sat Jul 17 14:05:39 2004
@@ -436,9 +436,6 @@
gint i;
gfloat random = rnd(0,1);
- if(debug && fix.team_id[team] == my_team)
- return;
-
player *pl =
&(teams[fix.team_id[team]].players[player_number]);
@@ -454,6 +451,9 @@
in weeks: 1,2,3,4 or 5 */
gfloat duration[6]={0,0.7,0.85,0.95,0.975,1};
+ if(debug && fix.team_id[team] == my_team)
+ return;
+
/* injured or banned players don't really participate
in the game */
if(!pl->cskill ||
@@ -496,9 +496,6 @@
gint i;
gfloat random = rnd(0,1);
- if(debug && fix.team_id[team] == my_team)
- return;
-
/* for convenience, so as not to write
teams[fix.team_id[team]].players[player_number]
each time */
@@ -538,6 +535,9 @@
{4,12},{5,12},{6,16},{3,8},
{5,14},{12,30}};
+ if(debug && fix.team_id[team] == my_team)
+ return;
+
for(i=1;i<12;i++)
if(injury_probs[i - 1] * prob < random &&
random <= injury_probs[i] * prob &&
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