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--- makefile.sdl.orig Fri Aug 31 10:41:30 2007
+++ makefile.sdl Fri Aug 31 11:22:15 2007
@@ -66,11 +66,13 @@
# uncomment next line to include the debugger
# DEBUG = 1
+ifeq ($(ARCH),i386)
# uncomment next line to use DRC MIPS3 engine
X86_MIPS3_DRC = 1
# uncomment next line to use DRC PowerPC engine
X86_PPC_DRC = 1
+endif
# uncomment next line to use DRC Voodoo rasterizers
# X86_VOODOO_DRC = 1
@@ -96,7 +98,9 @@
# CELL = 1
# uncomment next line if you are building for a 64-bit target
-# PTR64 = 1
+ifeq ($(ARCH),amd64)
+PTR64 = 1
+endif
# uncomment next line to build expat as part of MAME build
BUILD_EXPAT = 1
@@ -160,8 +164,8 @@
# compiler, linker and utilities
AR = @ar
-CC = @gcc
-LD = @gcc
+CC := @$(CC)
+LD = @$(CC)
HHC = @-hhc
MD = -mkdir$(EXE)
RM = @rm -f
@@ -258,8 +262,8 @@
endif
# fullname is prefix+name+suffix
-FULLNAME = $(PREFIX)$(NAME)$(SUFFIX)
-FULLGUINAME = $(PREFIX)$(NAME)gui$(SUFFIX)
+FULLNAME = $(NAME)
+FULLGUINAME = $(NAME)gui
# add an EXE suffix to get the final emulator name
EMULATORCLI = $(FULLNAME)$(EXE)
@@ -325,7 +329,7 @@
#-------------------------------------------------
# we compile to C89 standard with GNU extensions
-CFLAGS = -std=gnu89
+CFLAGS += -std=gnu89
# add -g if we need symbols
ifdef SYMBOLS
@@ -356,7 +360,7 @@
# and make all errors into warnings
# but not on 64-bit or debug builds
ifneq ($(OPTIMIZE),0)
-CFLAGS += $(ARCH) -fno-strict-aliasing
+CFLAGS += -fno-strict-aliasing
# only -Werror if not PTR64 and not DEBUG
ifndef PTR64
@@ -397,6 +401,7 @@
-I$(SRC)/lib/util \
-I$(SRC)/osd \
-I$(SRC)/osd/$(OSD) \
+ -I$(LOCALBASE)/include
ifdef MESS
CFLAGS += \
@@ -412,7 +417,7 @@
# LDFLAGS are used generally; LDFLAGSEMULATOR are additional
# flags only used when linking the core emulator
-LDFLAGS =
+LDFLAGS += -L$(LOCALBASE)/lib
LDFLAGSEMULATOR =
# strip symbols and other metadata in non-symbols builds
|