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--- Modules/FindSDL.cmake.orig 2009-11-13 21:32:52.000000000 +0300
+++ Modules/FindSDL.cmake 2010-01-28 17:32:40.000000000 +0300
@@ -81,6 +81,11 @@
/opt/csw # Blastwave
/opt
)
+#On FreeBSD SDL depends on libiconv and SDL_stdinc.h includes iconv.h, which is
+#located in ${LOCALBASE}/include. Append {LOCALBASE}/include to
+#the SDL_INCLUDE_DIR, thus allow to build SDL apps out of box.
+LIST(APPEND SDL_INCLUDE_DIR /usr/local/include)
+
#MESSAGE("SDL_INCLUDE_DIR is ${SDL_INCLUDE_DIR}")
# SDL-1.1 is the name used by FreeBSD ports...
@@ -100,7 +105,7 @@
#MESSAGE("SDL_LIBRARY_TEMP is ${SDL_LIBRARY_TEMP}")
IF(NOT SDL_BUILDING_LIBRARY)
- IF(NOT ${SDL_INCLUDE_DIR} MATCHES ".framework")
+ IF(NOT "${SDL_INCLUDE_DIR}" MATCHES ".framework")
# Non-OS X framework versions expect you to also dynamically link to
# SDLmain. This is mainly for Windows and OS X. Other (Unix) platforms
# seem to provide SDLmain for compatibility even though they don't
@@ -116,7 +121,7 @@
/opt/csw
/opt
)
- ENDIF(NOT ${SDL_INCLUDE_DIR} MATCHES ".framework")
+ ENDIF(NOT "${SDL_INCLUDE_DIR}" MATCHES ".framework")
ENDIF(NOT SDL_BUILDING_LIBRARY)
# SDL may require threads on your system.
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