|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
- Put port mirrors before IDSOFTWARE ones.
- Use USE_DOS2UNIX instead of USE_CRLF provided by games/quake3.
- Use Makefile instead of cons, remove Perl dependencies. Avoid building unncessary components.
- Add OPTIONS. Allow building without X11 and optimizations.
- Add pkg-plist.
- Fix on non-i386.
PR: ports/97930
Submitted by: alepulver (myself)
Approved by: garga (mentor, implicitly), maintainer
Notes:
svn path=/head/; revision=163425
|
|
Quake III Arena, developed by the gaming wizards at id
Software, is the third installment of one of the most popular
computer game franchises of all time. Organic caverns,
gothic cathedrals and futuristic spacescapes play host to
Quake III Arena's unrivaled blend of action, strategy and
jaw-dropping technology as Linux gamers are invited to
square off against 32 of history's greatest warriors. Built
around a revolutionary new graphics engine capable of
delivering mind blowing 3D special effects including curved
surfaces and volumetric fog, Quake III Arena is the final
word in deathmatching mayhem.
This is a native build for FreeBSD. Sorry, no joystick
support is available at this time.
PR: ports/85429
Submitted by: Linas Valiukas <shirshegsm@gmail.com>
Notes:
svn path=/head/; revision=148568
|