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* games/openmw: update to 0.50.0 release (+)Dima Panov2025-11-232-45/+0
| | | | Release notes: https://openmw.org/2025/openmw-0-50-0-released/
* games/openmw: Switch Qt5 -> Qt6 (+)Dima Panov2025-07-293-12/+70
| | | | | Improve crashhandler structures patch Also unbreak i386 build by backpoting MR4791 from upstream
* games/openmw: update to 0.49.0 release (+)Dima Panov2025-07-0730-601/+39
| | | | | GitHub Announce: https://github.com/OpenMW/openmw/releases/tag/openmw-0.49.0 Full release notes: https://openmw.org/2025/openmw-0-49-0-released/
* games/openmw: fix patch line terminators after 13a36f14c8a5Dimitry Andric2025-06-172-18/+18
| | | | | | | | The files components/myguiplatform/myguiloglistener.[ch]pp are with DOS line terminators, so the patch files will have a mix of CRLF and LF line terminators. This got lost when applying the patch in the PR. PR: 284814
* games/openmw: fix build against recent mygui and libc++ 19Dimitry Andric2025-06-1725-0/+568
| | | | PR: 284814
* games/openmw: fix to sol's optional::emplace for clang++ 19 (+)Dima Panov2024-11-061-0/+12
| | | | Obtained from: https://github.com/ThePhD/sol2/pull/1606/
* games/openmw: unbreak build on i386 (+)Dima Panov2024-08-132-0/+21
| | | | | | While here, unbreak build with GCC14+ Reported by: pkg-fallout
* games/openmw: update to 0.48.0 release (+)Dima Panov2023-08-042-35/+0
| | | | | | OpenMW 0.48.0 Released! Release notes: https://openmw.org/2023/openmw-0-48-0-released/
* games/openmw: Move to FFmpeg 4Daniel Engberg2023-04-271-0/+11
| | | | | | | Move to FFmpeg 4 due to dependency of graphics/osg Approved by: portmgr (blanket, build fix) Sponsored by: Blinkinblox
* games/openmw: update to 0.47 releaseDima Panov2021-12-142-17/+24
| | | | Sponsored by: Netzkommune GmbH
* games/openmw: Update to openmw-0.46.0Tobias Kortkamp2020-06-0912-175/+0
| | | | | | | Changes: https://github.com/OpenMW/openmw/releases/tag/openmw-0.46.0 Notes: svn path=/head/; revision=538322
* - Bump revision after graphics/osg update, add patches to fix build with ↵Dmitry Marakasov2020-02-142-0/+73
| | | | | | | newer mygui and osg Notes: svn path=/head/; revision=526186
* games/openmw: fix build with GCC-based architecturesPiotr Kubaj2019-05-0810-0/+102
| | | | | | | | | | | | | | | | | | | | | | After mygui upgrade, a couple of include <memory> are needed to build with GCC. Errors: /wrkdirs/usr/ports/games/openmw/work/openmw-openmw-0.45.0/apps/openmw/mwgui/alchemywindow.hpp:78:14: error: 'unique_ptr' in namespace 'std' does not name a template type std::unique_ptr<MWMechanics::Alchemy> mAlchemy; ^~~~~~~~~~ /wrkdirs/usr/ports/games/openmw/work/openmw-openmw-0.45.0/apps/openmw/mwgui/alchemywindow.hpp:78:9: note: 'std::unique_ptr' is defined in header '<memory>'; did you forget to +'#include <memory>'? /wrkdirs/usr/ports/games/openmw/work/openmw-openmw-0.45.0/apps/openmw/mwgui/alchemywindow.hpp:14:1: +#include <memory> PR: 237773 Approved by: tobik (maintainer), mat (mentor) Differential Revision: https://reviews.freebsd.org/D20184 Notes: svn path=/head/; revision=501004
* games/openmw: Update to 0.45.0Tobias Kortkamp2019-03-221-6/+6
| | | | | | | | | - Pet portlint and clean up port a bit while here Changes: https://github.com/OpenMW/openmw/releases/tag/openmw-0.45.0 Notes: svn path=/head/; revision=496556
* games/openmw: Update to 0.42.0Tobias Kortkamp2017-07-262-37/+2
| | | | | | | | | | | | | - Drop the gamecontrollerdb.txt patch since controller mappings cannot be shared reliably between FreeBSD systems [1] - Drop patch for inverting the joystick Y-axis based on the invert mouse setting Changes: https://github.com/OpenMW/openmw/releases/tag/openmw-0.42.0 PR: 218289 [1] Notes: svn path=/head/; revision=446702
* games/openmw: update to 0.41.0Jan Beich2016-12-261-11/+0
| | | | | | | | | Changes: https://github.com/OpenMW/openmw/blob/openmw-0.41.0/CHANGELOG.md#0410 PR: 215564 Submitted by: Tobias Kortkamp (maintainer) Notes: svn path=/head/; revision=429478
* - Update to 0.40.0Dmitry Marakasov2016-09-114-19/+8
| | | | | | | | PR: 212109 Submitted by: t@tobik.me (maintainer) Notes: svn path=/head/; revision=421848
* Update to version 0.39.0Pawel Pekala2016-07-0314-159/+10
| | | | | | | | | | Changelog: https://github.com/OpenMW/openmw/releases/tag/openmw-0.39.0 PR: 210729 Submitted by: Tobias Kortkamp (maintainer) Notes: svn path=/head/; revision=417975
* - Update to 0.38.0Dmitry Marakasov2016-01-2719-77/+84
| | | | | | | | PR: 206508 Submitted by: t@tobik.me (maintainer) Notes: svn path=/head/; revision=407367
* OpenMW is a recreation of the engine for the popular role-playing gameDmitry Marakasov2015-12-0216-0/+216
Morrowind by Bethesda Softworks. You need to own and install the original game for OpenMW to work. WWW: https://openmw.org/ PR: 204948 Submitted by: t@tobik.me Notes: svn path=/head/; revision=402826