Commit message (Collapse) | Author | Age | Files | Lines | |
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* | From the PR: | Alejandro Pulver | 2007-06-05 | 1 | -15/+0 |
| | | | | | | | | | | | | | | | | - Use patches directly from the official site instead of local ones. - Fix music support. - Give maintainership to submitter. While I am here: - Use SF macro in MASTER_SITES. - Remove USE_GCC=3.2+ (was to allow building on now unsupported FreeBSD 4.x). PR: ports/113086 Submitted by: Olivier Smedts <olivier@gid0.org> Notes: svn path=/head/; revision=192792 | ||||
* | EDuke32 is a Windows/Linux/UNIX version of Duke Nukem 3D aimed at highly | Alejandro Pulver | 2006-08-02 | 1 | -0/+15 |
extending what can be edited in the game. EDuke32 combines the work that JonoF and Ken Silverman have put in to JFDuke3D with the original EDuke work done by Matt Saettler, while simultaneously adding tons of new and useful features. Consequently, EDuke32 is the most advanced version of Duke Nukem 3D in existence. EDuke32 is developed and maintained by Richard "TerminX" Gobeille and the EDuke32 team. This port includes icculus.org/duke3d patches for sound and joystick support. WWW: http://eduke32.com/ Notes: svn path=/head/; revision=169498 |