diff options
Diffstat (limited to 'games')
-rw-r--r-- | games/0ad/Makefile | 3 | ||||
-rw-r--r-- | games/0ad/distinfo | 10 | ||||
-rw-r--r-- | games/0ad/files/patch-GL-OOB-fix | 48 | ||||
-rw-r--r-- | games/0ad/files/patch-build_workspaces_update-workspaces.sh | 13 | ||||
-rw-r--r-- | games/Makefile | 1 | ||||
-rw-r--r-- | games/anki/Makefile | 8 | ||||
-rw-r--r-- | games/anki/distinfo | 18 | ||||
-rw-r--r-- | games/anki/files/patch-qt_pyproject.toml | 14 | ||||
-rw-r--r-- | games/crossfire-client/Makefile | 2 | ||||
-rw-r--r-- | games/crossfire-client/distinfo | 6 | ||||
-rw-r--r-- | games/crossfire-client/pkg-plist | 17 | ||||
-rw-r--r-- | games/fheroes2/Makefile | 2 | ||||
-rw-r--r-- | games/fheroes2/distinfo | 6 | ||||
-rw-r--r-- | games/fheroes2/pkg-plist | 1 | ||||
-rw-r--r-- | games/freeciv/Makefile | 23 | ||||
-rw-r--r-- | games/freeciv/distinfo | 6 | ||||
-rw-r--r-- | games/freeciv/pkg-plist | 136 | ||||
-rw-r--r-- | games/gcompris-qt/Makefile | 2 | ||||
-rw-r--r-- | games/gcompris-qt/distinfo | 6 | ||||
-rw-r--r-- | games/xray-16/Makefile | 44 | ||||
-rw-r--r-- | games/xray-16/distinfo | 29 | ||||
-rw-r--r-- | games/xray-16/files/patch-Externals_renderdoc_renderdoc__app.h | 11 | ||||
-rw-r--r-- | games/xray-16/pkg-descr | 6 | ||||
-rw-r--r-- | games/xray-16/pkg-plist | 1412 |
24 files changed, 1639 insertions, 185 deletions
diff --git a/games/0ad/Makefile b/games/0ad/Makefile index d46fdf00ecc5..8eb1d8a53731 100644 --- a/games/0ad/Makefile +++ b/games/0ad/Makefile @@ -1,6 +1,5 @@ PORTNAME= 0ad -DISTVERSION= 0.27.0 -PORTREVISION= 11 +DISTVERSION= 0.27.1 CATEGORIES= games MASTER_SITES= https://releases.wildfiregames.com/ DISTFILES= ${PORTNAME}-${DISTVERSION}-unix-build.tar.xz \ diff --git a/games/0ad/distinfo b/games/0ad/distinfo index ae481ae4d049..9c0617992796 100644 --- a/games/0ad/distinfo +++ b/games/0ad/distinfo @@ -1,5 +1,5 @@ -TIMESTAMP = 1738253090 -SHA256 (0ad-0.27.0-unix-build.tar.xz) = aa94857009750d5f61dbf016bc150e3bdcbdb3acdfc8ad20b73ab8b43e9a1ba6 -SIZE (0ad-0.27.0-unix-build.tar.xz) = 152170976 -SHA256 (0ad-0.27.0-unix-data.tar.xz) = 3e48855ab8e1ef81270338462c8270b015213f14f5e054aab92ad74d5ea59dea -SIZE (0ad-0.27.0-unix-data.tar.xz) = 1367701984 +TIMESTAMP = 1752758686 +SHA256 (0ad-0.27.1-unix-build.tar.xz) = a0a5355eeb5968d24f283770736150d974dafecba07754d4662707dc17016bfb +SIZE (0ad-0.27.1-unix-build.tar.xz) = 153554512 +SHA256 (0ad-0.27.1-unix-data.tar.xz) = 837e2d6ddf138b025fc02017245d7581a4bb84fd94b42c0e605d321b7017a998 +SIZE (0ad-0.27.1-unix-data.tar.xz) = 1367955136 diff --git a/games/0ad/files/patch-GL-OOB-fix b/games/0ad/files/patch-GL-OOB-fix deleted file mode 100644 index 1f5548cc6684..000000000000 --- a/games/0ad/files/patch-GL-OOB-fix +++ /dev/null @@ -1,48 +0,0 @@ -From a1f7568df9814d0dc399fc1e4f1c122da24a8f05 Mon Sep 17 00:00:00 2001 -From: Vladislav Belov <vladislavbelovdev@gmail.com> -Date: Fri, 7 Feb 2025 22:24:00 +0100 -Subject: [PATCH] Fixes out of bounds during GL buffer binding. - ---- - source/renderer/backend/gl/DeviceCommandContext.cpp | 4 ++++ - source/renderer/backend/gl/DeviceCommandContext.h | 2 +- - 2 files changed, 5 insertions(+), 1 deletion(-) - -diff --git a/source/renderer/backend/gl/DeviceCommandContext.cpp b/source/renderer/backend/gl/DeviceCommandContext.cpp -index dacdd4377b..87bc323305 100644 ---- source/renderer/backend/gl/DeviceCommandContext.cpp -+++ source/renderer/backend/gl/DeviceCommandContext.cpp -@@ -246,6 +246,9 @@ CDeviceCommandContext::CDeviceCommandContext(CDevice* device) - for (size_t index = 0; index < m_BoundBuffers.size(); ++index) - { - const CBuffer::Type type = static_cast<CBuffer::Type>(index); -+ // Currently we don't support upload buffers for GL. -+ if (type == CBuffer::Type::UPLOAD) -+ continue; - const GLenum target = BufferTypeToGLTarget(type); - const GLuint handle = 0; - m_BoundBuffers[index].first = target; -@@ -1456,6 +1459,7 @@ CDeviceCommandContext::ScopedBufferBind::ScopedBufferBind( - { - ENSURE(buffer); - m_CacheIndex = static_cast<size_t>(buffer->GetType()); -+ ENSURE(m_CacheIndex < m_DeviceCommandContext->m_BoundBuffers.size()); - const GLenum target = BufferTypeToGLTarget(buffer->GetType()); - const GLuint handle = buffer->GetHandle(); - if (m_DeviceCommandContext->m_BoundBuffers[m_CacheIndex].first == target && -diff --git a/source/renderer/backend/gl/DeviceCommandContext.h b/source/renderer/backend/gl/DeviceCommandContext.h -index 5f1a251007..3d23d89c06 100644 ---- source/renderer/backend/gl/DeviceCommandContext.h -+++ source/renderer/backend/gl/DeviceCommandContext.h -@@ -221,7 +221,7 @@ private: - }; - - using BoundBuffer = std::pair<GLenum, GLuint>; -- std::array<BoundBuffer, 2> m_BoundBuffers; -+ std::array<BoundBuffer, 4> m_BoundBuffers; - class ScopedBufferBind - { - public: --- -2.43.5 - diff --git a/games/0ad/files/patch-build_workspaces_update-workspaces.sh b/games/0ad/files/patch-build_workspaces_update-workspaces.sh deleted file mode 100644 index 7768c92a886a..000000000000 --- a/games/0ad/files/patch-build_workspaces_update-workspaces.sh +++ /dev/null @@ -1,13 +0,0 @@ ---- build/workspaces/update-workspaces.sh.orig 2025-01-28 19:57:28 UTC -+++ build/workspaces/update-workspaces.sh -@@ -1,10 +1,5 @@ - #!/bin/sh - --if [ "$(id -u)" = "0" ]; then -- echo "Running as root will mess up file permissions. Aborting ..." 1>&2 -- exit 1 --fi -- - die() - { - echo ERROR: "$*" diff --git a/games/Makefile b/games/Makefile index c3ee1a058449..6673cb615ead 100644 --- a/games/Makefile +++ b/games/Makefile @@ -1140,6 +1140,7 @@ SUBDIR += xpyraminx SUBDIR += xqf SUBDIR += xrally + SUBDIR += xray-16 SUBDIR += xray_re-tools SUBDIR += xrick SUBDIR += xrisk diff --git a/games/anki/Makefile b/games/anki/Makefile index 2315dfac950f..eb69bedd23dd 100644 --- a/games/anki/Makefile +++ b/games/anki/Makefile @@ -1,5 +1,5 @@ PORTNAME= anki -DISTVERSION= 25.07.2 +DISTVERSION= 25.07.3 # Don't forget to update ${_MY_BUILDHASH} if DISTVERSION changes CATEGORIES= games education python MASTER_SITES= LOCAL/kai/:yarncache @@ -48,8 +48,8 @@ USES= cargo desktop-file-utils ninja nodejs:build pyqt:6 python \ USE_GITHUB= yes GH_ACCOUNT= ankitects # Translation files -GH_TUPLE= ankitects:anki-core-i18n:a921649:ftlrslib \ - ankitects:anki-desktop-ftl:a1134ab:ftlextra +GH_TUPLE= ankitects:anki-core-i18n:c0894bb:ftlrslib \ + ankitects:anki-desktop-ftl:bc2da83:ftlextra USE_PYQT= pyqt6 sip:build webengine @@ -92,7 +92,7 @@ MPV_RUN_DEPENDS= mpv:multimedia/mpv # Should contain the most recent commit that reflects ${DISTVERSION} and must # be exactly 8 digits otherwise the check for newer versions won't work as # expected. -_MY_BUILDHASH= 3adcf05c +_MY_BUILDHASH= 65b5aefd # Remove ${CARGO_BUILD_TARGET} from ${CARGO_ENV} to avoid problems with # hardcoded paths as the "runner" build system expects its components # in ${WRKSRC}/out/rust/debug diff --git a/games/anki/distinfo b/games/anki/distinfo index 1b799c675c24..cd8edb196cfa 100644 --- a/games/anki/distinfo +++ b/games/anki/distinfo @@ -1,6 +1,6 @@ -TIMESTAMP = 1751950538 -SHA256 (anki-yarn-cache-25.07.2.tar.gz) = e335ba5580efaa1fba43a353109b91d22082cd73423c05e7dcbf5bf664fd78db -SIZE (anki-yarn-cache-25.07.2.tar.gz) = 527169863 +TIMESTAMP = 1753093518 +SHA256 (anki-yarn-cache-25.07.3.tar.gz) = fdd953506d2d6ecc898e882f3b2d22cce035fd40d5e62a5a203461c49ebc4332 +SIZE (anki-yarn-cache-25.07.3.tar.gz) = 527777067 SHA256 (rust/crates/addr2line-0.24.2.crate) = dfbe277e56a376000877090da837660b4427aad530e3028d44e0bffe4f89a1c1 SIZE (rust/crates/addr2line-0.24.2.crate) = 39015 SHA256 (rust/crates/adler2-2.0.1.crate) = 320119579fcad9c21884f5c4861d16174d0e06250625266f50fe6898340abefa @@ -1513,9 +1513,9 @@ SHA256 (ankitects-rust-url-bb930b8d089f4d30d7d19c12e54e66191de47b88_GH0.tar.gz) SIZE (ankitects-rust-url-bb930b8d089f4d30d7d19c12e54e66191de47b88_GH0.tar.gz) = 394844 SHA256 (ankitects-linkcheck-184b2ca50ed39ca43da13f0b830a463861adb9ca_GH0.tar.gz) = 58ac773ba2e7c76a9ec3f59ee9571576d76e74d58c4974a1d606d6976e1be70e SIZE (ankitects-linkcheck-184b2ca50ed39ca43da13f0b830a463861adb9ca_GH0.tar.gz) = 19408 -SHA256 (ankitects-anki-25.07.2_GH0.tar.gz) = 9cffb53ef99fb3929f1f359cc626de09222e76f4c0f612d7f3e037f63697cf9f -SIZE (ankitects-anki-25.07.2_GH0.tar.gz) = 2508070 -SHA256 (ankitects-anki-core-i18n-a921649_GH0.tar.gz) = d7dfbac8bd30da3f7fc9fb56ae10c336b0b17fda419b02dbe4b03129cb2abad7 -SIZE (ankitects-anki-core-i18n-a921649_GH0.tar.gz) = 1663036 -SHA256 (ankitects-anki-desktop-ftl-a1134ab_GH0.tar.gz) = 3952cd641071acf0ab216369d2303f40ae8609078066705d97b6734aa87f2ee8 -SIZE (ankitects-anki-desktop-ftl-a1134ab_GH0.tar.gz) = 248236 +SHA256 (ankitects-anki-25.07.3_GH0.tar.gz) = 1a6062c1923ece79d7294fab884effc49ce9c03c55ece8a04207d4abba6f4df2 +SIZE (ankitects-anki-25.07.3_GH0.tar.gz) = 2511739 +SHA256 (ankitects-anki-core-i18n-c0894bb_GH0.tar.gz) = 1d5018398ac7da7f0124388630176b4e3110a578150dadd40e184e5d8e64e683 +SIZE (ankitects-anki-core-i18n-c0894bb_GH0.tar.gz) = 1693023 +SHA256 (ankitects-anki-desktop-ftl-bc2da83_GH0.tar.gz) = c561a0def2f170093c0cdf419a1429221cf1b531f1c6a603cf2be8c14e55a67f +SIZE (ankitects-anki-desktop-ftl-bc2da83_GH0.tar.gz) = 250840 diff --git a/games/anki/files/patch-qt_pyproject.toml b/games/anki/files/patch-qt_pyproject.toml index 230d2f62b318..3d01e0db6a51 100644 --- a/games/anki/files/patch-qt_pyproject.toml +++ b/games/anki/files/patch-qt_pyproject.toml @@ -1,15 +1,15 @@ Relax version requirements for several PyQt6 components. ---- qt/pyproject.toml.orig 2025-07-05 14:16:12 UTC +--- qt/pyproject.toml.orig 2025-07-18 17:56:16 UTC +++ qt/pyproject.toml -@@ -45,11 +45,11 @@ qt = [ +@@ -38,11 +38,11 @@ qt = [ "pyqt6_sip==13.10.2", ] qt = [ -- "pyqt6==6.8.0", -- "pyqt6-qt6==6.8.1", +- "pyqt6==6.9.1", +- "pyqt6-qt6==6.9.1", - "pyqt6-webengine==6.8.0", -- "pyqt6-webengine-qt6==6.8.1", +- "pyqt6-webengine-qt6==6.8.2", - "pyqt6_sip==13.10.2", + "pyqt6", + "pyqt6-qt6", @@ -17,5 +17,5 @@ Relax version requirements for several PyQt6 components. + "pyqt6-webengine-qt6", + "pyqt6_sip", ] - - [tool.uv] + qt68 = [ + "pyqt6==6.8.0", diff --git a/games/crossfire-client/Makefile b/games/crossfire-client/Makefile index e3e8248ed151..373ec8e28cf0 100644 --- a/games/crossfire-client/Makefile +++ b/games/crossfire-client/Makefile @@ -1,5 +1,5 @@ PORTNAME= crossfire-client -DISTVERSION= 1.75.3 +DISTVERSION= 1.75.4 CATEGORIES= games MASTER_SITES= SF/crossfire/${PORTNAME}/${DISTVERSION} diff --git a/games/crossfire-client/distinfo b/games/crossfire-client/distinfo index 7d5f4bd0ce29..0e718809d2a8 100644 --- a/games/crossfire-client/distinfo +++ b/games/crossfire-client/distinfo @@ -1,3 +1,3 @@ -TIMESTAMP = 1712812048 -SHA256 (crossfire-client-1.75.3.tar.gz) = 2ade184bc5ccfc3b56666d8ef93050dfc1ec1f62ebd9d3d923371e1859b01c47 -SIZE (crossfire-client-1.75.3.tar.gz) = 1052116 +TIMESTAMP = 1752807272 +SHA256 (crossfire-client-1.75.4.tar.gz) = 14b7d5f0a637d4e947d91955ae4d973035c25bfbec3e9d57dbddcf8221780189 +SIZE (crossfire-client-1.75.4.tar.gz) = 12980965 diff --git a/games/crossfire-client/pkg-plist b/games/crossfire-client/pkg-plist index b62dabbc3f45..a164fa303175 100644 --- a/games/crossfire-client/pkg-plist +++ b/games/crossfire-client/pkg-plist @@ -19,28 +19,45 @@ share/applications/crossfire-client.desktop %%DATADIR%%/sounds/bugle_charge.wav %%DATADIR%%/sounds/chord.wav %%DATADIR%%/sounds/claws.ogg +%%DATADIR%%/sounds/claws.ogg.LICENSE %%DATADIR%%/sounds/click1.wav %%DATADIR%%/sounds/click2.wav %%DATADIR%%/sounds/drip.wav %%DATADIR%%/sounds/fire-spell.wav +%%DATADIR%%/sounds/fire-spell.wav.LICENSE %%DATADIR%%/sounds/first_try.wav %%DATADIR%%/sounds/fist.ogg +%%DATADIR%%/sounds/fist.ogg.LICENSE %%DATADIR%%/sounds/gong.wav %%DATADIR%%/sounds/knife.ogg +%%DATADIR%%/sounds/knife.ogg.LICENSE %%DATADIR%%/sounds/lightning1.wav %%DATADIR%%/sounds/magic.wav %%DATADIR%%/sounds/miss-1.ogg +%%DATADIR%%/sounds/miss-1.ogg.LICENSE +%%DATADIR%%/sounds/music/navar.ogg +%%DATADIR%%/sounds/music/navar.ogg.LICENSE +%%DATADIR%%/sounds/music/scorn.mp3 +%%DATADIR%%/sounds/music/scorn.mp3.LICENSE +%%DATADIR%%/sounds/music/scorncounty.mp3 +%%DATADIR%%/sounds/music/scorncounty.mp3.LICENSE +%%DATADIR%%/sounds/music/wilderness.ogg +%%DATADIR%%/sounds/music/wilderness.ogg.LICENSE %%DATADIR%%/sounds/ouch1.wav %%DATADIR%%/sounds/painb.wav +%%DATADIR%%/sounds/painb.wav.LICENSE %%DATADIR%%/sounds/phit2.wav %%DATADIR%%/sounds/potion.ogg +%%DATADIR%%/sounds/potion.ogg.LICENSE %%DATADIR%%/sounds/sci_fi_gun.wav %%DATADIR%%/sounds/sounds.conf %%DATADIR%%/sounds/squish.wav %%DATADIR%%/sounds/step_lth1.ogg +%%DATADIR%%/sounds/step_lth1.ogg.LICENSE %%DATADIR%%/sounds/su-fanf.wav %%DATADIR%%/sounds/swish.wav %%DATADIR%%/sounds/sword-1.ogg +%%DATADIR%%/sounds/sword-1.ogg.LICENSE %%DATADIR%%/themes/Black %%DATADIR%%/themes/Standard %%DATADIR%%/ui/caelestis.ui diff --git a/games/fheroes2/Makefile b/games/fheroes2/Makefile index 09883a246c17..a9b80eb8ecd7 100644 --- a/games/fheroes2/Makefile +++ b/games/fheroes2/Makefile @@ -1,5 +1,5 @@ PORTNAME= fheroes2 -PORTVERSION= 1.1.9 +PORTVERSION= 1.1.10 CATEGORIES= games MAINTAINER= pkubaj@FreeBSD.org diff --git a/games/fheroes2/distinfo b/games/fheroes2/distinfo index 9563b04a7e7c..727c9d150781 100644 --- a/games/fheroes2/distinfo +++ b/games/fheroes2/distinfo @@ -1,3 +1,3 @@ -TIMESTAMP = 1749657586 -SHA256 (ihhub-fheroes2-1.1.9_GH0.tar.gz) = b343f9737b9cf75846192db8defeda254b2184ff7dd83f674581fa10ce8f38ed -SIZE (ihhub-fheroes2-1.1.9_GH0.tar.gz) = 12435585 +TIMESTAMP = 1753190549 +SHA256 (ihhub-fheroes2-1.1.10_GH0.tar.gz) = c44e25e1b3874718382bb9b545d5181b56cbd01cf773337851111a03bb8577af +SIZE (ihhub-fheroes2-1.1.10_GH0.tar.gz) = 12480857 diff --git a/games/fheroes2/pkg-plist b/games/fheroes2/pkg-plist index 754d796db97b..bd9f611b9524 100644 --- a/games/fheroes2/pkg-plist +++ b/games/fheroes2/pkg-plist @@ -8,6 +8,7 @@ share/applications/fheroes2.desktop %%DATADIR%%/files/data/resurrection.h2d %%DATADIR%%/maps/7_deserts_English.fh2m %%DATADIR%%/maps/7_deserts_French.fh2m +%%DATADIR%%/maps/Good,_Bad,_Magne.fh2m %%DATADIR%%/maps/Eruption_English.fh2m %%DATADIR%%/maps/Eruption_French.fh2m share/icons/hicolor/128x128/apps/fheroes2.png diff --git a/games/freeciv/Makefile b/games/freeciv/Makefile index f6319a2e15c9..fbe53c15890b 100644 --- a/games/freeciv/Makefile +++ b/games/freeciv/Makefile @@ -1,5 +1,5 @@ PORTNAME= freeciv -PORTVERSION= 3.1.5 +PORTVERSION= 3.2.0 PORTREVISION?= 0 CATEGORIES= games MASTER_SITES= SF/freeciv/Freeciv%20${PORTVERSION:R}/${PORTVERSION} \ @@ -47,24 +47,21 @@ LDFLAGS+= -Wl,--as-needed ${ICONV_LIB} PORTDATA= * OPTIONS_DEFINE= DOCS IPV6 NLS -OPTIONS_DEFAULT= QT SQLITE3 +OPTIONS_DEFAULT= QT6 SQLITE3 OPTIONS_MULTI= DB UI OPTIONS_MULTI_DB= MYSQL PGSQL SQLITE3 -OPTIONS_MULTI_UI= GTK3 GTK4 QT SDL +OPTIONS_MULTI_UI= GTK3 GTK4 QT6 SDL OPTIONS_SUB= yes DB_DESC= Database support UI_DESC= GUI clients -QT_DESC= QT GUI clients GTK3_USES= gnome sdl GTK3_USE= GNOME=cairo,gdkpixbuf,glib20,gtk30,pango \ SDL=mixer2 -GTK3_VARS= _FREECIV_CLIENT+=gtk3 \ - _FREECIV_CLIENT+=gtk3.22 \ +GTK3_VARS= _FREECIV_CLIENT+=gtk3.22 \ _FREECIV_MP+=gtk3 -GTK4_IMPLIES= GTK3 GTK4_USES= gnome sdl GTK4_USE= GNOME=cairo,gdkpixbuf,glib20,gtk40,pango \ SDL=mixer2 @@ -84,15 +81,15 @@ PGSQL_USES= pgsql PGSQL_CONFIGURE_ON= --with-postgres-prefix=${LOCALBASE} PGSQL_VARS= _FREECIV_DB+=postgres -QT_USES= qt:6 sdl -QT_USE= QT=base,tools:build \ +QT6_USES= qt:6 sdl +QT6_USE= QT=base,tools:build \ SDL=mixer2 -QT_CONFIGURE_ON= --with-qt6=yes \ +QT6_CONFIGURE_ON= --with-qt6=yes \ --with-qt6-includes=${LOCALBASE}/${QT_INCDIR_REL} \ --with-qt6-libs=${LOCALBASE}/${QT_LIBDIR_REL} -QT_CONFIGURE_ENV= MOCCMD=${MOC} -QT_CONFIGURE_ENABLE= ruledit -QT_VARS= _FREECIV_CLIENT+=qt \ +QT6_CONFIGURE_ENV= MOCCMD=${MOC} +QT6_CONFIGURE_ENABLE= ruledit +QT6_VARS= _FREECIV_CLIENT+=qt \ _FREECIV_MP+=qt SDL_USES= sdl diff --git a/games/freeciv/distinfo b/games/freeciv/distinfo index 6cb803f16ac7..8cbee6d4edd8 100644 --- a/games/freeciv/distinfo +++ b/games/freeciv/distinfo @@ -1,3 +1,3 @@ -TIMESTAMP = 1747411889 -SHA256 (freeciv-3.1.5.tar.xz) = 0d9f687ff950a77a9fa0af66108a7f67da717fd40c3a0ca4c0a4f4a3f0214b33 -SIZE (freeciv-3.1.5.tar.xz) = 46870140 +TIMESTAMP = 1753102926 +SHA256 (freeciv-3.2.0.tar.xz) = 828e831b672a46b316f6fdb23e670230b2ec9c05b6fe8c66fc9f7e1c0679fcde +SIZE (freeciv-3.2.0.tar.xz) = 58150968 diff --git a/games/freeciv/pkg-plist b/games/freeciv/pkg-plist index 7357e7ad349e..5de335a53263 100644 --- a/games/freeciv/pkg-plist +++ b/games/freeciv/pkg-plist @@ -1,14 +1,13 @@ %%CLIENT%%bin/freeciv-manual -%%GTK3%%bin/freeciv-gtk3 %%GTK3%%bin/freeciv-gtk3.22 %%GTK4%%bin/freeciv-gtk4 bin/freeciv-mp-cli %%GTK3%%bin/freeciv-mp-gtk3 %%GTK4%%bin/freeciv-mp-gtk4 -%%QT%%bin/freeciv-mp-qt -%%QT%%bin/freeciv-qt -%%QT%%bin/freeciv-ruledit -%%QT%%bin/freeciv-ruleup +%%QT6%%bin/freeciv-mp-qt +%%QT6%%bin/freeciv-qt +%%QT6%%bin/freeciv-ruledit +%%QT6%%bin/freeciv-ruleup %%SDL%%bin/freeciv-sdl2 bin/freeciv-server %%ETCDIR%%/database.lua @@ -18,14 +17,13 @@ lib/libfreeciv-srv.so.0.0.0 lib/libfreeciv.so lib/libfreeciv.so.0 lib/libfreeciv.so.0.0.0 -%%GTK3%%share/applications/org.freeciv.gtk3.desktop %%GTK3%%share/applications/org.freeciv.gtk322.desktop %%GTK3%%share/applications/org.freeciv.gtk3.mp.desktop %%GTK4%%share/applications/org.freeciv.gtk4.desktop %%GTK4%%share/applications/org.freeciv.gtk4.mp.desktop -%%QT%%share/applications/org.freeciv.qt.desktop -%%QT%%share/applications/org.freeciv.qt.mp.desktop -%%QT%%share/applications/org.freeciv.ruledit.desktop +%%QT6%%share/applications/org.freeciv.qt.desktop +%%QT6%%share/applications/org.freeciv.qt.mp.desktop +%%QT6%%share/applications/org.freeciv.ruledit.desktop %%SDL%%share/applications/org.freeciv.sdl2.desktop share/applications/org.freeciv.server.desktop %%PORTDOCS%%%%DOCSDIR%%/ABOUT-NLS @@ -42,7 +40,7 @@ share/applications/org.freeciv.server.desktop %%PORTDOCS%%%%DOCSDIR%%/INSTALL.Cygwin %%PORTDOCS%%%%DOCSDIR%%/INSTALL.meson %%PORTDOCS%%%%DOCSDIR%%/NEWS -%%PORTDOCS%%%%DOCSDIR%%/NEWS-3.1 +%%PORTDOCS%%%%DOCSDIR%%/NEWS-3.2 %%PORTDOCS%%%%DOCSDIR%%/README.AI %%PORTDOCS%%%%DOCSDIR%%/README.AI_modules %%PORTDOCS%%%%DOCSDIR%%/README.achievements @@ -68,169 +66,169 @@ share/applications/org.freeciv.server.desktop %%PORTDOCS%%%%DOCSDIR%%/doxygen.md %%CLIENT%%share/icons/hicolor/128x128/apps/freeciv-client.png %%CLIENT%%share/icons/hicolor/128x128/apps/freeciv-modpack.png -%%QT%%share/icons/hicolor/128x128/apps/freeciv-ruledit.png +%%QT6%%share/icons/hicolor/128x128/apps/freeciv-ruledit.png share/icons/hicolor/128x128/apps/freeciv-server.png %%CLIENT%%share/icons/hicolor/16x16/apps/freeciv-client.png %%CLIENT%%share/icons/hicolor/16x16/apps/freeciv-modpack.png -%%QT%%share/icons/hicolor/16x16/apps/freeciv-ruledit.png +%%QT6%%share/icons/hicolor/16x16/apps/freeciv-ruledit.png share/icons/hicolor/16x16/apps/freeciv-server.png %%CLIENT%%share/icons/hicolor/32x32/apps/freeciv-client.png %%CLIENT%%share/icons/hicolor/32x32/apps/freeciv-modpack.png -%%QT%%share/icons/hicolor/32x32/apps/freeciv-ruledit.png +%%QT6%%share/icons/hicolor/32x32/apps/freeciv-ruledit.png share/icons/hicolor/32x32/apps/freeciv-server.png %%CLIENT%%share/icons/hicolor/48x48/apps/freeciv-client.png %%CLIENT%%share/icons/hicolor/48x48/apps/freeciv-modpack.png -%%QT%%share/icons/hicolor/48x48/apps/freeciv-ruledit.png +%%QT6%%share/icons/hicolor/48x48/apps/freeciv-ruledit.png share/icons/hicolor/48x48/apps/freeciv-server.png %%CLIENT%%share/icons/hicolor/64x64/apps/freeciv-client.png %%CLIENT%%share/icons/hicolor/64x64/apps/freeciv-modpack.png -%%QT%%share/icons/hicolor/64x64/apps/freeciv-ruledit.png +%%QT6%%share/icons/hicolor/64x64/apps/freeciv-ruledit.png share/icons/hicolor/64x64/apps/freeciv-server.png %%NLS%%share/locale/ar/LC_MESSAGES/freeciv-nations.mo -%%QT%%%%NLS%%share/locale/ar/LC_MESSAGES/freeciv-ruledit.mo +%%QT6%%%%NLS%%share/locale/ar/LC_MESSAGES/freeciv-ruledit.mo %%NLS%%share/locale/ar/LC_MESSAGES/freeciv-core.mo %%NLS%%share/locale/bg/LC_MESSAGES/freeciv-nations.mo -%%QT%%%%NLS%%share/locale/bg/LC_MESSAGES/freeciv-ruledit.mo +%%QT6%%%%NLS%%share/locale/bg/LC_MESSAGES/freeciv-ruledit.mo %%NLS%%share/locale/bg/LC_MESSAGES/freeciv-core.mo %%NLS%%share/locale/ca/LC_MESSAGES/freeciv-nations.mo -%%QT%%%%NLS%%share/locale/ca/LC_MESSAGES/freeciv-ruledit.mo +%%QT6%%%%NLS%%share/locale/ca/LC_MESSAGES/freeciv-ruledit.mo %%NLS%%share/locale/ca/LC_MESSAGES/freeciv-core.mo %%NLS%%share/locale/cs/LC_MESSAGES/freeciv-nations.mo -%%QT%%%%NLS%%share/locale/cs/LC_MESSAGES/freeciv-ruledit.mo +%%QT6%%%%NLS%%share/locale/cs/LC_MESSAGES/freeciv-ruledit.mo %%NLS%%share/locale/cs/LC_MESSAGES/freeciv-core.mo %%NLS%%share/locale/da/LC_MESSAGES/freeciv-nations.mo -%%QT%%%%NLS%%share/locale/da/LC_MESSAGES/freeciv-ruledit.mo +%%QT6%%%%NLS%%share/locale/da/LC_MESSAGES/freeciv-ruledit.mo %%NLS%%share/locale/da/LC_MESSAGES/freeciv-core.mo %%NLS%%share/locale/de/LC_MESSAGES/freeciv-nations.mo -%%QT%%%%NLS%%share/locale/de/LC_MESSAGES/freeciv-ruledit.mo +%%QT6%%%%NLS%%share/locale/de/LC_MESSAGES/freeciv-ruledit.mo %%NLS%%share/locale/de/LC_MESSAGES/freeciv-core.mo %%NLS%%share/locale/el/LC_MESSAGES/freeciv-nations.mo -%%QT%%%%NLS%%share/locale/el/LC_MESSAGES/freeciv-ruledit.mo +%%QT6%%%%NLS%%share/locale/el/LC_MESSAGES/freeciv-ruledit.mo %%NLS%%share/locale/el/LC_MESSAGES/freeciv-core.mo %%NLS%%share/locale/en_GB/LC_MESSAGES/freeciv-nations.mo -%%QT%%%%NLS%%share/locale/en_GB/LC_MESSAGES/freeciv-ruledit.mo +%%QT6%%%%NLS%%share/locale/en_GB/LC_MESSAGES/freeciv-ruledit.mo %%NLS%%share/locale/en_GB/LC_MESSAGES/freeciv-core.mo %%NLS%%share/locale/eo/LC_MESSAGES/freeciv-nations.mo -%%QT%%%%NLS%%share/locale/eo/LC_MESSAGES/freeciv-ruledit.mo +%%QT6%%%%NLS%%share/locale/eo/LC_MESSAGES/freeciv-ruledit.mo %%NLS%%share/locale/eo/LC_MESSAGES/freeciv-core.mo %%NLS%%share/locale/es/LC_MESSAGES/freeciv-nations.mo -%%QT%%%%NLS%%share/locale/es/LC_MESSAGES/freeciv-ruledit.mo +%%QT6%%%%NLS%%share/locale/es/LC_MESSAGES/freeciv-ruledit.mo %%NLS%%share/locale/es/LC_MESSAGES/freeciv-core.mo %%NLS%%share/locale/es_419/LC_MESSAGES/freeciv-nations.mo -%%QT%%%%NLS%%share/locale/es_419/LC_MESSAGES/freeciv-ruledit.mo +%%QT6%%%%NLS%%share/locale/es_419/LC_MESSAGES/freeciv-ruledit.mo %%NLS%%share/locale/es_419/LC_MESSAGES/freeciv-core.mo %%NLS%%share/locale/et/LC_MESSAGES/freeciv-nations.mo -%%QT%%%%NLS%%share/locale/et/LC_MESSAGES/freeciv-ruledit.mo +%%QT6%%%%NLS%%share/locale/et/LC_MESSAGES/freeciv-ruledit.mo %%NLS%%share/locale/et/LC_MESSAGES/freeciv-core.mo %%NLS%%share/locale/fa/LC_MESSAGES/freeciv-nations.mo -%%QT%%%%NLS%%share/locale/fa/LC_MESSAGES/freeciv-ruledit.mo +%%QT6%%%%NLS%%share/locale/fa/LC_MESSAGES/freeciv-ruledit.mo %%NLS%%share/locale/fa/LC_MESSAGES/freeciv-core.mo %%NLS%%share/locale/fi/LC_MESSAGES/freeciv-nations.mo -%%QT%%%%NLS%%share/locale/fi/LC_MESSAGES/freeciv-ruledit.mo +%%QT6%%%%NLS%%share/locale/fi/LC_MESSAGES/freeciv-ruledit.mo %%NLS%%share/locale/fi/LC_MESSAGES/freeciv-core.mo %%NLS%%share/locale/fr/LC_MESSAGES/freeciv-nations.mo -%%QT%%%%NLS%%share/locale/fr/LC_MESSAGES/freeciv-ruledit.mo +%%QT6%%%%NLS%%share/locale/fr/LC_MESSAGES/freeciv-ruledit.mo %%NLS%%share/locale/fr/LC_MESSAGES/freeciv-core.mo %%NLS%%share/locale/ga/LC_MESSAGES/freeciv-nations.mo -%%QT%%%%NLS%%share/locale/ga/LC_MESSAGES/freeciv-ruledit.mo +%%QT6%%%%NLS%%share/locale/ga/LC_MESSAGES/freeciv-ruledit.mo %%NLS%%share/locale/ga/LC_MESSAGES/freeciv-core.mo %%NLS%%share/locale/gd/LC_MESSAGES/freeciv-nations.mo -%%QT%%%%NLS%%share/locale/gd/LC_MESSAGES/freeciv-ruledit.mo +%%QT6%%%%NLS%%share/locale/gd/LC_MESSAGES/freeciv-ruledit.mo %%NLS%%share/locale/gd/LC_MESSAGES/freeciv-core.mo %%NLS%%share/locale/gl_ES/LC_MESSAGES/freeciv-core.mo %%NLS%%share/locale/gl_ES/LC_MESSAGES/freeciv-nations.mo -%%QT%%%%NLS%%share/locale/gl_ES/LC_MESSAGES/freeciv-ruledit.mo +%%QT6%%%%NLS%%share/locale/gl_ES/LC_MESSAGES/freeciv-ruledit.mo %%NLS%%share/locale/he/LC_MESSAGES/freeciv-nations.mo -%%QT%%%%NLS%%share/locale/he/LC_MESSAGES/freeciv-ruledit.mo +%%QT6%%%%NLS%%share/locale/he/LC_MESSAGES/freeciv-ruledit.mo %%NLS%%share/locale/he/LC_MESSAGES/freeciv-core.mo %%NLS%%share/locale/hu/LC_MESSAGES/freeciv-nations.mo -%%QT%%%%NLS%%share/locale/hu/LC_MESSAGES/freeciv-ruledit.mo +%%QT6%%%%NLS%%share/locale/hu/LC_MESSAGES/freeciv-ruledit.mo %%NLS%%share/locale/hu/LC_MESSAGES/freeciv-core.mo %%NLS%%share/locale/id/LC_MESSAGES/freeciv-nations.mo -%%QT%%%%NLS%%share/locale/id/LC_MESSAGES/freeciv-ruledit.mo +%%QT6%%%%NLS%%share/locale/id/LC_MESSAGES/freeciv-ruledit.mo %%NLS%%share/locale/id/LC_MESSAGES/freeciv-core.mo %%NLS%%share/locale/it/LC_MESSAGES/freeciv-nations.mo -%%QT%%%%NLS%%share/locale/it/LC_MESSAGES/freeciv-ruledit.mo +%%QT6%%%%NLS%%share/locale/it/LC_MESSAGES/freeciv-ruledit.mo %%NLS%%share/locale/it/LC_MESSAGES/freeciv-core.mo %%NLS%%share/locale/ja/LC_MESSAGES/freeciv-nations.mo -%%QT%%%%NLS%%share/locale/ja/LC_MESSAGES/freeciv-ruledit.mo +%%QT6%%%%NLS%%share/locale/ja/LC_MESSAGES/freeciv-ruledit.mo %%NLS%%share/locale/ja/LC_MESSAGES/freeciv-core.mo %%NLS%%share/locale/ko/LC_MESSAGES/freeciv-nations.mo -%%QT%%%%NLS%%share/locale/ko/LC_MESSAGES/freeciv-ruledit.mo +%%QT6%%%%NLS%%share/locale/ko/LC_MESSAGES/freeciv-ruledit.mo %%NLS%%share/locale/ko/LC_MESSAGES/freeciv-core.mo %%NLS%%share/locale/lt/LC_MESSAGES/freeciv-nations.mo -%%QT%%%%NLS%%share/locale/lt/LC_MESSAGES/freeciv-ruledit.mo +%%QT6%%%%NLS%%share/locale/lt/LC_MESSAGES/freeciv-ruledit.mo %%NLS%%share/locale/lt/LC_MESSAGES/freeciv-core.mo %%NLS%%share/locale/nb/LC_MESSAGES/freeciv-nations.mo -%%QT%%%%NLS%%share/locale/nb/LC_MESSAGES/freeciv-ruledit.mo +%%QT6%%%%NLS%%share/locale/nb/LC_MESSAGES/freeciv-ruledit.mo %%NLS%%share/locale/nb/LC_MESSAGES/freeciv-core.mo %%NLS%%share/locale/nl/LC_MESSAGES/freeciv-nations.mo -%%QT%%%%NLS%%share/locale/nl/LC_MESSAGES/freeciv-ruledit.mo +%%QT6%%%%NLS%%share/locale/nl/LC_MESSAGES/freeciv-ruledit.mo %%NLS%%share/locale/nl/LC_MESSAGES/freeciv-core.mo %%NLS%%share/locale/pl/LC_MESSAGES/freeciv-nations.mo -%%QT%%%%NLS%%share/locale/pl/LC_MESSAGES/freeciv-ruledit.mo +%%QT6%%%%NLS%%share/locale/pl/LC_MESSAGES/freeciv-ruledit.mo %%NLS%%share/locale/pl/LC_MESSAGES/freeciv-core.mo %%NLS%%share/locale/pt/LC_MESSAGES/freeciv-nations.mo -%%QT%%%%NLS%%share/locale/pt/LC_MESSAGES/freeciv-ruledit.mo +%%QT6%%%%NLS%%share/locale/pt/LC_MESSAGES/freeciv-ruledit.mo %%NLS%%share/locale/pt/LC_MESSAGES/freeciv-core.mo %%NLS%%share/locale/pt_BR/LC_MESSAGES/freeciv-nations.mo -%%QT%%%%NLS%%share/locale/pt_BR/LC_MESSAGES/freeciv-ruledit.mo +%%QT6%%%%NLS%%share/locale/pt_BR/LC_MESSAGES/freeciv-ruledit.mo %%NLS%%share/locale/pt_BR/LC_MESSAGES/freeciv-core.mo %%NLS%%share/locale/ro/LC_MESSAGES/freeciv-nations.mo -%%QT%%%%NLS%%share/locale/ro/LC_MESSAGES/freeciv-ruledit.mo +%%QT6%%%%NLS%%share/locale/ro/LC_MESSAGES/freeciv-ruledit.mo %%NLS%%share/locale/ro/LC_MESSAGES/freeciv-core.mo %%NLS%%share/locale/ru/LC_MESSAGES/freeciv-nations.mo -%%QT%%%%NLS%%share/locale/ru/LC_MESSAGES/freeciv-ruledit.mo +%%QT6%%%%NLS%%share/locale/ru/LC_MESSAGES/freeciv-ruledit.mo %%NLS%%share/locale/ru/LC_MESSAGES/freeciv-core.mo %%NLS%%share/locale/sk/LC_MESSAGES/freeciv-core.mo %%NLS%%share/locale/sk/LC_MESSAGES/freeciv-nations.mo -%%QT%%%%NLS%%share/locale/sk/LC_MESSAGES/freeciv-ruledit.mo +%%QT6%%%%NLS%%share/locale/sk/LC_MESSAGES/freeciv-ruledit.mo %%NLS%%share/locale/sr/LC_MESSAGES/freeciv-nations.mo -%%QT%%%%NLS%%share/locale/sr/LC_MESSAGES/freeciv-ruledit.mo +%%QT6%%%%NLS%%share/locale/sr/LC_MESSAGES/freeciv-ruledit.mo %%NLS%%share/locale/sr/LC_MESSAGES/freeciv-core.mo %%NLS%%share/locale/sv/LC_MESSAGES/freeciv-nations.mo -%%QT%%%%NLS%%share/locale/sv/LC_MESSAGES/freeciv-ruledit.mo +%%QT6%%%%NLS%%share/locale/sv/LC_MESSAGES/freeciv-ruledit.mo %%NLS%%share/locale/sv/LC_MESSAGES/freeciv-core.mo %%NLS%%share/locale/tr/LC_MESSAGES/freeciv-nations.mo -%%QT%%%%NLS%%share/locale/tr/LC_MESSAGES/freeciv-ruledit.mo +%%QT6%%%%NLS%%share/locale/tr/LC_MESSAGES/freeciv-ruledit.mo %%NLS%%share/locale/tr/LC_MESSAGES/freeciv-core.mo %%NLS%%share/locale/uk/LC_MESSAGES/freeciv-nations.mo -%%QT%%%%NLS%%share/locale/uk/LC_MESSAGES/freeciv-ruledit.mo +%%QT6%%%%NLS%%share/locale/uk/LC_MESSAGES/freeciv-ruledit.mo %%NLS%%share/locale/uk/LC_MESSAGES/freeciv-core.mo %%NLS%%share/locale/zh_CN/LC_MESSAGES/freeciv-nations.mo -%%QT%%%%NLS%%share/locale/zh_CN/LC_MESSAGES/freeciv-ruledit.mo +%%QT6%%%%NLS%%share/locale/zh_CN/LC_MESSAGES/freeciv-ruledit.mo %%NLS%%share/locale/zh_CN/LC_MESSAGES/freeciv-core.mo %%NLS%%share/locale/zh_TW/LC_MESSAGES/freeciv-nations.mo -%%QT%%%%NLS%%share/locale/zh_TW/LC_MESSAGES/freeciv-ruledit.mo +%%QT6%%%%NLS%%share/locale/zh_TW/LC_MESSAGES/freeciv-ruledit.mo %%NLS%%share/locale/zh_TW/LC_MESSAGES/freeciv-core.mo -%%GTK3%%share/metainfo/org.freeciv.gtk3.metainfo.xml -%%GTK3%%share/metainfo/org.freeciv.gtk322.metainfo.xml -%%GTK3%%share/metainfo/org.freeciv.gtk3.mp.metainfo.xml -%%GTK4%%share/metainfo/org.freeciv.gtk4.metainfo.xml -%%GTK4%%share/metainfo/org.freeciv.gtk4.mp.metainfo.xml -%%QT%%share/metainfo/org.freeciv.qt.metainfo.xml -%%QT%%share/metainfo/org.freeciv.qt.mp.metainfo.xml -%%QT%%share/metainfo/org.freeciv.ruledit.metainfo.xml -%%SDL%%share/metainfo/org.freeciv.sdl2.metainfo.xml share/metainfo/org.freeciv.server.metainfo.xml share/man/man6/freeciv.6.gz %%CLIENT%%share/man/man6/freeciv-client.6.gz @comment share/man/man6/freeciv-gtk3.22.6.gz -%%GTK3%%share/man/man6/freeciv-gtk3.6.gz +%%GTK3%%share/man/man6/freeciv-gtk3.22.6.gz %%GTK4%%share/man/man6/freeciv-gtk4.6.gz share/man/man6/freeciv-manual.6.gz share/man/man6/freeciv-modpack.6.gz share/man/man6/freeciv-mp-cli.6.gz %%GTK3%%share/man/man6/freeciv-mp-gtk3.6.gz %%GTK4%%share/man/man6/freeciv-mp-gtk4.6.gz -%%QT%%share/man/man6/freeciv-mp-qt.6.gz -%%QT%%share/man/man6/freeciv-qt.6.gz -%%QT%%share/man/man6/freeciv-ruledit.6.gz -%%QT%%share/man/man6/freeciv-ruleup.6.gz +%%QT6%%share/man/man6/freeciv-mp-qt.6.gz +%%QT6%%share/man/man6/freeciv-qt.6.gz +%%QT6%%share/man/man6/freeciv-ruledit.6.gz +%%QT6%%share/man/man6/freeciv-ruleup.6.gz @comment share/man/man6/freeciv-sdl.6.gz %%SDL%%share/man/man6/freeciv-sdl2.6.gz +%%SDL%%share/man/man6/freeciv-sdl3.6.gz share/man/man6/freeciv-server.6.gz @comment share/man/man6/freeciv-xaw.6.gz +%%GTK3%%share/metainfo/org.freeciv.gtk322.metainfo.xml +%%GTK3%%share/metainfo/org.freeciv.gtk3.mp.metainfo.xml +%%GTK4%%share/metainfo/org.freeciv.gtk4.metainfo.xml +%%GTK4%%share/metainfo/org.freeciv.gtk4.mp.metainfo.xml +%%QT6%%share/metainfo/org.freeciv.qt.metainfo.xml +%%QT6%%share/metainfo/org.freeciv.qt.mp.metainfo.xml +%%QT6%%share/metainfo/org.freeciv.ruledit.metainfo.xml +%%SDL%%share/metainfo/org.freeciv.sdl2.metainfo.xml %%CLIENT%%share/pixmaps/freeciv-client.png %%CLIENT%%share/pixmaps/freeciv-modpack.png -%%QT%%share/pixmaps/freeciv-ruledit.png +%%QT6%%share/pixmaps/freeciv-ruledit.png diff --git a/games/gcompris-qt/Makefile b/games/gcompris-qt/Makefile index fb0fc1e5b5ad..e02485a23301 100644 --- a/games/gcompris-qt/Makefile +++ b/games/gcompris-qt/Makefile @@ -1,5 +1,5 @@ PORTNAME= gcompris-qt -DISTVERSION= 25.0.12 +DISTVERSION= 25.1.1 CATEGORIES= games education kde MASTER_SITES= https://gcompris.net/download/qt/src/ diff --git a/games/gcompris-qt/distinfo b/games/gcompris-qt/distinfo index 4b1d5ca936d0..1d3e38cbdeab 100644 --- a/games/gcompris-qt/distinfo +++ b/games/gcompris-qt/distinfo @@ -1,3 +1,3 @@ -TIMESTAMP = 1739965115 -SHA256 (gcompris-qt-25.0.12.tar.xz) = 729ba42b5ed57075156a44e20f6cd7250e079b1dfb10695bb4fa48d34f3ec6d7 -SIZE (gcompris-qt-25.0.12.tar.xz) = 49402852 +TIMESTAMP = 1753027099 +SHA256 (gcompris-qt-25.1.1.tar.xz) = 636de9168bf5fd628faf061845f188f2c385d2da7f92c4b0449139ce6c6da12a +SIZE (gcompris-qt-25.1.1.tar.xz) = 49417124 diff --git a/games/xray-16/Makefile b/games/xray-16/Makefile new file mode 100644 index 000000000000..c73fc7006a03 --- /dev/null +++ b/games/xray-16/Makefile @@ -0,0 +1,44 @@ +PORTNAME= xray-16 +DISTVERSION= 2921-january-2025-rc1.20250720 +CATEGORIES= games + +MAINTAINER= freebsd@sysctl.cz +COMMENT= Improved version of the X-Ray Engine (used for run S.T.A.L.K.E.R.) +WWW= https://github.com/OpenXRay/xray-16/ + +LICENSE= MIT +LICENSE_FILE= ${WRKSRC}/License.txt + +LIB_DEPENDS= libogg.so:audio/libogg \ + libtheora.so:multimedia/libtheora \ + libvorbis.so:audio/libvorbis \ + libvorbisfile.so:audio/libvorbis \ + libmimalloc.so:devel/mimalloc \ + liblzo2.so:archivers/lzo2 + +USES= cmake jpeg openal sdl +USE_GITHUB= yes +GH_ACCOUNT= OpenXRay +GH_TAGNAME= 55a888c252cd815a0ea07439fc97cd954f2e34f0 +GH_TUPLE= GPUOpen-LibrariesAndSDKs:AGS_SDK:5d8812d:AGSSDK/Externals/AGS_SDK \ + OpenXRay:BugTrap:c619077b40ee6e7ad6ffc5a194a5d3583af8f78e:BugTrap/Externals/BugTrap \ + OpenXRay:GameSpy:61d061b4b3f860865f97e659e496e11704f61eb3:GameSpy/Externals/GameSpy \ + OpenXRay:LuaJIT:5a5cd82:LuaJIT/Externals/LuaJIT \ + g-truc:gli:779b99ac6656e4d30c3b24e96e0136a59649a869:gli/Externals/gli \ + OpenXRay:luabind-deboostified:dd3db67:luabind/Externals/luabind \ + ocornut:imgui:efe2b21:ocornut/Externals/imgui \ + DLTcollab:sse2neon:6abd463:sse2neon/Externals/sse2neon \ + pattonkan:sse2rvv:f3a1d7d:sse2rvv/Externals/sse2rvv \ + OpenXRay:xrLuaFix:67b77c92f49c766c7c180cc39ffdb12799f395d:xrLuaFix/Externals/xrLuaFix \ + OpenXRay:luafilesystem:314c0d0fe8f4676ef35ac8abf3731be8535812fb:luafilesystem/Externals/xrLuaFix/lfs \ + OpenXRay:lua-marshal:983a3bfd646486292daa9f2ec9b72409f86dc931:marsal/Externals/xrLuaFix/lua-marshal \ + OpenXRay:lua-pack:c1e5a149b571cc31069e7e3146e881c203bdd052:pack/Externals/xrLuaFix/lua-pack + +USE_SDL= sdl2 +CMAKE_ON= XRAY_USE_LUAJIT + +post-patch: + ${REINPLACE_CMD} -e 's|^ COMMAND make clean$$| COMMAND /bin/echo make clean|' \ + ${WRKSRC}/Externals/LuaJIT-proj/CMakeLists.txt + +.include <bsd.port.mk> diff --git a/games/xray-16/distinfo b/games/xray-16/distinfo new file mode 100644 index 000000000000..8bda1f431f44 --- /dev/null +++ b/games/xray-16/distinfo @@ -0,0 +1,29 @@ +TIMESTAMP = 1753217201 +SHA256 (OpenXRay-xray-16-2921-january-2025-rc1.20250720-55a888c252cd815a0ea07439fc97cd954f2e34f0_GH0.tar.gz) = 9c0eeeee784a3bb5286a2d8c174cbed2ffd90d21e0ae6a270d6253b246d66727 +SIZE (OpenXRay-xray-16-2921-january-2025-rc1.20250720-55a888c252cd815a0ea07439fc97cd954f2e34f0_GH0.tar.gz) = 93817918 +SHA256 (GPUOpen-LibrariesAndSDKs-AGS_SDK-5d8812d_GH0.tar.gz) = b4710d440ebb078b8fcac1b59dbcae97340d5cce4b5ddc424dcec040f392760e +SIZE (GPUOpen-LibrariesAndSDKs-AGS_SDK-5d8812d_GH0.tar.gz) = 22151301 +SHA256 (OpenXRay-BugTrap-c619077b40ee6e7ad6ffc5a194a5d3583af8f78e_GH0.tar.gz) = 37896bfb2d8cd0941a67b70c5c824f525bea9a649da28f5bd27a5b4112c0e4a2 +SIZE (OpenXRay-BugTrap-c619077b40ee6e7ad6ffc5a194a5d3583af8f78e_GH0.tar.gz) = 4408633 +SHA256 (OpenXRay-GameSpy-61d061b4b3f860865f97e659e496e11704f61eb3_GH0.tar.gz) = 3b1b2c95d0d54ceceeaa2f376a77e5d045ccb4575aadc604a9d3344730843669 +SIZE (OpenXRay-GameSpy-61d061b4b3f860865f97e659e496e11704f61eb3_GH0.tar.gz) = 4082257 +SHA256 (OpenXRay-LuaJIT-5a5cd82_GH0.tar.gz) = a54098492c11bd8228e58e58f520fbc131af899354033803b79e27869baf7686 +SIZE (OpenXRay-LuaJIT-5a5cd82_GH0.tar.gz) = 1125324 +SHA256 (g-truc-gli-779b99ac6656e4d30c3b24e96e0136a59649a869_GH0.tar.gz) = 2f4f67ac4d1673216f03ff37e406bb403689b39a2df3d2efad501448705bbb3f +SIZE (g-truc-gli-779b99ac6656e4d30c3b24e96e0136a59649a869_GH0.tar.gz) = 11417080 +SHA256 (OpenXRay-luabind-deboostified-dd3db67_GH0.tar.gz) = 367c4edbbc5547d67ff5249616367587596b3ed611d249de87938f865c30018b +SIZE (OpenXRay-luabind-deboostified-dd3db67_GH0.tar.gz) = 163442 +SHA256 (ocornut-imgui-efe2b21_GH0.tar.gz) = e108dcae6f5e6004038498c5982c1e3285706240c89f79c77d9c581759ec8db8 +SIZE (ocornut-imgui-efe2b21_GH0.tar.gz) = 2078132 +SHA256 (DLTcollab-sse2neon-6abd463_GH0.tar.gz) = 59f755e8eb8835f51b19ffb34e392dd2c652ab12e0a35961712b0cd43ac12240 +SIZE (DLTcollab-sse2neon-6abd463_GH0.tar.gz) = 137746 +SHA256 (pattonkan-sse2rvv-f3a1d7d_GH0.tar.gz) = 2fcbe73d333827f5e4837121bc81b23d20295224d4b01abfe516c7dc21f389f3 +SIZE (pattonkan-sse2rvv-f3a1d7d_GH0.tar.gz) = 64389 +SHA256 (OpenXRay-xrLuaFix-67b77c92f49c766c7c180cc39ffdb12799f395d_GH0.tar.gz) = 2d630d8927aeee7cf8c31d6191d266036662009da281c75fdda7b72ff0fab7fc +SIZE (OpenXRay-xrLuaFix-67b77c92f49c766c7c180cc39ffdb12799f395d_GH0.tar.gz) = 4938 +SHA256 (OpenXRay-luafilesystem-314c0d0fe8f4676ef35ac8abf3731be8535812fb_GH0.tar.gz) = 3e511cf20edceb6c3e9798dc9898f4d35f0c3685caff5c63f28bfc725df59e4b +SIZE (OpenXRay-luafilesystem-314c0d0fe8f4676ef35ac8abf3731be8535812fb_GH0.tar.gz) = 28959 +SHA256 (OpenXRay-lua-marshal-983a3bfd646486292daa9f2ec9b72409f86dc931_GH0.tar.gz) = 1f0d88c0e13a1f7d1888afc482ef1928183dbb093a41c373be038f13e824cc16 +SIZE (OpenXRay-lua-marshal-983a3bfd646486292daa9f2ec9b72409f86dc931_GH0.tar.gz) = 5873 +SHA256 (OpenXRay-lua-pack-c1e5a149b571cc31069e7e3146e881c203bdd052_GH0.tar.gz) = 19f804401233549f337cd47cce0cab1348a9d4635d35eae03a4021e19749557e +SIZE (OpenXRay-lua-pack-c1e5a149b571cc31069e7e3146e881c203bdd052_GH0.tar.gz) = 4723 diff --git a/games/xray-16/files/patch-Externals_renderdoc_renderdoc__app.h b/games/xray-16/files/patch-Externals_renderdoc_renderdoc__app.h new file mode 100644 index 000000000000..26cb2260bbde --- /dev/null +++ b/games/xray-16/files/patch-Externals_renderdoc_renderdoc__app.h @@ -0,0 +1,11 @@ +--- Externals/renderdoc/renderdoc_app.h.orig 2024-06-17 15:09:40 UTC ++++ Externals/renderdoc/renderdoc_app.h +@@ -39,6 +39,8 @@ + #define RENDERDOC_CC + #elif defined(__APPLE__) + #define RENDERDOC_CC ++#elif defined (__FreeBSD__) ++#define RENDERDOC_CC + #else + #error "Unknown platform" + #endif diff --git a/games/xray-16/pkg-descr b/games/xray-16/pkg-descr new file mode 100644 index 000000000000..8366bc78c563 --- /dev/null +++ b/games/xray-16/pkg-descr @@ -0,0 +1,6 @@ +Improved version of the X-Ray Engine, the game engine used in the world-famous +S.T.A.L.K.E.R. game series by GSC Game World. + +This is a fan-made project not affiliated with GSC Game World in any way. +However, they know about many community projects, including this, and support +S.T.A.L.K.E.R. community efforts to make the game better. diff --git a/games/xray-16/pkg-plist b/games/xray-16/pkg-plist new file mode 100644 index 000000000000..ce9a34d923fa --- /dev/null +++ b/games/xray-16/pkg-plist @@ -0,0 +1,1412 @@ +bin/xr_3da +lib/xrAICore.so +lib/xrAPI.so +lib/xrCDB.so +lib/xrCore.so +lib/xrEngine.so +lib/xrGame.so +lib/xrLuaJIT.so +lib/xrLuabind.a +lib/xrMaterialSystem.so +lib/xrNetServer.so +lib/xrParticles.so +lib/xrRender_GL.so +lib/xrScriptEngine.so +lib/xrSound.so +lib/xrUICore.so +share/applications/openxray_cop.desktop +share/applications/openxray_cs.desktop +share/applications/openxray_soc.desktop +share/bash-completion/completions/xr_3da +share/icons/hicolor/16x16/apps/openxray_cop.png +share/icons/hicolor/16x16/apps/openxray_cs.png +share/icons/hicolor/16x16/apps/openxray_soc.png +share/icons/hicolor/32x32/apps/openxray_cop.png +share/icons/hicolor/32x32/apps/openxray_cs.png +share/icons/hicolor/32x32/apps/openxray_soc.png +share/icons/hicolor/48x48/apps/openxray_cop.png +share/icons/hicolor/48x48/apps/openxray_cs.png +share/icons/hicolor/48x48/apps/openxray_soc.png +share/icons/hicolor/64x64/apps/openxray_cop.png +share/icons/hicolor/64x64/apps/openxray_cs.png +share/icons/hicolor/64x64/apps/openxray_soc.png +share/openxray/fsgame.ltx +share/openxray/gamedata/configs/.gitattributes +share/openxray/gamedata/configs/grading_cold.ltx +share/openxray/gamedata/configs/grading_default.ltx +share/openxray/gamedata/configs/grading_filmic01.ltx +share/openxray/gamedata/configs/grading_filmic02.ltx +share/openxray/gamedata/configs/grading_filmic03.ltx +share/openxray/gamedata/configs/grading_hollywood.ltx +share/openxray/gamedata/configs/grading_vanilla.ltx +share/openxray/gamedata/configs/grading_vibrant.ltx +share/openxray/gamedata/configs/grading_warm.ltx +share/openxray/gamedata/configs/openxray.ltx +share/openxray/gamedata/configs/scripts/jupiter/jup_a12_bandit_cashier.ltx +share/openxray/gamedata/configs/scripts/zaton/zat_b14_stalker_1.ltx +share/openxray/gamedata/configs/shaders_new_default.ltx +share/openxray/gamedata/configs/shaders_new_high.ltx +share/openxray/gamedata/configs/shaders_vanilla.ltx +share/openxray/gamedata/configs/text/cze/openxray.xml +share/openxray/gamedata/configs/text/eng/openxray.xml +share/openxray/gamedata/configs/text/ger/openxray.xml +share/openxray/gamedata/configs/text/pol/openxray.xml +share/openxray/gamedata/configs/text/rus/openxray.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/actor_menu.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/actor_menu_16.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/actor_menu_item.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/actor_menu_item_16.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/actor_statistic.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/af_params.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/af_params_16.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/buy_menu_item.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/buy_menu_item_16.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/chat_mp.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/color_defs.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/game_tutorial_pda.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/game_tutorial_pda_16.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/game_tutorials.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/grenade.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/heli_progress.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/hint_item.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ingame_msglog_mp.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ingame_msglog_sp.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/inventory_new.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/inventory_new_16.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/inventory_upgrade.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/inventory_upgrade_16.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/inventory_upgrade_info.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/inventory_upgrade_info_16.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/maingame.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/maingame_16.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/maingame_pda_msg.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/maingame_pda_msg_16.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/map_desc.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/map_desc_16.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/map_spots.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/map_spots_complex.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/map_spots_find_upgrade.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/map_spots_mp.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/map_spots_relations.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/message_box.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/message_box_16.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/messages_window.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/motion_icon.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/motion_icon_16.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/mp_buy_menu.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/mp_buy_menu_16.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/mp_buy_menu_buttons.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/mp_buy_menu_buttons_16.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/pda.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/pda_16.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/pda_character.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/pda_dialog_character.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/pda_dialog_character_16.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/pda_fraction_war.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/pda_fraction_war_16.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/pda_logs.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/pda_logs_16.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/pda_ranking.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/pda_ranking_16.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/pda_tasks.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/pda_tasks_16.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/scopes.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/scopes_16.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/scroll_bar.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/scroll_bar_16.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/skin_selector.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/skin_selector_16.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/spawn.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/spawn_16.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/stalkers_ranking.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/stalkers_ranking_character.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/stalkers_ranking_character_16.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/statisticwnd.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/stats.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/stats_16.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/strelok_progress.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/talk.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/talk_16.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/talk_character.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/talk_character_16.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/textures_descr/ui_alife.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/textures_descr/ui_asus_intro.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/textures_descr/ui_buy_menu.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/textures_descr/ui_common.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/textures_descr/ui_hud.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/textures_descr/ui_icon_equipment.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/textures_descr/ui_icons_map.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/textures_descr/ui_icons_npc.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/textures_descr/ui_iconstotal.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/textures_descr/ui_ingame.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/textures_descr/ui_ingame2_back_01.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/textures_descr/ui_ingame2_back_02.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/textures_descr/ui_ingame2_back_03.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/textures_descr/ui_ingame2_back_add2_w.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/textures_descr/ui_ingame2_back_add3_w.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/textures_descr/ui_ingame2_back_add_w.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/textures_descr/ui_ingame2_common.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/textures_descr/ui_inventory.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/textures_descr/ui_inventory2.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/textures_descr/ui_logos.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/textures_descr/ui_magnifier2.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/textures_descr/ui_mainmenu.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/textures_descr/ui_mainmenu2.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/textures_descr/ui_map_description.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/textures_descr/ui_mm_loading_screen.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/textures_descr/ui_models_multiplayer.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/textures_descr/ui_mp_icon_rank.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/textures_descr/ui_mp_main.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/textures_descr/ui_npc_monster.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/textures_descr/ui_npc_unique.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/textures_descr/ui_numpad.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/textures_descr/ui_old_textures.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/textures_descr/ui_pda.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/textures_descr/ui_pda2.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/textures_descr/ui_pda2_noice.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/textures_descr/ui_statistics.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/textures_descr/ui_team_logo.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/textures_descr/ui_team_logo_small.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/trade.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/trade_16.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/trade_character.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_credits.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_credits_16.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_credits_base.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_custom_msgs.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_detector_artefact.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_game_ahunt.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_game_ahunt_16.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_game_cta.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_game_cta_16.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_game_dm.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_game_dm_16.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_game_over.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_game_tdm.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_game_tdm_16.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_keybinding.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_mapinfo.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_mm_load_dlg.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_mm_load_dlg_16.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_mm_loading_screen.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_mm_loading_screen_16.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_mm_main.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_mm_main_16.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_mm_mp.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_mm_mp_16.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_mm_mp_tabclient.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_mm_mp_tabclient_16.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_mm_mp_taboptions.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_mm_mp_taboptions_16.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_mm_mp_tabserver.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_mm_mp_tabserver_16.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_mm_opt.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_mm_opt_16.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_mm_save_dlg.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_mm_save_dlg_16.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_movies.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_numpad_wnd.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_spawn_dlg.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_team_panels_ahunt.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_team_panels_cta.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_team_panels_dm.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/ui_team_panels_tdm.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/video_templ.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/voting_category.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/voting_category_16.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/zone_map.xml +share/openxray/gamedata/configs/ui/styles_/ui_style_cs/zone_map_16.xml +share/openxray/gamedata/configs/ui/ui_keybinding.xml +share/openxray/gamedata/configs/ui/ui_keybinding_gamepad.xml +share/openxray/gamedata/configs/ui/ui_mm_opt.xml +share/openxray/gamedata/configs/ui/ui_mm_opt_16.xml +share/openxray/gamedata/scripts/.gitattributes +share/openxray/gamedata/scripts/bind_anomaly_field.script +share/openxray/gamedata/scripts/bind_smart_cover.script +share/openxray/gamedata/scripts/bind_stalker.script +share/openxray/gamedata/scripts/ssfx_001_mcm.script +share/openxray/gamedata/scripts/ssfx_001_settings.script +share/openxray/gamedata/scripts/ssfx_interactive_grass.script +share/openxray/gamedata/scripts/ssfx_interactive_grass_mcm.script +share/openxray/gamedata/scripts/ssfx_interactive_grass_settings.script +share/openxray/gamedata/scripts/ssfx_shadow_cascades.script +share/openxray/gamedata/scripts/ssfx_shadow_cascades_mcm.script +share/openxray/gamedata/scripts/ssfx_shadow_cascades_settings.script +share/openxray/gamedata/scripts/ssfx_weapons_dof.script +share/openxray/gamedata/scripts/ssfx_weapons_dof_mcm.script +share/openxray/gamedata/scripts/ssfx_weapons_dof_settings.script +share/openxray/gamedata/scripts/ui_load_dialog.script +share/openxray/gamedata/scripts/ui_main_menu.script +share/openxray/gamedata/scripts/ui_mm_mp_gamespy.script +share/openxray/gamedata/scripts/ui_mm_mp_localnet.script +share/openxray/gamedata/scripts/ui_mm_opt_controls.script +share/openxray/gamedata/scripts/ui_mm_opt_controls_gpad.script +share/openxray/gamedata/scripts/ui_mm_opt_gameplay.script +share/openxray/gamedata/scripts/ui_mm_opt_main.script +share/openxray/gamedata/scripts/ui_mm_opt_video.script +share/openxray/gamedata/scripts/ui_mm_opt_video_adv.script +share/openxray/gamedata/scripts/ui_mp_main.script +share/openxray/gamedata/scripts/ui_numpad.script +share/openxray/gamedata/scripts/ui_save_dialog.script +share/openxray/gamedata/scripts/ui_sleep_dialog.script +share/openxray/gamedata/scripts/xr_logic.script +share/openxray/gamedata/shaders/.gitattributes +share/openxray/gamedata/shaders/compile.py +share/openxray/gamedata/shaders/gl/.s +share/openxray/gamedata/shaders/gl/accum_base.ps +share/openxray/gamedata/shaders/gl/accum_emissive.ps +share/openxray/gamedata/shaders/gl/accum_emissivel.ps +share/openxray/gamedata/shaders/gl/accum_indirect.ps +share/openxray/gamedata/shaders/gl/accum_indirect_msaa.ps +share/openxray/gamedata/shaders/gl/accum_indirect_nomsaa.ps +share/openxray/gamedata/shaders/gl/accum_mask.vs +share/openxray/gamedata/shaders/gl/accum_omni_normal.ps +share/openxray/gamedata/shaders/gl/accum_omni_normal_msaa.ps +share/openxray/gamedata/shaders/gl/accum_omni_normal_nomsaa.ps +share/openxray/gamedata/shaders/gl/accum_omni_transluent.ps +share/openxray/gamedata/shaders/gl/accum_omni_transluent_msaa.ps +share/openxray/gamedata/shaders/gl/accum_omni_transluent_nomsaa.ps +share/openxray/gamedata/shaders/gl/accum_omni_unshadowed.ps +share/openxray/gamedata/shaders/gl/accum_omni_unshadowed_msaa.ps +share/openxray/gamedata/shaders/gl/accum_omni_unshadowed_nomsaa.ps +share/openxray/gamedata/shaders/gl/accum_spot_fullsize.ps +share/openxray/gamedata/shaders/gl/accum_spot_fullsize_msaa.ps +share/openxray/gamedata/shaders/gl/accum_spot_fullsize_nomsaa.ps +share/openxray/gamedata/shaders/gl/accum_spot_normal.ps +share/openxray/gamedata/shaders/gl/accum_spot_normal_msaa.ps +share/openxray/gamedata/shaders/gl/accum_spot_normal_nomsaa.ps +share/openxray/gamedata/shaders/gl/accum_spot_unshadowed.ps +share/openxray/gamedata/shaders/gl/accum_spot_unshadowed_msaa.ps +share/openxray/gamedata/shaders/gl/accum_spot_unshadowed_nomsaa.ps +share/openxray/gamedata/shaders/gl/accum_sun.ps +share/openxray/gamedata/shaders/gl/accum_sun.vs +share/openxray/gamedata/shaders/gl/accum_sun_far.ps +share/openxray/gamedata/shaders/gl/accum_sun_far_msaa.ps +share/openxray/gamedata/shaders/gl/accum_sun_far_nomsaa.ps +share/openxray/gamedata/shaders/gl/accum_sun_mask.ps +share/openxray/gamedata/shaders/gl/accum_sun_mask_msaa.ps +share/openxray/gamedata/shaders/gl/accum_sun_mask_nomsaa.ps +share/openxray/gamedata/shaders/gl/accum_sun_msaa.ps +share/openxray/gamedata/shaders/gl/accum_sun_near.ps +share/openxray/gamedata/shaders/gl/accum_sun_near_msaa.ps +share/openxray/gamedata/shaders/gl/accum_sun_near_msaa_minmax.ps +share/openxray/gamedata/shaders/gl/accum_sun_near_msaa_nominmax.ps +share/openxray/gamedata/shaders/gl/accum_sun_near_nomsaa.ps +share/openxray/gamedata/shaders/gl/accum_sun_near_nomsaa_minmax.ps +share/openxray/gamedata/shaders/gl/accum_sun_near_nomsaa_nominmax.ps +share/openxray/gamedata/shaders/gl/accum_sun_nomsaa.ps +share/openxray/gamedata/shaders/gl/accum_volume.vs +share/openxray/gamedata/shaders/gl/accum_volumetric.ps +share/openxray/gamedata/shaders/gl/accum_volumetric.s +share/openxray/gamedata/shaders/gl/accum_volumetric.vs +share/openxray/gamedata/shaders/gl/accum_volumetric_msaa.ps +share/openxray/gamedata/shaders/gl/accum_volumetric_nomsaa.ps +share/openxray/gamedata/shaders/gl/accum_volumetric_nomsaa.s +share/openxray/gamedata/shaders/gl/accum_volumetric_nomsaa.vs +share/openxray/gamedata/shaders/gl/accum_volumetric_sun.ps +share/openxray/gamedata/shaders/gl/accum_volumetric_sun.s +share/openxray/gamedata/shaders/gl/accum_volumetric_sun_minmax.ps +share/openxray/gamedata/shaders/gl/accum_volumetric_sun_minmax.s +share/openxray/gamedata/shaders/gl/accum_volumetric_sun_msaa.ps +share/openxray/gamedata/shaders/gl/accum_volumetric_sun_msaa0.ps +share/openxray/gamedata/shaders/gl/accum_volumetric_sun_msaa0.s +share/openxray/gamedata/shaders/gl/accum_volumetric_sun_msaa1.ps +share/openxray/gamedata/shaders/gl/accum_volumetric_sun_msaa1.s +share/openxray/gamedata/shaders/gl/accum_volumetric_sun_msaa2.ps +share/openxray/gamedata/shaders/gl/accum_volumetric_sun_msaa2.s +share/openxray/gamedata/shaders/gl/accum_volumetric_sun_msaa3.ps +share/openxray/gamedata/shaders/gl/accum_volumetric_sun_msaa3.s +share/openxray/gamedata/shaders/gl/accum_volumetric_sun_msaa4.ps +share/openxray/gamedata/shaders/gl/accum_volumetric_sun_msaa4.s +share/openxray/gamedata/shaders/gl/accum_volumetric_sun_msaa5.ps +share/openxray/gamedata/shaders/gl/accum_volumetric_sun_msaa5.s +share/openxray/gamedata/shaders/gl/accum_volumetric_sun_msaa6.ps +share/openxray/gamedata/shaders/gl/accum_volumetric_sun_msaa6.s +share/openxray/gamedata/shaders/gl/accum_volumetric_sun_msaa7.ps +share/openxray/gamedata/shaders/gl/accum_volumetric_sun_msaa7.s +share/openxray/gamedata/shaders/gl/accum_volumetric_sun_nomsaa.ps +share/openxray/gamedata/shaders/gl/accum_volumetric_sun_nomsaa.s +share/openxray/gamedata/shaders/gl/accum_volumetric_sun_nomsaa_minmax.s +share/openxray/gamedata/shaders/gl/accum_volumetric_sun_normal .ps +share/openxray/gamedata/shaders/gl/base_lplanes.ps +share/openxray/gamedata/shaders/gl/base_lplanes.vs +share/openxray/gamedata/shaders/gl/bloom_build.ps +share/openxray/gamedata/shaders/gl/bloom_filter.ps +share/openxray/gamedata/shaders/gl/bloom_filter_f.ps +share/openxray/gamedata/shaders/gl/bloom_luminance_1.ps +share/openxray/gamedata/shaders/gl/bloom_luminance_2.ps +share/openxray/gamedata/shaders/gl/bloom_luminance_3.ps +share/openxray/gamedata/shaders/gl/clouds.ps +share/openxray/gamedata/shaders/gl/clouds.s +share/openxray/gamedata/shaders/gl/clouds.vs +share/openxray/gamedata/shaders/gl/combine_1.ps +share/openxray/gamedata/shaders/gl/combine_1.vs +share/openxray/gamedata/shaders/gl/combine_1_msaa.ps +share/openxray/gamedata/shaders/gl/combine_1_nomsaa.ps +share/openxray/gamedata/shaders/gl/combine_2_aa.ps +share/openxray/gamedata/shaders/gl/combine_2_aa_d.ps +share/openxray/gamedata/shaders/gl/combine_2_naa.ps +share/openxray/gamedata/shaders/gl/combine_2_naa_d.ps +share/openxray/gamedata/shaders/gl/combine_volumetric.ps +share/openxray/gamedata/shaders/gl/combine_volumetric.s +share/openxray/gamedata/shaders/gl/common.h +share/openxray/gamedata/shaders/gl/common_cbuffers.h +share/openxray/gamedata/shaders/gl/common_defines.h +share/openxray/gamedata/shaders/gl/common_functions.h +share/openxray/gamedata/shaders/gl/common_iostructs.h +share/openxray/gamedata/shaders/gl/common_policies.h +share/openxray/gamedata/shaders/gl/common_samplers.h +share/openxray/gamedata/shaders/gl/copy.ps +share/openxray/gamedata/shaders/gl/copy_msaa.ps +share/openxray/gamedata/shaders/gl/copy_nomsaa.ps +share/openxray/gamedata/shaders/gl/copy_p.ps +share/openxray/gamedata/shaders/gl/copy_p_msaa.ps +share/openxray/gamedata/shaders/gl/copy_p_nomsaa.ps +share/openxray/gamedata/shaders/gl/deffer_base_aref_bump-hq.ps +share/openxray/gamedata/shaders/gl/deffer_base_aref_bump.ps +share/openxray/gamedata/shaders/gl/deffer_base_aref_bump_d-hq.ps +share/openxray/gamedata/shaders/gl/deffer_base_aref_bump_d.ps +share/openxray/gamedata/shaders/gl/deffer_base_aref_bump_db-hq.ps +share/openxray/gamedata/shaders/gl/deffer_base_aref_flat.ps +share/openxray/gamedata/shaders/gl/deffer_base_aref_flat_d.ps +share/openxray/gamedata/shaders/gl/deffer_base_aref_steep-hq.ps +share/openxray/gamedata/shaders/gl/deffer_base_aref_steep_d-hq.ps +share/openxray/gamedata/shaders/gl/deffer_base_aref_steep_db-hq.ps +share/openxray/gamedata/shaders/gl/deffer_base_atoc_aref_bump-hq.ps +share/openxray/gamedata/shaders/gl/deffer_base_atoc_aref_bump.ps +share/openxray/gamedata/shaders/gl/deffer_base_atoc_aref_bump_d-hq.ps +share/openxray/gamedata/shaders/gl/deffer_base_atoc_aref_bump_d.ps +share/openxray/gamedata/shaders/gl/deffer_base_atoc_aref_bump_db-hq.ps +share/openxray/gamedata/shaders/gl/deffer_base_atoc_aref_flat.ps +share/openxray/gamedata/shaders/gl/deffer_base_atoc_aref_flat_d.ps +share/openxray/gamedata/shaders/gl/deffer_base_atoc_aref_steep-hq.ps +share/openxray/gamedata/shaders/gl/deffer_base_atoc_aref_steep_d-hq.ps +share/openxray/gamedata/shaders/gl/deffer_base_atoc_aref_steep_db-hq.ps +share/openxray/gamedata/shaders/gl/deffer_base_atoc_lmh_aref_bump-hq.ps +share/openxray/gamedata/shaders/gl/deffer_base_atoc_lmh_aref_bump.ps +share/openxray/gamedata/shaders/gl/deffer_base_atoc_lmh_aref_bump_d-hq.ps +share/openxray/gamedata/shaders/gl/deffer_base_atoc_lmh_aref_bump_d.ps +share/openxray/gamedata/shaders/gl/deffer_base_atoc_lmh_aref_bump_db-hq.ps +share/openxray/gamedata/shaders/gl/deffer_base_atoc_lmh_aref_flat.ps +share/openxray/gamedata/shaders/gl/deffer_base_atoc_lmh_aref_flat_d.ps +share/openxray/gamedata/shaders/gl/deffer_base_atoc_lmh_aref_steep-hq.ps +share/openxray/gamedata/shaders/gl/deffer_base_atoc_lmh_aref_steep_d-hq.ps +share/openxray/gamedata/shaders/gl/deffer_base_atoc_lmh_aref_steep_db-hq.ps +share/openxray/gamedata/shaders/gl/deffer_base_bump-hq.ps +share/openxray/gamedata/shaders/gl/deffer_base_bump-hq.vs +share/openxray/gamedata/shaders/gl/deffer_base_bump.ps +share/openxray/gamedata/shaders/gl/deffer_base_bump.vs +share/openxray/gamedata/shaders/gl/deffer_base_bump_d-hq.ps +share/openxray/gamedata/shaders/gl/deffer_base_bump_d-hq.vs +share/openxray/gamedata/shaders/gl/deffer_base_bump_d.ps +share/openxray/gamedata/shaders/gl/deffer_base_bump_d.vs +share/openxray/gamedata/shaders/gl/deffer_base_bump_db-hq.ps +share/openxray/gamedata/shaders/gl/deffer_base_flat.ps +share/openxray/gamedata/shaders/gl/deffer_base_flat.vs +share/openxray/gamedata/shaders/gl/deffer_base_flat_d.ps +share/openxray/gamedata/shaders/gl/deffer_base_flat_d.vs +share/openxray/gamedata/shaders/gl/deffer_base_lmh_aref_bump-hq.ps +share/openxray/gamedata/shaders/gl/deffer_base_lmh_aref_bump.ps +share/openxray/gamedata/shaders/gl/deffer_base_lmh_aref_bump_d-hq.ps +share/openxray/gamedata/shaders/gl/deffer_base_lmh_aref_bump_d.ps +share/openxray/gamedata/shaders/gl/deffer_base_lmh_aref_bump_db-hq.ps +share/openxray/gamedata/shaders/gl/deffer_base_lmh_aref_flat.ps +share/openxray/gamedata/shaders/gl/deffer_base_lmh_aref_flat_d.ps +share/openxray/gamedata/shaders/gl/deffer_base_lmh_aref_steep-hq.ps +share/openxray/gamedata/shaders/gl/deffer_base_lmh_aref_steep_d-hq.ps +share/openxray/gamedata/shaders/gl/deffer_base_lmh_aref_steep_db-hq.ps +share/openxray/gamedata/shaders/gl/deffer_base_lmh_bump-hq.ps +share/openxray/gamedata/shaders/gl/deffer_base_lmh_bump-hq.vs +share/openxray/gamedata/shaders/gl/deffer_base_lmh_bump.ps +share/openxray/gamedata/shaders/gl/deffer_base_lmh_bump.vs +share/openxray/gamedata/shaders/gl/deffer_base_lmh_bump_d-hq.ps +share/openxray/gamedata/shaders/gl/deffer_base_lmh_bump_d-hq.vs +share/openxray/gamedata/shaders/gl/deffer_base_lmh_bump_d.ps +share/openxray/gamedata/shaders/gl/deffer_base_lmh_bump_d.vs +share/openxray/gamedata/shaders/gl/deffer_base_lmh_bump_db-hq.ps +share/openxray/gamedata/shaders/gl/deffer_base_lmh_flat.ps +share/openxray/gamedata/shaders/gl/deffer_base_lmh_flat.vs +share/openxray/gamedata/shaders/gl/deffer_base_lmh_flat_d.ps +share/openxray/gamedata/shaders/gl/deffer_base_lmh_flat_d.vs +share/openxray/gamedata/shaders/gl/deffer_base_lmh_steep-hq.ps +share/openxray/gamedata/shaders/gl/deffer_base_lmh_steep_d-hq.ps +share/openxray/gamedata/shaders/gl/deffer_base_lmh_steep_db-hq.ps +share/openxray/gamedata/shaders/gl/deffer_base_steep-hq.ps +share/openxray/gamedata/shaders/gl/deffer_base_steep_d-hq.ps +share/openxray/gamedata/shaders/gl/deffer_base_steep_db-hq.ps +share/openxray/gamedata/shaders/gl/deffer_detail_s_flat.vs +share/openxray/gamedata/shaders/gl/deffer_detail_w_flat.vs +share/openxray/gamedata/shaders/gl/deffer_impl_flat.ps +share/openxray/gamedata/shaders/gl/deffer_impl_flat_d.ps +share/openxray/gamedata/shaders/gl/deffer_impl_flat_d.vs +share/openxray/gamedata/shaders/gl/deffer_model_bump-hq.vs +share/openxray/gamedata/shaders/gl/deffer_model_bump.vs +share/openxray/gamedata/shaders/gl/deffer_model_bump_d-hq.vs +share/openxray/gamedata/shaders/gl/deffer_model_bump_d.vs +share/openxray/gamedata/shaders/gl/deffer_model_flat.vs +share/openxray/gamedata/shaders/gl/deffer_model_flat_d.vs +share/openxray/gamedata/shaders/gl/deffer_particle.ps +share/openxray/gamedata/shaders/gl/deffer_particle.vs +share/openxray/gamedata/shaders/gl/deffer_tree_bump-hq.vs +share/openxray/gamedata/shaders/gl/deffer_tree_bump.vs +share/openxray/gamedata/shaders/gl/deffer_tree_bump_d-hq.vs +share/openxray/gamedata/shaders/gl/deffer_tree_bump_d.vs +share/openxray/gamedata/shaders/gl/deffer_tree_flat.vs +share/openxray/gamedata/shaders/gl/deffer_tree_flat_d.vs +share/openxray/gamedata/shaders/gl/deffer_tree_s_bump-hq.vs +share/openxray/gamedata/shaders/gl/deffer_tree_s_bump.vs +share/openxray/gamedata/shaders/gl/deffer_tree_s_bump_d-hq.vs +share/openxray/gamedata/shaders/gl/deffer_tree_s_bump_d.vs +share/openxray/gamedata/shaders/gl/deffer_tree_s_flat.vs +share/openxray/gamedata/shaders/gl/deffer_tree_s_flat_d.vs +share/openxray/gamedata/shaders/gl/depth_downs.ps +share/openxray/gamedata/shaders/gl/details_lod.s +share/openxray/gamedata/shaders/gl/distort.ps +share/openxray/gamedata/shaders/gl/distort.s +share/openxray/gamedata/shaders/gl/dof.h +share/openxray/gamedata/shaders/gl/dumb.ps +share/openxray/gamedata/shaders/gl/dumb.vs +share/openxray/gamedata/shaders/gl/editor.vs +share/openxray/gamedata/shaders/gl/effects_bullet_tracer.s +share/openxray/gamedata/shaders/gl/effects_flare.s +share/openxray/gamedata/shaders/gl/effects_lightning.s +share/openxray/gamedata/shaders/gl/effects_lightplanes.s +share/openxray/gamedata/shaders/gl/effects_rain.s +share/openxray/gamedata/shaders/gl/effects_sun.s +share/openxray/gamedata/shaders/gl/effects_sun.vs +share/openxray/gamedata/shaders/gl/effects_wallmark.s +share/openxray/gamedata/shaders/gl/effects_wallmark.vs +share/openxray/gamedata/shaders/gl/effects_wallmarkblend.s +share/openxray/gamedata/shaders/gl/effects_wallmarkmult.s +share/openxray/gamedata/shaders/gl/effects_wallmarkset.s +share/openxray/gamedata/shaders/gl/effects_water.s +share/openxray/gamedata/shaders/gl/effects_waterryaska.s +share/openxray/gamedata/shaders/gl/effects_waterstuden.s +share/openxray/gamedata/shaders/gl/font2.ps +share/openxray/gamedata/shaders/gl/friendly_indicator.s +share/openxray/gamedata/shaders/gl/fxaa.ps +share/openxray/gamedata/shaders/gl/fxaa_main.ps +share/openxray/gamedata/shaders/gl/fxaa_main.vs +share/openxray/gamedata/shaders/gl/gather.ps +share/openxray/gamedata/shaders/gl/hmodel.h +share/openxray/gamedata/shaders/gl/hud3d.ps +share/openxray/gamedata/shaders/gl/hud3d.vs +share/openxray/gamedata/shaders/gl/hud_crosshair.s +share/openxray/gamedata/shaders/gl/hud_crosshair.vs +share/openxray/gamedata/shaders/gl/hud_font.ps +share/openxray/gamedata/shaders/gl/hud_font.s +share/openxray/gamedata/shaders/gl/hud_font2.s +share/openxray/gamedata/shaders/gl/hud_movie.s +share/openxray/gamedata/shaders/gl/hud_p3d.s +share/openxray/gamedata/shaders/gl/iostructs/p_aa_aa.h +share/openxray/gamedata/shaders/gl/iostructs/p_aa_aa_combine.h +share/openxray/gamedata/shaders/gl/iostructs/p_aa_aa_sun.h +share/openxray/gamedata/shaders/gl/iostructs/p_accum.h +share/openxray/gamedata/shaders/gl/iostructs/p_build.h +share/openxray/gamedata/shaders/gl/iostructs/p_bumped.h +share/openxray/gamedata/shaders/gl/iostructs/p_bumped_atoc.h +share/openxray/gamedata/shaders/gl/iostructs/p_clouds.h +share/openxray/gamedata/shaders/gl/iostructs/p_combine.h +share/openxray/gamedata/shaders/gl/iostructs/p_dumb.h +share/openxray/gamedata/shaders/gl/iostructs/p_filter.h +share/openxray/gamedata/shaders/gl/iostructs/p_flat.h +share/openxray/gamedata/shaders/gl/iostructs/p_flat_atoc.h +share/openxray/gamedata/shaders/gl/iostructs/p_lmape.h +share/openxray/gamedata/shaders/gl/iostructs/p_lod.h +share/openxray/gamedata/shaders/gl/iostructs/p_lplanes.h +share/openxray/gamedata/shaders/gl/iostructs/p_mark_msaa.h +share/openxray/gamedata/shaders/gl/iostructs/p_model_def.h +share/openxray/gamedata/shaders/gl/iostructs/p_model_env_lq.h +share/openxray/gamedata/shaders/gl/iostructs/p_naa_aa_combine.h +share/openxray/gamedata/shaders/gl/iostructs/p_particle.h +share/openxray/gamedata/shaders/gl/iostructs/p_particle_deffer.h +share/openxray/gamedata/shaders/gl/iostructs/p_postpr.h +share/openxray/gamedata/shaders/gl/iostructs/p_rain_apply.h +share/openxray/gamedata/shaders/gl/iostructs/p_rain_layer.h +share/openxray/gamedata/shaders/gl/iostructs/p_rain_patch.h +share/openxray/gamedata/shaders/gl/iostructs/p_shadow_aref.h +share/openxray/gamedata/shaders/gl/iostructs/p_simple.h +share/openxray/gamedata/shaders/gl/iostructs/p_simple_color.h +share/openxray/gamedata/shaders/gl/iostructs/p_sky.h +share/openxray/gamedata/shaders/gl/iostructs/p_ssao_calc.h +share/openxray/gamedata/shaders/gl/iostructs/p_tl.h +share/openxray/gamedata/shaders/gl/iostructs/p_tl0uv.h +share/openxray/gamedata/shaders/gl/iostructs/p_tl_sun.h +share/openxray/gamedata/shaders/gl/iostructs/p_vert.h +share/openxray/gamedata/shaders/gl/iostructs/p_volume.h +share/openxray/gamedata/shaders/gl/iostructs/p_volume_sun.h +share/openxray/gamedata/shaders/gl/iostructs/p_volumetric.h +share/openxray/gamedata/shaders/gl/iostructs/p_volumetric_combine.h +share/openxray/gamedata/shaders/gl/iostructs/p_water.h +share/openxray/gamedata/shaders/gl/iostructs/p_waterd.h +share/openxray/gamedata/shaders/gl/iostructs/v_aa_aa.h +share/openxray/gamedata/shaders/gl/iostructs/v_build.h +share/openxray/gamedata/shaders/gl/iostructs/v_clouds.h +share/openxray/gamedata/shaders/gl/iostructs/v_combine.h +share/openxray/gamedata/shaders/gl/iostructs/v_detail.h +share/openxray/gamedata/shaders/gl/iostructs/v_dumb.h +share/openxray/gamedata/shaders/gl/iostructs/v_editor.h +share/openxray/gamedata/shaders/gl/iostructs/v_filter.h +share/openxray/gamedata/shaders/gl/iostructs/v_lmape.h +share/openxray/gamedata/shaders/gl/iostructs/v_lod.h +share/openxray/gamedata/shaders/gl/iostructs/v_lplanes.h +share/openxray/gamedata/shaders/gl/iostructs/v_model_bump.h +share/openxray/gamedata/shaders/gl/iostructs/v_model_def.h +share/openxray/gamedata/shaders/gl/iostructs/v_model_def_lplanes.h +share/openxray/gamedata/shaders/gl/iostructs/v_model_distort.h +share/openxray/gamedata/shaders/gl/iostructs/v_model_env_lq.h +share/openxray/gamedata/shaders/gl/iostructs/v_model_flat.h +share/openxray/gamedata/shaders/gl/iostructs/v_model_shadow.h +share/openxray/gamedata/shaders/gl/iostructs/v_model_shadow_aref.h +share/openxray/gamedata/shaders/gl/iostructs/v_particle.h +share/openxray/gamedata/shaders/gl/iostructs/v_particle_flat.h +share/openxray/gamedata/shaders/gl/iostructs/v_portal.h +share/openxray/gamedata/shaders/gl/iostructs/v_postpr.h +share/openxray/gamedata/shaders/gl/iostructs/v_shadow.h +share/openxray/gamedata/shaders/gl/iostructs/v_shadow_aref.h +share/openxray/gamedata/shaders/gl/iostructs/v_sky.h +share/openxray/gamedata/shaders/gl/iostructs/v_static_bump.h +share/openxray/gamedata/shaders/gl/iostructs/v_static_flat.h +share/openxray/gamedata/shaders/gl/iostructs/v_tl.h +share/openxray/gamedata/shaders/gl/iostructs/v_tl0uv.h +share/openxray/gamedata/shaders/gl/iostructs/v_tl2uv.h +share/openxray/gamedata/shaders/gl/iostructs/v_tree_bump.h +share/openxray/gamedata/shaders/gl/iostructs/v_tree_flat.h +share/openxray/gamedata/shaders/gl/iostructs/v_tree_shadow.h +share/openxray/gamedata/shaders/gl/iostructs/v_vert.h +share/openxray/gamedata/shaders/gl/iostructs/v_volume.h +share/openxray/gamedata/shaders/gl/iostructs/v_volumetric.h +share/openxray/gamedata/shaders/gl/iostructs/v_water.h +share/openxray/gamedata/shaders/gl/iostructs/v_waterd.h +share/openxray/gamedata/shaders/gl/iostructs/v_wmark.h +share/openxray/gamedata/shaders/gl/lmape.ps +share/openxray/gamedata/shaders/gl/lmape.vs +share/openxray/gamedata/shaders/gl/lmodel.h +share/openxray/gamedata/shaders/gl/lod.ps +share/openxray/gamedata/shaders/gl/lod.vs +share/openxray/gamedata/shaders/gl/mark_msaa_edges.ps +share/openxray/gamedata/shaders/gl/mblur.h +share/openxray/gamedata/shaders/gl/model_def_lplanes.vs +share/openxray/gamedata/shaders/gl/model_def_lq.ps +share/openxray/gamedata/shaders/gl/model_def_lq.vs +share/openxray/gamedata/shaders/gl/model_distort.vs +share/openxray/gamedata/shaders/gl/model_distort4ghost.vs +share/openxray/gamedata/shaders/gl/model_distort4glass.vs +share/openxray/gamedata/shaders/gl/model_env_lq.ps +share/openxray/gamedata/shaders/gl/model_env_lq.vs +share/openxray/gamedata/shaders/gl/models_lightplanes.s +share/openxray/gamedata/shaders/gl/models_pautina.s +share/openxray/gamedata/shaders/gl/models_selflight.s +share/openxray/gamedata/shaders/gl/models_selflight_det.s +share/openxray/gamedata/shaders/gl/models_selflightl.s +share/openxray/gamedata/shaders/gl/models_xanomaly.s +share/openxray/gamedata/shaders/gl/models_xdistort.s +share/openxray/gamedata/shaders/gl/models_xdistortcolor.s +share/openxray/gamedata/shaders/gl/models_xdistortcolorl.s +share/openxray/gamedata/shaders/gl/models_xdistortcolorlinv.s +share/openxray/gamedata/shaders/gl/models_xdistortinv.s +share/openxray/gamedata/shaders/gl/models_xmonolith.s +share/openxray/gamedata/shaders/gl/models_xwindows.s +share/openxray/gamedata/shaders/gl/particle-clip.vs +share/openxray/gamedata/shaders/gl/particle.ps +share/openxray/gamedata/shaders/gl/particle.vs +share/openxray/gamedata/shaders/gl/particle_alphaonly.ps +share/openxray/gamedata/shaders/gl/particle_distort.ps +share/openxray/gamedata/shaders/gl/particle_distort_hard.ps +share/openxray/gamedata/shaders/gl/particle_hard.ps +share/openxray/gamedata/shaders/gl/particle_s-aadd.ps +share/openxray/gamedata/shaders/gl/particle_s-add.ps +share/openxray/gamedata/shaders/gl/particle_s-blend.ps +share/openxray/gamedata/shaders/gl/particles_xadd.s +share/openxray/gamedata/shaders/gl/particles_xdistort.s +share/openxray/gamedata/shaders/gl/portal.ps +share/openxray/gamedata/shaders/gl/portal.s +share/openxray/gamedata/shaders/gl/portal.vs +share/openxray/gamedata/shaders/gl/postprocess.ps +share/openxray/gamedata/shaders/gl/postprocess.s +share/openxray/gamedata/shaders/gl/postprocess_cm.ps +share/openxray/gamedata/shaders/gl/rain_apply_gloss.ps +share/openxray/gamedata/shaders/gl/rain_apply_gloss_msaa.ps +share/openxray/gamedata/shaders/gl/rain_apply_gloss_nomsaa.ps +share/openxray/gamedata/shaders/gl/rain_apply_normal.ps +share/openxray/gamedata/shaders/gl/rain_apply_normal_msaa.ps +share/openxray/gamedata/shaders/gl/rain_apply_normal_nomsaa.ps +share/openxray/gamedata/shaders/gl/rain_layer.ps +share/openxray/gamedata/shaders/gl/rain_patch_normal.ps +share/openxray/gamedata/shaders/gl/rain_patch_normal_msaa.ps +share/openxray/gamedata/shaders/gl/rain_patch_normal_new.ps +share/openxray/gamedata/shaders/gl/rain_patch_normal_new_msaa.ps +share/openxray/gamedata/shaders/gl/rain_patch_normal_new_nomsaa.ps +share/openxray/gamedata/shaders/gl/rain_patch_normal_nomsaa.ps +share/openxray/gamedata/shaders/gl/selflight.s +share/openxray/gamedata/shaders/gl/shadow.h +share/openxray/gamedata/shaders/gl/shadow_direct_base.vs +share/openxray/gamedata/shaders/gl/shadow_direct_base_aref.ps +share/openxray/gamedata/shaders/gl/shadow_direct_base_aref.vs +share/openxray/gamedata/shaders/gl/shadow_direct_model.vs +share/openxray/gamedata/shaders/gl/shadow_direct_model_aref.vs +share/openxray/gamedata/shaders/gl/shadow_direct_tree.vs +share/openxray/gamedata/shaders/gl/shadow_direct_tree_aref.vs +share/openxray/gamedata/shaders/gl/shadow_direct_tree_s.vs +share/openxray/gamedata/shaders/gl/shadow_direct_tree_s_aref.vs +share/openxray/gamedata/shaders/gl/shared/cloudconfig.h +share/openxray/gamedata/shaders/gl/shared/common.h +share/openxray/gamedata/shaders/gl/shared/waterconfig.h +share/openxray/gamedata/shaders/gl/shared/watermove.h +share/openxray/gamedata/shaders/gl/shared/wmark.h +share/openxray/gamedata/shaders/gl/simple.ps +share/openxray/gamedata/shaders/gl/simple_color.ps +share/openxray/gamedata/shaders/gl/skin.h +share/openxray/gamedata/shaders/gl/sky2.ps +share/openxray/gamedata/shaders/gl/sky2.vs +share/openxray/gamedata/shaders/gl/sload.h +share/openxray/gamedata/shaders/gl/ssao.ps +share/openxray/gamedata/shaders/gl/ssao_blur.ps +share/openxray/gamedata/shaders/gl/ssao_calc.ps +share/openxray/gamedata/shaders/gl/ssao_calc_msaa.ps +share/openxray/gamedata/shaders/gl/ssao_calc_nomsaa.ps +share/openxray/gamedata/shaders/gl/ssao_hbao.ps +share/openxray/gamedata/shaders/gl/ssao_hdao.ps +share/openxray/gamedata/shaders/gl/ssao_hdao_new.ps +share/openxray/gamedata/shaders/gl/ssr.h +share/openxray/gamedata/shaders/gl/stub_default.ps +share/openxray/gamedata/shaders/gl/stub_default.s +share/openxray/gamedata/shaders/gl/stub_default.vs +share/openxray/gamedata/shaders/gl/stub_default_ma.ps +share/openxray/gamedata/shaders/gl/stub_notransform.vs +share/openxray/gamedata/shaders/gl/stub_notransform_2uv.vs +share/openxray/gamedata/shaders/gl/stub_notransform_aa_aa.vs +share/openxray/gamedata/shaders/gl/stub_notransform_build.vs +share/openxray/gamedata/shaders/gl/stub_notransform_filter.vs +share/openxray/gamedata/shaders/gl/stub_notransform_postpr.vs +share/openxray/gamedata/shaders/gl/stub_notransform_t.vs +share/openxray/gamedata/shaders/gl/stub_notransform_t_m2.vs +share/openxray/gamedata/shaders/gl/stub_notransform_t_m4.vs +share/openxray/gamedata/shaders/gl/stub_notransform_t_ma.vs +share/openxray/gamedata/shaders/gl/stub_notransform_t_menu.vs +share/openxray/gamedata/shaders/gl/vert.ps +share/openxray/gamedata/shaders/gl/vert.vs +share/openxray/gamedata/shaders/gl/water.ps +share/openxray/gamedata/shaders/gl/water.vs +share/openxray/gamedata/shaders/gl/water_soft.ps +share/openxray/gamedata/shaders/gl/water_soft.vs +share/openxray/gamedata/shaders/gl/waterd.ps +share/openxray/gamedata/shaders/gl/waterd.vs +share/openxray/gamedata/shaders/gl/waterd_soft.ps +share/openxray/gamedata/shaders/gl/waterd_soft.vs +share/openxray/gamedata/shaders/gl/wmark.vs +share/openxray/gamedata/shaders/gl/yuv2rgb.ps +share/openxray/gamedata/shaders/r1/add_point.ps +share/openxray/gamedata/shaders/r1/add_point_dt.ps +share/openxray/gamedata/shaders/r1/add_spot.ps +share/openxray/gamedata/shaders/r1/add_spot_dt.ps +share/openxray/gamedata/shaders/r1/base_lplanes.vs +share/openxray/gamedata/shaders/r1/common.h +share/openxray/gamedata/shaders/r1/detail_still.vs +share/openxray/gamedata/shaders/r1/detail_wave.vs +share/openxray/gamedata/shaders/r1/effects_wallmarkblend.s +share/openxray/gamedata/shaders/r1/effects_wallmarkmult.s +share/openxray/gamedata/shaders/r1/impl.ps +share/openxray/gamedata/shaders/r1/impl.vs +share/openxray/gamedata/shaders/r1/impl_dt.ps +share/openxray/gamedata/shaders/r1/impl_dt.vs +share/openxray/gamedata/shaders/r1/impl_point.vs +share/openxray/gamedata/shaders/r1/impl_point_dt.vs +share/openxray/gamedata/shaders/r1/impl_spot.vs +share/openxray/gamedata/shaders/r1/impl_spot_dt.vs +share/openxray/gamedata/shaders/r1/lmap.ps +share/openxray/gamedata/shaders/r1/lmap.vs +share/openxray/gamedata/shaders/r1/lmap_dt.ps +share/openxray/gamedata/shaders/r1/lmap_dt.vs +share/openxray/gamedata/shaders/r1/lmap_point.vs +share/openxray/gamedata/shaders/r1/lmap_point_dt.vs +share/openxray/gamedata/shaders/r1/lmap_spot.vs +share/openxray/gamedata/shaders/r1/lmap_spot_dt.vs +share/openxray/gamedata/shaders/r1/model_def_hq.ps +share/openxray/gamedata/shaders/r1/model_def_hq.vs +share/openxray/gamedata/shaders/r1/model_def_hq_dt.ps +share/openxray/gamedata/shaders/r1/model_def_hq_dt.vs +share/openxray/gamedata/shaders/r1/model_def_point.vs +share/openxray/gamedata/shaders/r1/model_def_point_dt.vs +share/openxray/gamedata/shaders/r1/model_def_spot.vs +share/openxray/gamedata/shaders/r1/model_def_spot_dt.vs +share/openxray/gamedata/shaders/r1/shared_dynlight.vs +share/openxray/gamedata/shaders/r1/shared_dynlight_model.vs +share/openxray/gamedata/shaders/r1/shared_dynlight_tree.vs +share/openxray/gamedata/shaders/r1/simple.vs +share/openxray/gamedata/shaders/r1/simple_point.vs +share/openxray/gamedata/shaders/r1/simple_spot.vs +share/openxray/gamedata/shaders/r1/skin.h +share/openxray/gamedata/shaders/r1/tree.vs +share/openxray/gamedata/shaders/r1/tree_s.vs +share/openxray/gamedata/shaders/r1/tree_s_dt.vs +share/openxray/gamedata/shaders/r1/tree_s_point.vs +share/openxray/gamedata/shaders/r1/tree_s_point_dt.vs +share/openxray/gamedata/shaders/r1/tree_s_spot.vs +share/openxray/gamedata/shaders/r1/tree_s_spot_dt.vs +share/openxray/gamedata/shaders/r1/tree_w.vs +share/openxray/gamedata/shaders/r1/tree_w_dt.vs +share/openxray/gamedata/shaders/r1/tree_w_point.vs +share/openxray/gamedata/shaders/r1/tree_w_point_dt.vs +share/openxray/gamedata/shaders/r1/tree_w_spot.vs +share/openxray/gamedata/shaders/r1/tree_w_spot_dt.vs +share/openxray/gamedata/shaders/r1/vert.ps +share/openxray/gamedata/shaders/r1/vert.vs +share/openxray/gamedata/shaders/r1/vert_dt.ps +share/openxray/gamedata/shaders/r1/vert_dt.vs +share/openxray/gamedata/shaders/r1/vert_point.vs +share/openxray/gamedata/shaders/r1/vert_point_dt.vs +share/openxray/gamedata/shaders/r1/vert_spot.vs +share/openxray/gamedata/shaders/r1/vert_spot_dt.vs +share/openxray/gamedata/shaders/r1/water.vs +share/openxray/gamedata/shaders/r1/waterd.vs +share/openxray/gamedata/shaders/r1/wmark.vs +share/openxray/gamedata/shaders/r1/wmark_blend.vs +share/openxray/gamedata/shaders/r1/wmark_point.vs +share/openxray/gamedata/shaders/r1/wmark_spot.vs +share/openxray/gamedata/shaders/r2/common.h +share/openxray/gamedata/shaders/r2/shared/common.h +share/openxray/gamedata/shaders/r2/skin.h +share/openxray/gamedata/shaders/r2/water.ps +share/openxray/gamedata/shaders/r2/water.vs +share/openxray/gamedata/shaders/r3/common_defines.h +share/openxray/gamedata/shaders/r3/editor.vs +share/openxray/gamedata/shaders/r3/effects_wallmark.s +share/openxray/gamedata/shaders/r3/rain_patch_normal_new.ps +share/openxray/gamedata/shaders/r3/rain_patch_normal_new_msaa.ps +share/openxray/gamedata/shaders/r3/rain_patch_normal_new_nomsaa.ps +share/openxray/gamedata/shaders/r3/shared/common.h +share/openxray/gamedata/shaders/r3/skin.h +share/openxray/gamedata/shaders/r3/ssao.ps +share/openxray/gamedata/shaders/r3/ssao_hdao.ps +share/openxray/gamedata/shaders/r3/ssao_hdao_new.ps +share/openxray/gamedata/shaders/r5/ACES.H +share/openxray/gamedata/shaders/r5/ACES_Color_Grading.h +share/openxray/gamedata/shaders/r5/ACES_LMT.h +share/openxray/gamedata/shaders/r5/ACES_LMTs/LMT_Bleach_Bypass.h +share/openxray/gamedata/shaders/r5/ACES_LMTs/LMT_Blue_Fix.h +share/openxray/gamedata/shaders/r5/ACES_LMTs/LMT_Contrast_Reduction.h +share/openxray/gamedata/shaders/r5/ACES_LMTs/LMT_Technicolor.h +share/openxray/gamedata/shaders/r5/ACES_settings.h +share/openxray/gamedata/shaders/r5/accum_base.ps +share/openxray/gamedata/shaders/r5/accum_emissive.ps +share/openxray/gamedata/shaders/r5/accum_emissivel.ps +share/openxray/gamedata/shaders/r5/accum_indirect.ps +share/openxray/gamedata/shaders/r5/accum_indirect_msaa.ps +share/openxray/gamedata/shaders/r5/accum_indirect_nomsaa.ps +share/openxray/gamedata/shaders/r5/accum_mask.vs +share/openxray/gamedata/shaders/r5/accum_omni_normal.ps +share/openxray/gamedata/shaders/r5/accum_omni_normal_msaa.ps +share/openxray/gamedata/shaders/r5/accum_omni_normal_nomsaa.ps +share/openxray/gamedata/shaders/r5/accum_omni_transluent.ps +share/openxray/gamedata/shaders/r5/accum_omni_transluent_msaa.ps +share/openxray/gamedata/shaders/r5/accum_omni_transluent_nomsaa.ps +share/openxray/gamedata/shaders/r5/accum_omni_unshadowed.ps +share/openxray/gamedata/shaders/r5/accum_omni_unshadowed_msaa.ps +share/openxray/gamedata/shaders/r5/accum_omni_unshadowed_nomsaa.ps +share/openxray/gamedata/shaders/r5/accum_spot_fullsize.ps +share/openxray/gamedata/shaders/r5/accum_spot_fullsize_msaa.ps +share/openxray/gamedata/shaders/r5/accum_spot_fullsize_nomsaa.ps +share/openxray/gamedata/shaders/r5/accum_spot_normal.ps +share/openxray/gamedata/shaders/r5/accum_spot_normal_msaa.ps +share/openxray/gamedata/shaders/r5/accum_spot_normal_nomsaa.ps +share/openxray/gamedata/shaders/r5/accum_spot_unshadowed.ps +share/openxray/gamedata/shaders/r5/accum_spot_unshadowed_msaa.ps +share/openxray/gamedata/shaders/r5/accum_spot_unshadowed_nomsaa.ps +share/openxray/gamedata/shaders/r5/accum_sun.ps +share/openxray/gamedata/shaders/r5/accum_sun.vs +share/openxray/gamedata/shaders/r5/accum_sun_far.ps +share/openxray/gamedata/shaders/r5/accum_sun_far_msaa.ps +share/openxray/gamedata/shaders/r5/accum_sun_far_nomsaa.ps +share/openxray/gamedata/shaders/r5/accum_sun_mask.ps +share/openxray/gamedata/shaders/r5/accum_sun_mask_msaa.ps +share/openxray/gamedata/shaders/r5/accum_sun_mask_nomsaa.ps +share/openxray/gamedata/shaders/r5/accum_sun_msaa.ps +share/openxray/gamedata/shaders/r5/accum_sun_near.ps +share/openxray/gamedata/shaders/r5/accum_sun_near_msaa.ps +share/openxray/gamedata/shaders/r5/accum_sun_near_msaa_minmax.ps +share/openxray/gamedata/shaders/r5/accum_sun_near_msaa_nominmax.ps +share/openxray/gamedata/shaders/r5/accum_sun_near_nomsaa.ps +share/openxray/gamedata/shaders/r5/accum_sun_near_nomsaa_minmax.ps +share/openxray/gamedata/shaders/r5/accum_sun_near_nomsaa_nominmax.ps +share/openxray/gamedata/shaders/r5/accum_sun_near_old.ps +share/openxray/gamedata/shaders/r5/accum_sun_nomsaa.ps +share/openxray/gamedata/shaders/r5/accum_volume.vs +share/openxray/gamedata/shaders/r5/accum_volumetric.ps +share/openxray/gamedata/shaders/r5/accum_volumetric.s +share/openxray/gamedata/shaders/r5/accum_volumetric.vs +share/openxray/gamedata/shaders/r5/accum_volumetric_msaa.ps +share/openxray/gamedata/shaders/r5/accum_volumetric_nomsaa.ps +share/openxray/gamedata/shaders/r5/accum_volumetric_nomsaa.s +share/openxray/gamedata/shaders/r5/accum_volumetric_nomsaa.vs +share/openxray/gamedata/shaders/r5/accum_volumetric_sun.ps +share/openxray/gamedata/shaders/r5/accum_volumetric_sun.s +share/openxray/gamedata/shaders/r5/accum_volumetric_sun_minmax.ps +share/openxray/gamedata/shaders/r5/accum_volumetric_sun_minmax.s +share/openxray/gamedata/shaders/r5/accum_volumetric_sun_msaa.ps +share/openxray/gamedata/shaders/r5/accum_volumetric_sun_msaa0.ps +share/openxray/gamedata/shaders/r5/accum_volumetric_sun_msaa0.s +share/openxray/gamedata/shaders/r5/accum_volumetric_sun_msaa1.ps +share/openxray/gamedata/shaders/r5/accum_volumetric_sun_msaa1.s +share/openxray/gamedata/shaders/r5/accum_volumetric_sun_msaa2.ps +share/openxray/gamedata/shaders/r5/accum_volumetric_sun_msaa2.s +share/openxray/gamedata/shaders/r5/accum_volumetric_sun_msaa3.ps +share/openxray/gamedata/shaders/r5/accum_volumetric_sun_msaa3.s +share/openxray/gamedata/shaders/r5/accum_volumetric_sun_msaa4.ps +share/openxray/gamedata/shaders/r5/accum_volumetric_sun_msaa4.s +share/openxray/gamedata/shaders/r5/accum_volumetric_sun_msaa5.ps +share/openxray/gamedata/shaders/r5/accum_volumetric_sun_msaa5.s +share/openxray/gamedata/shaders/r5/accum_volumetric_sun_msaa6.ps +share/openxray/gamedata/shaders/r5/accum_volumetric_sun_msaa6.s +share/openxray/gamedata/shaders/r5/accum_volumetric_sun_msaa7.ps +share/openxray/gamedata/shaders/r5/accum_volumetric_sun_msaa7.s +share/openxray/gamedata/shaders/r5/accum_volumetric_sun_nomsaa.ps +share/openxray/gamedata/shaders/r5/accum_volumetric_sun_nomsaa.s +share/openxray/gamedata/shaders/r5/accum_volumetric_sun_nomsaa_minmax.s +share/openxray/gamedata/shaders/r5/accum_volumetric_sun_normal .ps +share/openxray/gamedata/shaders/r5/anomaly_shaders.h +share/openxray/gamedata/shaders/r5/base_lplanes.ps +share/openxray/gamedata/shaders/r5/base_lplanes.vs +share/openxray/gamedata/shaders/r5/bloom_build.ps +share/openxray/gamedata/shaders/r5/bloom_filter.ps +share/openxray/gamedata/shaders/r5/bloom_filter_f.ps +share/openxray/gamedata/shaders/r5/bloom_luminance_1.ps +share/openxray/gamedata/shaders/r5/bloom_luminance_2.ps +share/openxray/gamedata/shaders/r5/bloom_luminance_3.ps +share/openxray/gamedata/shaders/r5/check_screenspace.h +share/openxray/gamedata/shaders/r5/check_screenspace_AO.h +share/openxray/gamedata/shaders/r5/check_screenspace_DEBAND.h +share/openxray/gamedata/shaders/r5/check_screenspace_ES.h +share/openxray/gamedata/shaders/r5/check_screenspace_FLORA.h +share/openxray/gamedata/shaders/r5/check_screenspace_FOG.h +share/openxray/gamedata/shaders/r5/check_screenspace_IL.h +share/openxray/gamedata/shaders/r5/check_screenspace_INTER_GRASS.h +share/openxray/gamedata/shaders/r5/check_screenspace_NEWGLOSS.h +share/openxray/gamedata/shaders/r5/check_screenspace_NVG.h +share/openxray/gamedata/shaders/r5/check_screenspace_SSR.h +share/openxray/gamedata/shaders/r5/clouds.ps +share/openxray/gamedata/shaders/r5/clouds.s +share/openxray/gamedata/shaders/r5/clouds.vs +share/openxray/gamedata/shaders/r5/combine_1.ps +share/openxray/gamedata/shaders/r5/combine_1.vs +share/openxray/gamedata/shaders/r5/combine_1_msaa.ps +share/openxray/gamedata/shaders/r5/combine_1_nomsaa.ps +share/openxray/gamedata/shaders/r5/combine_2_aa.ps +share/openxray/gamedata/shaders/r5/combine_2_aa_d.ps +share/openxray/gamedata/shaders/r5/combine_2_naa.ps +share/openxray/gamedata/shaders/r5/combine_2_naa_d.ps +share/openxray/gamedata/shaders/r5/combine_volumetric.ps +share/openxray/gamedata/shaders/r5/combine_volumetric.s +share/openxray/gamedata/shaders/r5/common.h +share/openxray/gamedata/shaders/r5/common_brdf.h +share/openxray/gamedata/shaders/r5/common_cbuffers.h +share/openxray/gamedata/shaders/r5/common_defines.h +share/openxray/gamedata/shaders/r5/common_functions.h +share/openxray/gamedata/shaders/r5/common_iostructs.h +share/openxray/gamedata/shaders/r5/common_policies.h +share/openxray/gamedata/shaders/r5/common_samplers.h +share/openxray/gamedata/shaders/r5/copy.ps +share/openxray/gamedata/shaders/r5/copy_msaa.ps +share/openxray/gamedata/shaders/r5/copy_nomsaa.ps +share/openxray/gamedata/shaders/r5/copy_p.ps +share/openxray/gamedata/shaders/r5/copy_p_msaa.ps +share/openxray/gamedata/shaders/r5/copy_p_nomsaa.ps +share/openxray/gamedata/shaders/r5/create_minmax_sm.ps +share/openxray/gamedata/shaders/r5/deffer_base_aref_bump-hq.ps +share/openxray/gamedata/shaders/r5/deffer_base_aref_bump.ps +share/openxray/gamedata/shaders/r5/deffer_base_aref_bump_d-hq.ps +share/openxray/gamedata/shaders/r5/deffer_base_aref_bump_d.ps +share/openxray/gamedata/shaders/r5/deffer_base_aref_bump_db-hq.ps +share/openxray/gamedata/shaders/r5/deffer_base_aref_flat.ps +share/openxray/gamedata/shaders/r5/deffer_base_aref_flat_d.ps +share/openxray/gamedata/shaders/r5/deffer_base_aref_steep-hq.ps +share/openxray/gamedata/shaders/r5/deffer_base_aref_steep_d-hq.ps +share/openxray/gamedata/shaders/r5/deffer_base_aref_steep_db-hq.ps +share/openxray/gamedata/shaders/r5/deffer_base_atoc_aref_bump-hq.ps +share/openxray/gamedata/shaders/r5/deffer_base_atoc_aref_bump.ps +share/openxray/gamedata/shaders/r5/deffer_base_atoc_aref_bump_d-hq.ps +share/openxray/gamedata/shaders/r5/deffer_base_atoc_aref_bump_d.ps +share/openxray/gamedata/shaders/r5/deffer_base_atoc_aref_bump_db-hq.ps +share/openxray/gamedata/shaders/r5/deffer_base_atoc_aref_flat.ps +share/openxray/gamedata/shaders/r5/deffer_base_atoc_aref_flat_d.ps +share/openxray/gamedata/shaders/r5/deffer_base_atoc_aref_steep-hq.ps +share/openxray/gamedata/shaders/r5/deffer_base_atoc_aref_steep_d-hq.ps +share/openxray/gamedata/shaders/r5/deffer_base_atoc_aref_steep_db-hq.ps +share/openxray/gamedata/shaders/r5/deffer_base_atoc_lmh_aref_bump-hq.ps +share/openxray/gamedata/shaders/r5/deffer_base_atoc_lmh_aref_bump.ps +share/openxray/gamedata/shaders/r5/deffer_base_atoc_lmh_aref_bump_d-hq.ps +share/openxray/gamedata/shaders/r5/deffer_base_atoc_lmh_aref_bump_d.ps +share/openxray/gamedata/shaders/r5/deffer_base_atoc_lmh_aref_bump_db-hq.ps +share/openxray/gamedata/shaders/r5/deffer_base_atoc_lmh_aref_flat.ps +share/openxray/gamedata/shaders/r5/deffer_base_atoc_lmh_aref_flat_d.ps +share/openxray/gamedata/shaders/r5/deffer_base_atoc_lmh_aref_steep-hq.ps +share/openxray/gamedata/shaders/r5/deffer_base_atoc_lmh_aref_steep_d-hq.ps +share/openxray/gamedata/shaders/r5/deffer_base_atoc_lmh_aref_steep_db-hq.ps +share/openxray/gamedata/shaders/r5/deffer_base_bump-hq.ps +share/openxray/gamedata/shaders/r5/deffer_base_bump-hq.vs +share/openxray/gamedata/shaders/r5/deffer_base_bump.ps +share/openxray/gamedata/shaders/r5/deffer_base_bump.vs +share/openxray/gamedata/shaders/r5/deffer_base_bump_d-hq.ps +share/openxray/gamedata/shaders/r5/deffer_base_bump_d-hq.vs +share/openxray/gamedata/shaders/r5/deffer_base_bump_d.ps +share/openxray/gamedata/shaders/r5/deffer_base_bump_d.vs +share/openxray/gamedata/shaders/r5/deffer_base_bump_db-hq.ps +share/openxray/gamedata/shaders/r5/deffer_base_flat.ps +share/openxray/gamedata/shaders/r5/deffer_base_flat.vs +share/openxray/gamedata/shaders/r5/deffer_base_flat_d.ps +share/openxray/gamedata/shaders/r5/deffer_base_flat_d.vs +share/openxray/gamedata/shaders/r5/deffer_base_hud_aref_bump-hq.ps +share/openxray/gamedata/shaders/r5/deffer_base_hud_aref_bump.ps +share/openxray/gamedata/shaders/r5/deffer_base_hud_aref_flat.ps +share/openxray/gamedata/shaders/r5/deffer_base_hud_bump-hq.ps +share/openxray/gamedata/shaders/r5/deffer_base_hud_bump.ps +share/openxray/gamedata/shaders/r5/deffer_base_hud_bump_d-hq.ps +share/openxray/gamedata/shaders/r5/deffer_base_hud_bump_d.ps +share/openxray/gamedata/shaders/r5/deffer_base_hud_bump_db-hq.ps +share/openxray/gamedata/shaders/r5/deffer_base_hud_flat.ps +share/openxray/gamedata/shaders/r5/deffer_base_lmh_aref_bump-hq.ps +share/openxray/gamedata/shaders/r5/deffer_base_lmh_aref_bump.ps +share/openxray/gamedata/shaders/r5/deffer_base_lmh_aref_bump_d-hq.ps +share/openxray/gamedata/shaders/r5/deffer_base_lmh_aref_bump_d.ps +share/openxray/gamedata/shaders/r5/deffer_base_lmh_aref_bump_db-hq.ps +share/openxray/gamedata/shaders/r5/deffer_base_lmh_aref_flat.ps +share/openxray/gamedata/shaders/r5/deffer_base_lmh_aref_flat_d.ps +share/openxray/gamedata/shaders/r5/deffer_base_lmh_aref_steep-hq.ps +share/openxray/gamedata/shaders/r5/deffer_base_lmh_aref_steep_d-hq.ps +share/openxray/gamedata/shaders/r5/deffer_base_lmh_aref_steep_db-hq.ps +share/openxray/gamedata/shaders/r5/deffer_base_lmh_bump-hq.ps +share/openxray/gamedata/shaders/r5/deffer_base_lmh_bump-hq.vs +share/openxray/gamedata/shaders/r5/deffer_base_lmh_bump.ps +share/openxray/gamedata/shaders/r5/deffer_base_lmh_bump.vs +share/openxray/gamedata/shaders/r5/deffer_base_lmh_bump_d-hq.ps +share/openxray/gamedata/shaders/r5/deffer_base_lmh_bump_d-hq.vs +share/openxray/gamedata/shaders/r5/deffer_base_lmh_bump_d.ps +share/openxray/gamedata/shaders/r5/deffer_base_lmh_bump_d.vs +share/openxray/gamedata/shaders/r5/deffer_base_lmh_bump_db-hq.ps +share/openxray/gamedata/shaders/r5/deffer_base_lmh_flat.ps +share/openxray/gamedata/shaders/r5/deffer_base_lmh_flat.vs +share/openxray/gamedata/shaders/r5/deffer_base_lmh_flat_d.ps +share/openxray/gamedata/shaders/r5/deffer_base_lmh_flat_d.vs +share/openxray/gamedata/shaders/r5/deffer_base_lmh_steep-hq.ps +share/openxray/gamedata/shaders/r5/deffer_base_lmh_steep_d-hq.ps +share/openxray/gamedata/shaders/r5/deffer_base_lmh_steep_db-hq.ps +share/openxray/gamedata/shaders/r5/deffer_base_steep-hq.ps +share/openxray/gamedata/shaders/r5/deffer_base_steep_d-hq.ps +share/openxray/gamedata/shaders/r5/deffer_base_steep_db-hq.ps +share/openxray/gamedata/shaders/r5/deffer_detail_s_flat.vs +share/openxray/gamedata/shaders/r5/deffer_detail_w_flat.vs +share/openxray/gamedata/shaders/r5/deffer_grass.ps +share/openxray/gamedata/shaders/r5/deffer_grass.vs +share/openxray/gamedata/shaders/r5/deffer_impl_flat.ps +share/openxray/gamedata/shaders/r5/deffer_impl_flat_d.ps +share/openxray/gamedata/shaders/r5/deffer_impl_flat_d.vs +share/openxray/gamedata/shaders/r5/deffer_model_bump-hq.vs +share/openxray/gamedata/shaders/r5/deffer_model_bump.vs +share/openxray/gamedata/shaders/r5/deffer_model_bump_d-hq.vs +share/openxray/gamedata/shaders/r5/deffer_model_bump_d.vs +share/openxray/gamedata/shaders/r5/deffer_model_flat.vs +share/openxray/gamedata/shaders/r5/deffer_model_flat_d.vs +share/openxray/gamedata/shaders/r5/deffer_model_hud_bump-hq.vs +share/openxray/gamedata/shaders/r5/deffer_model_hud_bump.vs +share/openxray/gamedata/shaders/r5/deffer_model_hud_bump_d-hq.vs +share/openxray/gamedata/shaders/r5/deffer_model_hud_bump_d.vs +share/openxray/gamedata/shaders/r5/deffer_model_hud_flat.vs +share/openxray/gamedata/shaders/r5/deffer_particle.ps +share/openxray/gamedata/shaders/r5/deffer_particle.vs +share/openxray/gamedata/shaders/r5/deffer_tree_branch_bump-hq.vs +share/openxray/gamedata/shaders/r5/deffer_tree_branch_bump_d-hq.vs +share/openxray/gamedata/shaders/r5/deffer_tree_branch_flat.vs +share/openxray/gamedata/shaders/r5/deffer_tree_bump-hq.vs +share/openxray/gamedata/shaders/r5/deffer_tree_bump.vs +share/openxray/gamedata/shaders/r5/deffer_tree_bump_d-hq.vs +share/openxray/gamedata/shaders/r5/deffer_tree_bump_d.vs +share/openxray/gamedata/shaders/r5/deffer_tree_flat.vs +share/openxray/gamedata/shaders/r5/deffer_tree_flat_d.vs +share/openxray/gamedata/shaders/r5/deffer_tree_s_bump-hq.vs +share/openxray/gamedata/shaders/r5/deffer_tree_s_bump.vs +share/openxray/gamedata/shaders/r5/deffer_tree_s_bump_d-hq.vs +share/openxray/gamedata/shaders/r5/deffer_tree_s_bump_d.vs +share/openxray/gamedata/shaders/r5/deffer_tree_s_flat.vs +share/openxray/gamedata/shaders/r5/deffer_tree_s_flat_d.vs +share/openxray/gamedata/shaders/r5/depth_downs.ps +share/openxray/gamedata/shaders/r5/depth_of_field.ps +share/openxray/gamedata/shaders/r5/details_blend.s +share/openxray/gamedata/shaders/r5/details_lod.s +share/openxray/gamedata/shaders/r5/distort.ps +share/openxray/gamedata/shaders/r5/distort.s +share/openxray/gamedata/shaders/r5/dof.h +share/openxray/gamedata/shaders/r5/dumb.ps +share/openxray/gamedata/shaders/r5/dumb.vs +share/openxray/gamedata/shaders/r5/dx11/tess.ds +share/openxray/gamedata/shaders/r5/dx11/tess.h +share/openxray/gamedata/shaders/r5/dx11/tess.hs +share/openxray/gamedata/shaders/r5/dx11/tess_shadow.ds +share/openxray/gamedata/shaders/r5/editor.vs +share/openxray/gamedata/shaders/r5/effects_bullet_tracer.s +share/openxray/gamedata/shaders/r5/effects_flare.s +share/openxray/gamedata/shaders/r5/effects_lightning.s +share/openxray/gamedata/shaders/r5/effects_lightplanes.s +share/openxray/gamedata/shaders/r5/effects_rain.ps +share/openxray/gamedata/shaders/r5/effects_rain.s +share/openxray/gamedata/shaders/r5/effects_rain.vs +share/openxray/gamedata/shaders/r5/effects_rain_splash.ps +share/openxray/gamedata/shaders/r5/effects_rain_splash.s +share/openxray/gamedata/shaders/r5/effects_sun.s +share/openxray/gamedata/shaders/r5/effects_sun.vs +share/openxray/gamedata/shaders/r5/effects_wallmark.s +share/openxray/gamedata/shaders/r5/effects_wallmark.vs +share/openxray/gamedata/shaders/r5/effects_wallmark_blood.ps +share/openxray/gamedata/shaders/r5/effects_wallmark_blood.s +share/openxray/gamedata/shaders/r5/effects_wallmark_blood.vs +share/openxray/gamedata/shaders/r5/effects_wallmarkblend.s +share/openxray/gamedata/shaders/r5/effects_wallmarkmult.s +share/openxray/gamedata/shaders/r5/effects_wallmarkset.s +share/openxray/gamedata/shaders/r5/effects_water.s +share/openxray/gamedata/shaders/r5/effects_waterryaska.s +share/openxray/gamedata/shaders/r5/effects_waterstuden.s +share/openxray/gamedata/shaders/r5/effects_waterunderground.s +share/openxray/gamedata/shaders/r5/fluid3d_stub.s +share/openxray/gamedata/shaders/r5/fluid_advect.ps +share/openxray/gamedata/shaders/r5/fluid_advect_bfecc.ps +share/openxray/gamedata/shaders/r5/fluid_advect_bfecc_temp.ps +share/openxray/gamedata/shaders/r5/fluid_advect_temp.ps +share/openxray/gamedata/shaders/r5/fluid_advect_vel.ps +share/openxray/gamedata/shaders/r5/fluid_advect_vel_g.ps +share/openxray/gamedata/shaders/r5/fluid_array.gs +share/openxray/gamedata/shaders/r5/fluid_array_dyn_oobb.gs +share/openxray/gamedata/shaders/r5/fluid_array_oobb.gs +share/openxray/gamedata/shaders/r5/fluid_common.h +share/openxray/gamedata/shaders/r5/fluid_common_render.h +share/openxray/gamedata/shaders/r5/fluid_common_tricubic.h +share/openxray/gamedata/shaders/r5/fluid_confinement.ps +share/openxray/gamedata/shaders/r5/fluid_divergence.ps +share/openxray/gamedata/shaders/r5/fluid_draw_texture.ps +share/openxray/gamedata/shaders/r5/fluid_edge_detect.ps +share/openxray/gamedata/shaders/r5/fluid_edge_detect.vs +share/openxray/gamedata/shaders/r5/fluid_gaussian.ps +share/openxray/gamedata/shaders/r5/fluid_grid.vs +share/openxray/gamedata/shaders/r5/fluid_grid_dyn_oobb.vs +share/openxray/gamedata/shaders/r5/fluid_grid_oobb.vs +share/openxray/gamedata/shaders/r5/fluid_jacobi.ps +share/openxray/gamedata/shaders/r5/fluid_obst_dynamic_oobb.ps +share/openxray/gamedata/shaders/r5/fluid_obst_static_oobb.ps +share/openxray/gamedata/shaders/r5/fluid_obststaticbox.ps +share/openxray/gamedata/shaders/r5/fluid_project.ps +share/openxray/gamedata/shaders/r5/fluid_raycast_quad.ps +share/openxray/gamedata/shaders/r5/fluid_raycast_quad.vs +share/openxray/gamedata/shaders/r5/fluid_raycast_quad_fire.ps +share/openxray/gamedata/shaders/r5/fluid_raycastcopy_quad.ps +share/openxray/gamedata/shaders/r5/fluid_raycastcopy_quad_fire.ps +share/openxray/gamedata/shaders/r5/fluid_raydata_back.ps +share/openxray/gamedata/shaders/r5/fluid_raydata_back.vs +share/openxray/gamedata/shaders/r5/fluid_raydata_front.ps +share/openxray/gamedata/shaders/r5/fluid_raydata_front.vs +share/openxray/gamedata/shaders/r5/fluid_raydatacopy_quad.ps +share/openxray/gamedata/shaders/r5/fluid_vorticity.ps +share/openxray/gamedata/shaders/r5/font2.ps +share/openxray/gamedata/shaders/r5/friendly_indicator.s +share/openxray/gamedata/shaders/r5/gasmask_common.h +share/openxray/gamedata/shaders/r5/gasmask_drops.ps +share/openxray/gamedata/shaders/r5/gasmask_dudv.ps +share/openxray/gamedata/shaders/r5/gather.ps +share/openxray/gamedata/shaders/r5/gbuffer_stage.h +share/openxray/gamedata/shaders/r5/hmodel.h +share/openxray/gamedata/shaders/r5/hud3d.ps +share/openxray/gamedata/shaders/r5/hud3d.vs +share/openxray/gamedata/shaders/r5/hud_crosshair.s +share/openxray/gamedata/shaders/r5/hud_crosshair.vs +share/openxray/gamedata/shaders/r5/hud_font.ps +share/openxray/gamedata/shaders/r5/hud_font.s +share/openxray/gamedata/shaders/r5/hud_font2.s +share/openxray/gamedata/shaders/r5/hud_movie.s +share/openxray/gamedata/shaders/r5/hud_p3d.s +share/openxray/gamedata/shaders/r5/img_corrections.h +share/openxray/gamedata/shaders/r5/lmape.ps +share/openxray/gamedata/shaders/r5/lmape.vs +share/openxray/gamedata/shaders/r5/lmodel.h +share/openxray/gamedata/shaders/r5/lod.ps +share/openxray/gamedata/shaders/r5/lod.vs +share/openxray/gamedata/shaders/r5/mark_msaa_edges.ps +share/openxray/gamedata/shaders/r5/mblur.h +share/openxray/gamedata/shaders/r5/mip_fog.h +share/openxray/gamedata/shaders/r5/model_def_lplanes.vs +share/openxray/gamedata/shaders/r5/model_def_lq.ps +share/openxray/gamedata/shaders/r5/model_def_lq.vs +share/openxray/gamedata/shaders/r5/model_distort.vs +share/openxray/gamedata/shaders/r5/model_distort4ghost.vs +share/openxray/gamedata/shaders/r5/model_distort4glass.vs +share/openxray/gamedata/shaders/r5/model_distort_inv.vs +share/openxray/gamedata/shaders/r5/model_env_lq.ps +share/openxray/gamedata/shaders/r5/model_env_lq.vs +share/openxray/gamedata/shaders/r5/models_lightplanes.s +share/openxray/gamedata/shaders/r5/models_pautina.s +share/openxray/gamedata/shaders/r5/models_selflight.s +share/openxray/gamedata/shaders/r5/models_selflight_det.s +share/openxray/gamedata/shaders/r5/models_selflightl.s +share/openxray/gamedata/shaders/r5/models_xanomaly.s +share/openxray/gamedata/shaders/r5/models_xdistort.s +share/openxray/gamedata/shaders/r5/models_xdistortcolor.s +share/openxray/gamedata/shaders/r5/models_xdistortcolorl.s +share/openxray/gamedata/shaders/r5/models_xdistortcolorlinv.s +share/openxray/gamedata/shaders/r5/models_xdistortinv.s +share/openxray/gamedata/shaders/r5/models_xmonolith.s +share/openxray/gamedata/shaders/r5/models_xwindows.s +share/openxray/gamedata/shaders/r5/night_vision.h +share/openxray/gamedata/shaders/r5/nightvision_gen_1.ps +share/openxray/gamedata/shaders/r5/nightvision_gen_2.ps +share/openxray/gamedata/shaders/r5/nightvision_gen_3.ps +share/openxray/gamedata/shaders/r5/particle-clip.vs +share/openxray/gamedata/shaders/r5/particle.ps +share/openxray/gamedata/shaders/r5/particle.vs +share/openxray/gamedata/shaders/r5/particle_alphaonly.ps +share/openxray/gamedata/shaders/r5/particle_distort.ps +share/openxray/gamedata/shaders/r5/particle_distort_hard.ps +share/openxray/gamedata/shaders/r5/particle_hard.ps +share/openxray/gamedata/shaders/r5/particle_s-aadd.ps +share/openxray/gamedata/shaders/r5/particle_s-add.ps +share/openxray/gamedata/shaders/r5/particle_s-blend.ps +share/openxray/gamedata/shaders/r5/particles_xadd.s +share/openxray/gamedata/shaders/r5/particles_xdistort.s +share/openxray/gamedata/shaders/r5/pbr_brdf.h +share/openxray/gamedata/shaders/r5/pbr_brdf_blinn.h +share/openxray/gamedata/shaders/r5/pbr_brdf_ggx.h +share/openxray/gamedata/shaders/r5/pbr_cubemap_check.h +share/openxray/gamedata/shaders/r5/pbr_settings.h +share/openxray/gamedata/shaders/r5/pda_overlay.ps +share/openxray/gamedata/shaders/r5/pda_overlay.s +share/openxray/gamedata/shaders/r5/pda_overlay.vs +share/openxray/gamedata/shaders/r5/portal.ps +share/openxray/gamedata/shaders/r5/portal.s +share/openxray/gamedata/shaders/r5/portal.vs +share/openxray/gamedata/shaders/r5/postprocess.ps +share/openxray/gamedata/shaders/r5/postprocess.s +share/openxray/gamedata/shaders/r5/postprocess_cm.ps +share/openxray/gamedata/shaders/r5/pp_blur.ps +share/openxray/gamedata/shaders/r5/rain_apply_gloss.ps +share/openxray/gamedata/shaders/r5/rain_apply_gloss_msaa.ps +share/openxray/gamedata/shaders/r5/rain_apply_gloss_nomsaa.ps +share/openxray/gamedata/shaders/r5/rain_apply_normal.ps +share/openxray/gamedata/shaders/r5/rain_apply_normal_msaa.ps +share/openxray/gamedata/shaders/r5/rain_apply_normal_nomsaa.ps +share/openxray/gamedata/shaders/r5/rain_layer.ps +share/openxray/gamedata/shaders/r5/rain_patch_normal.ps +share/openxray/gamedata/shaders/r5/rain_patch_normal_msaa.ps +share/openxray/gamedata/shaders/r5/rain_patch_normal_new.ps +share/openxray/gamedata/shaders/r5/rain_patch_normal_new_msaa.ps +share/openxray/gamedata/shaders/r5/rain_patch_normal_new_nomsaa.ps +share/openxray/gamedata/shaders/r5/rain_patch_normal_nomsaa.ps +share/openxray/gamedata/shaders/r5/reflections.h +share/openxray/gamedata/shaders/r5/screenspace_common.h +share/openxray/gamedata/shaders/r5/screenspace_common_noise.h +share/openxray/gamedata/shaders/r5/screenspace_common_ripples.h +share/openxray/gamedata/shaders/r5/screenspace_debanding.h +share/openxray/gamedata/shaders/r5/screenspace_dof.h +share/openxray/gamedata/shaders/r5/screenspace_fog.h +share/openxray/gamedata/shaders/r5/screenspace_hud_raindrops.h +share/openxray/gamedata/shaders/r5/screenspace_il.h +share/openxray/gamedata/shaders/r5/screenspace_reflections.h +share/openxray/gamedata/shaders/r5/screenspace_shadows.h +share/openxray/gamedata/shaders/r5/screenspace_water.h +share/openxray/gamedata/shaders/r5/selflight.s +share/openxray/gamedata/shaders/r5/settings_screenspace_AO.h +share/openxray/gamedata/shaders/r5/settings_screenspace_DEBAND.h +share/openxray/gamedata/shaders/r5/settings_screenspace_FLORA.h +share/openxray/gamedata/shaders/r5/settings_screenspace_FOG.h +share/openxray/gamedata/shaders/r5/settings_screenspace_IL.h +share/openxray/gamedata/shaders/r5/settings_screenspace_PUDDLES.h +share/openxray/gamedata/shaders/r5/settings_screenspace_SSR.h +share/openxray/gamedata/shaders/r5/settings_screenspace_SSS.h +share/openxray/gamedata/shaders/r5/settings_screenspace_WATER.h +share/openxray/gamedata/shaders/r5/shadow.h +share/openxray/gamedata/shaders/r5/shadow_direct_base.gs +share/openxray/gamedata/shaders/r5/shadow_direct_base.ps +share/openxray/gamedata/shaders/r5/shadow_direct_base.vs +share/openxray/gamedata/shaders/r5/shadow_direct_base_aref.gs +share/openxray/gamedata/shaders/r5/shadow_direct_base_aref.ps +share/openxray/gamedata/shaders/r5/shadow_direct_base_aref.vs +share/openxray/gamedata/shaders/r5/shadow_direct_model.vs +share/openxray/gamedata/shaders/r5/shadow_direct_model_aref.vs +share/openxray/gamedata/shaders/r5/shadow_direct_tree.vs +share/openxray/gamedata/shaders/r5/shadow_direct_tree_aref.vs +share/openxray/gamedata/shaders/r5/shadow_direct_tree_s.vs +share/openxray/gamedata/shaders/r5/shadow_direct_tree_s_aref.vs +share/openxray/gamedata/shaders/r5/shared/cloudconfig.h +share/openxray/gamedata/shaders/r5/shared/common.h +share/openxray/gamedata/shaders/r5/shared/waterconfig.h +share/openxray/gamedata/shaders/r5/shared/watermove.h +share/openxray/gamedata/shaders/r5/shared/wmark.h +share/openxray/gamedata/shaders/r5/simple.ps +share/openxray/gamedata/shaders/r5/simple_color.ps +share/openxray/gamedata/shaders/r5/skin.h +share/openxray/gamedata/shaders/r5/sky2.ps +share/openxray/gamedata/shaders/r5/sky2.vs +share/openxray/gamedata/shaders/r5/sload.h +share/openxray/gamedata/shaders/r5/srgb.h +share/openxray/gamedata/shaders/r5/ssao.ps +share/openxray/gamedata/shaders/r5/ssao_blur.ps +share/openxray/gamedata/shaders/r5/ssao_calc.ps +share/openxray/gamedata/shaders/r5/ssao_calc_msaa.ps +share/openxray/gamedata/shaders/r5/ssao_calc_nomsaa.ps +share/openxray/gamedata/shaders/r5/ssao_hbao.ps +share/openxray/gamedata/shaders/r5/ssao_hdao.cs +share/openxray/gamedata/shaders/r5/ssao_hdao.ps +share/openxray/gamedata/shaders/r5/ssao_hdao_msaa.cs +share/openxray/gamedata/shaders/r5/ssao_hdao_new.ps +share/openxray/gamedata/shaders/r5/ssdo.ps +share/openxray/gamedata/shaders/r5/stub_default.ps +share/openxray/gamedata/shaders/r5/stub_default.s +share/openxray/gamedata/shaders/r5/stub_default.vs +share/openxray/gamedata/shaders/r5/stub_default_ma.ps +share/openxray/gamedata/shaders/r5/stub_notransform.vs +share/openxray/gamedata/shaders/r5/stub_notransform_2uv.vs +share/openxray/gamedata/shaders/r5/stub_notransform_aa_aa.vs +share/openxray/gamedata/shaders/r5/stub_notransform_build.vs +share/openxray/gamedata/shaders/r5/stub_notransform_filter.vs +share/openxray/gamedata/shaders/r5/stub_notransform_postpr.vs +share/openxray/gamedata/shaders/r5/stub_notransform_t.vs +share/openxray/gamedata/shaders/r5/stub_notransform_t_m2.vs +share/openxray/gamedata/shaders/r5/stub_notransform_t_m4.vs +share/openxray/gamedata/shaders/r5/stub_notransform_t_ma.vs +share/openxray/gamedata/shaders/r5/stub_screen_space.vs +share/openxray/gamedata/shaders/r5/test.gs +share/openxray/gamedata/shaders/r5/tonemap_srgb.h +share/openxray/gamedata/shaders/r5/tonemapping.h +share/openxray/gamedata/shaders/r5/vert.ps +share/openxray/gamedata/shaders/r5/vert.vs +share/openxray/gamedata/shaders/r5/water.ps +share/openxray/gamedata/shaders/r5/water.vs +share/openxray/gamedata/shaders/r5/water_regular.ps +share/openxray/gamedata/shaders/r5/water_regular.vs +share/openxray/gamedata/shaders/r5/water_ryaska.ps +share/openxray/gamedata/shaders/r5/water_ryaska.vs +share/openxray/gamedata/shaders/r5/water_soft.ps +share/openxray/gamedata/shaders/r5/water_soft.vs +share/openxray/gamedata/shaders/r5/water_studen.ps +share/openxray/gamedata/shaders/r5/water_studen.vs +share/openxray/gamedata/shaders/r5/water_underground.ps +share/openxray/gamedata/shaders/r5/water_underground.vs +share/openxray/gamedata/shaders/r5/waterd.ps +share/openxray/gamedata/shaders/r5/waterd.vs +share/openxray/gamedata/shaders/r5/waterd_soft.ps +share/openxray/gamedata/shaders/r5/waterd_soft.vs +share/openxray/gamedata/shaders/r5/wmark.vs +share/openxray/gamedata/shaders/r5/yuv2rgb.ps +share/openxray/gamedata/textures/de/de_cache_bricks_wall_04_normal.dds +share/openxray/gamedata/textures/de/de_cache_rollup_door_01_grungy_bump.dds +share/openxray/gamedata/textures/door/door_electricunit_01.thm +share/openxray/gamedata/textures/fx/blue_noise.dds +share/openxray/gamedata/textures/fx/hud_rain.dds +share/openxray/gamedata/textures/fx/puddles_perlin.dds +share/openxray/gamedata/textures/fx/rain_drop.dds +share/openxray/gamedata/textures/fx/rain_splash.dds +share/openxray/gamedata/textures/fx/water_caustics.dds +share/openxray/gamedata/textures/fx/water_normal.dds +share/openxray/gamedata/textures/fx/water_sbumpvolume.dds +share/openxray/gamedata/textures/lfo/lfo_details/plants/water_leaves.thm +share/openxray/gamedata/textures/lfo/lfo_details/plants/water_leaves_00.thm +share/openxray/gamedata/textures/lfo/lfo_details/plants/water_leaves_01.thm +share/openxray/gamedata/textures/lfo/lfo_details/plants/water_leaves_02.thm +share/openxray/gamedata/textures/lfo/lfo_details/plants/water_leaves_03.thm +share/openxray/gamedata/textures/lfo/lfo_details/plants/water_leaves_bump.dds +share/openxray/gamedata/textures/lfo/lfo_details/plants/water_leaves_full.thm +share/openxray/gamedata/textures/shaders/gasmasks/mask_droplets.dds +share/openxray/gamedata/textures/shaders/gasmasks/mask_nm_1.dds +share/openxray/gamedata/textures/shaders/gasmasks/mask_nm_10.dds +share/openxray/gamedata/textures/shaders/gasmasks/mask_nm_2.dds +share/openxray/gamedata/textures/shaders/gasmasks/mask_nm_3.dds +share/openxray/gamedata/textures/shaders/gasmasks/mask_nm_4.dds +share/openxray/gamedata/textures/shaders/gasmasks/mask_nm_5.dds +share/openxray/gamedata/textures/shaders/gasmasks/mask_nm_6.dds +share/openxray/gamedata/textures/shaders/gasmasks/mask_nm_7.dds +share/openxray/gamedata/textures/shaders/gasmasks/mask_nm_8.dds +share/openxray/gamedata/textures/shaders/gasmasks/mask_nm_9.dds +share/openxray/gamedata/textures/shaders/gasmasks/mask_v_1.dds +share/openxray/gamedata/textures/shaders/gasmasks/mask_v_2.dds +share/openxray/gamedata/textures/shaders/gasmasks/mask_v_3.dds +share/openxray/gamedata/textures/sunmask.dds +share/openxray/gamedata/textures/terrain/terrain_agroprom_puddles_mask.dds +share/openxray/gamedata/textures/terrain/terrain_darkcape_puddles_mask.dds +share/openxray/gamedata/textures/terrain/terrain_darkvalley_puddles_mask.dds +share/openxray/gamedata/textures/terrain/terrain_frodo_gen_puddles_mask.dds +share/openxray/gamedata/textures/terrain/terrain_garbage_new_puddles_mask.dds +share/openxray/gamedata/textures/terrain/terrain_jupiter_puddles_mask.dds +share/openxray/gamedata/textures/terrain/terrain_limansk_puddles_mask.dds +share/openxray/gamedata/textures/terrain/terrain_marsh_puddles_mask.dds +share/openxray/gamedata/textures/terrain/terrain_military_1_puddles_mask.dds +share/openxray/gamedata/textures/terrain/terrain_pripyat_puddles_mask.dds +share/openxray/gamedata/textures/terrain/terrain_red_forest_puddles_mask.dds +share/openxray/gamedata/textures/terrain/terrain_yantar_puddles_mask.dds +share/openxray/gamedata/textures/terrain/terrain_zaton_puddles_mask.dds +share/openxray/gamedata/textures/trees/trees_dub.thm +share/openxray/gamedata/textures/trees/trees_dub_red.thm +share/openxray/gamedata/textures/trees/trees_elka.thm +share/openxray/gamedata/textures/trees/trees_elka_sux.thm +share/openxray/gamedata/textures/trees/trees_kamish_big_01.thm +share/openxray/gamedata/textures/trees/trees_kamish_big_02.thm +share/openxray/gamedata/textures/trees/trees_kamish_sux.thm +share/openxray/gamedata/textures/trees/trees_vetkabig.thm +share/openxray/gamedata/textures/trees/trees_vetkagreen1.thm +share/openxray/gamedata/textures/trees/trees_vetkagreen3.thm +share/openxray/gamedata/textures/trees/trees_vetkagreen5.thm +share/openxray/gamedata/textures/trees/trees_vetkasux2.thm +share/openxray/gamedata/textures/water/pure_waters_3.dds +share/openxray/gamedata/textures/water/water_dudv.dds +share/openxray/gamedata/textures/water/water_dudv.seq +share/openxray/gamedata/textures/water/water_flowing_nmap.dds +share/openxray/gamedata/textures/water/water_flowing_spec.dds +share/openxray/gamedata/textures/water/water_foam.dds +share/openxray/gamedata/textures/water/water_normal.dds +share/openxray/gamedata/textures/water/water_normal.seq +share/openxray/gamedata/textures/water/water_normal_0.dds +share/openxray/gamedata/textures/water/water_normal_1.dds +share/openxray/gamedata/textures/water/water_normal_10.dds +share/openxray/gamedata/textures/water/water_normal_11.dds +share/openxray/gamedata/textures/water/water_normal_12.dds +share/openxray/gamedata/textures/water/water_normal_13.dds +share/openxray/gamedata/textures/water/water_normal_14.dds +share/openxray/gamedata/textures/water/water_normal_15.dds +share/openxray/gamedata/textures/water/water_normal_16.dds +share/openxray/gamedata/textures/water/water_normal_17.dds +share/openxray/gamedata/textures/water/water_normal_18.dds +share/openxray/gamedata/textures/water/water_normal_19.dds +share/openxray/gamedata/textures/water/water_normal_2.dds +share/openxray/gamedata/textures/water/water_normal_20.dds +share/openxray/gamedata/textures/water/water_normal_21.dds +share/openxray/gamedata/textures/water/water_normal_22.dds +share/openxray/gamedata/textures/water/water_normal_23.dds +share/openxray/gamedata/textures/water/water_normal_24.dds +share/openxray/gamedata/textures/water/water_normal_25.dds +share/openxray/gamedata/textures/water/water_normal_26.dds +share/openxray/gamedata/textures/water/water_normal_27.dds +share/openxray/gamedata/textures/water/water_normal_28.dds +share/openxray/gamedata/textures/water/water_normal_3.dds +share/openxray/gamedata/textures/water/water_normal_4.dds +share/openxray/gamedata/textures/water/water_normal_5.dds +share/openxray/gamedata/textures/water/water_normal_6.dds +share/openxray/gamedata/textures/water/water_normal_7.dds +share/openxray/gamedata/textures/water/water_normal_8.dds +share/openxray/gamedata/textures/water/water_normal_9.dds +share/openxray/gamedata/textures/water/water_pool1.dds +share/openxray/gamedata/textures/water/water_pool2.dds +share/openxray/gamedata/textures/water/water_ryaska1.dds +share/openxray/gamedata/textures/water/water_ryaska1_bump#.dds +share/openxray/gamedata/textures/water/water_ryaska1_bump.dds +share/openxray/gamedata/textures/water/water_ryaska2.dds +share/openxray/gamedata/textures/water/water_ryska.dds +share/openxray/gamedata/textures/water/water_sbumpvolume.dds +share/openxray/gamedata/textures/water/water_sdiffusevolume.dds +share/openxray/gamedata/textures/water/water_studen.dds +share/openxray/gamedata/textures/water/water_studen_bump#.dds +share/openxray/gamedata/textures/water/water_studen_bump.dds +share/openxray/gamedata/textures/water/water_studen_green.dds +share/openxray/gamedata/textures/water/water_water.dds +share/openxray/gamedata/textures/water/water_water_r1.dds +share/pixmaps/openxray_cop.png +share/pixmaps/openxray_cs.png +share/pixmaps/openxray_soc.png +share/openxray/gamedata/configs/text/ukr/openxray.xml +share/openxray/gamedata/configs/ui/ui_mm_load_dlg.xml +share/openxray/gamedata/configs/ui/ui_mm_load_dlg_16.xml +share/openxray/gamedata/configs/ui/ui_mm_save_dlg.xml +share/openxray/gamedata/configs/ui/ui_mm_save_dlg_16.xml +share/openxray/gamedata/scripts/profiler.script |