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-rw-r--r--games/xevil/files/patch-cmn__game.h51
1 files changed, 0 insertions, 51 deletions
diff --git a/games/xevil/files/patch-cmn__game.h b/games/xevil/files/patch-cmn__game.h
deleted file mode 100644
index 9fb9045baaa4..000000000000
--- a/games/xevil/files/patch-cmn__game.h
+++ /dev/null
@@ -1,51 +0,0 @@
---- cmn/game.h.orig 2012-05-27 06:52:31.000000000 +0900
-+++ cmn/game.h 2012-05-27 06:53:11.000000000 +0900
-@@ -35,7 +35,7 @@
- extern "C" {
- #include <time.h>
- }
--#include <iostream.h>
-+#include <iostream>
- #include "utils.h"
- #include "ui.h"
- #include "world.h"
-@@ -136,7 +136,7 @@
- struct RankingSet {
- enum {RANKING_SET_MAX = 8}; // Max number of rankings in a set.
- int killsMin; // Min number of kills to get this rank.
-- char *rankings[RANKING_SET_MAX + 1]; // Extra for NULL.
-+ const char *rankings[RANKING_SET_MAX + 1]; // Extra for NULL.
- };
-
-
-@@ -268,8 +268,8 @@
-
- private:
- enum {
-- WITTY_SAYINGS_NUM = 147,
-- INTEL_NAMES_NUM = 74,
-+ WITTY_SAYINGS_NUM = 155,
-+ INTEL_NAMES_NUM = 77,
- RANKING_SETS_NUM = 12,
- };
-
-@@ -306,7 +306,7 @@
- static Boolean potential_enemy_filter(const PhysicalContext* pc,void*);
- /* EFFECTS: Filter those classes whose potentialEnemy flag is True. */
-
-- char *choose_ranking(int kills);
-+ const char *choose_ranking(int kills);
- /* EFFECTS: Choose a rank for the player at the end of game based on the
- number of kills. */
-
-@@ -412,8 +412,8 @@
- SoundName currentSoundName;
- //keeps track of current sound track being played: can be 0
-
-- static char *wittySayings[WITTY_SAYINGS_NUM];
-- static char *intelNames[INTEL_NAMES_NUM];
-+ static const char *wittySayings[WITTY_SAYINGS_NUM];
-+ static const char *intelNames[INTEL_NAMES_NUM];
- static DifficultyLevel difficultyLevels[DIFFICULTY_LEVELS_NUM];
- static RankingSet rankingSets[RANKING_SETS_NUM];
-