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-rw-r--r--games/scorched3d/files/patch-src-common-Sound.cpp11
1 files changed, 0 insertions, 11 deletions
diff --git a/games/scorched3d/files/patch-src-common-Sound.cpp b/games/scorched3d/files/patch-src-common-Sound.cpp
deleted file mode 100644
index ffb48d3d872a..000000000000
--- a/games/scorched3d/files/patch-src-common-Sound.cpp
+++ /dev/null
@@ -1,11 +0,0 @@
---- src/common/Sound.cpp.orig Sun May 30 23:32:44 2004
-+++ src/common/Sound.cpp Sun May 30 23:07:33 2004
-@@ -73,7 +73,7 @@
-
- bool Sound::init()
- {
-- if ( Mix_OpenAudio(11025, AUDIO_U8, 1, 512) < 0 )
-+ if ( Mix_OpenAudio(11025, AUDIO_U8, 1, 2048) < 0 )
- {
- dialogMessage(SDL_GetError(),
- "Warning: Couldn't set 11025 Hz 8-bit audio");