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-rw-r--r--games/retroarch/files/patch-input_input__keymaps.c20
1 files changed, 0 insertions, 20 deletions
diff --git a/games/retroarch/files/patch-input_input__keymaps.c b/games/retroarch/files/patch-input_input__keymaps.c
deleted file mode 100644
index 4dd10b4c46c1..000000000000
--- a/games/retroarch/files/patch-input_input__keymaps.c
+++ /dev/null
@@ -1,20 +0,0 @@
---- input/input_keymaps.c.orig 2023-11-06 19:58:13 UTC
-+++ input/input_keymaps.c
-@@ -54,7 +54,7 @@
- #include "SDL.h"
- #endif
-
--#if defined(__linux__) || defined(HAVE_WAYLAND)
-+#if defined(__linux__) || defined(HAVE_WAYLAND) || defined(__FreeBSD__) && !defined(__PS4__)
- #if defined(__linux__)
- #include <linux/input.h>
- #include <linux/kd.h>
-@@ -1130,7 +1130,7 @@ const struct rarch_key_map rarch_key_map_x11[] = {
- };
- #endif
-
--#if defined(__linux__) || defined(HAVE_WAYLAND)
-+#if defined(__linux__) || defined(HAVE_WAYLAND) || defined(__FreeBSD__) && !defined(__PS4__)
- /* Note: Only one input can be mapped to each
- * RETROK_* key. If several physical inputs
- * correspond to the same key, these inputs