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-rw-r--r--games/quake3-data/Makefile48
1 files changed, 0 insertions, 48 deletions
diff --git a/games/quake3-data/Makefile b/games/quake3-data/Makefile
deleted file mode 100644
index 5ac75923097e..000000000000
--- a/games/quake3-data/Makefile
+++ /dev/null
@@ -1,48 +0,0 @@
-# New ports collection makefile for: Quake 3 paks
-# Date created: 1st March 2003
-# Whom: nik@FreeBSD.org
-#
-# $FreeBSD$
-#
-
-PORTNAME= q3-paks
-PORTVERSION= 1.0
-CATEGORIES= games linux
-MASTER_SITES= #
-DISTFILES= pak0.pk3
-DIST_SUBDIR= q3-paks
-IGNOREFILES= ${ALLFILES}
-
-MAINTAINER= nik@FreeBSD.org
-COMMENT= Quake 3 for Linux .pk3 files
-
-# Make this a BUILD_ rather than a RUN_DEPEND so that it can create the
-# directory hierarchy for us.
-RUN_DEPENDS= ${LOCALBASE}/usr/games/quake3/q3ded:${PORTSDIR}/games/q3server
-
-ONLY_FOR_ARCHS= i386
-USE_LINUX_PREFIX= yes
-EXTRACT_ONLY= # Don't extract anything
-STRIP=
-
-GAMEDIR= ${PREFIX}/usr/games/quake3/
-
-.include <bsd.port.pre.mk>
-
-.for file in ${DISTFILES}
-.if !exists(${DISTDIR}/q3-paks/${file})
-IGNORE=You must manually copy all the .pk3 files from the baseq3/ directory of an installed version of the game to the ${DISTDIR}/q3-paks directory and then run make again.
-.endif
-.endfor
-
-# Do nothing for the build. Don't set NO_BUILD because of the earlier
-# BUILD_DEPENDS
-do-build:
-
-do-install:
- ${MKDIR} ${GAMEDIR}/baseq3
-.for file in ${DISTFILES}
- ${INSTALL_DATA} ${DISTDIR}/q3-paks/${file} ${GAMEDIR}/baseq3
-.endfor
-
-.include <bsd.port.post.mk>