diff options
Diffstat (limited to 'games/pysycache/files/patch-pysyclick.py')
-rw-r--r-- | games/pysycache/files/patch-pysyclick.py | 154 |
1 files changed, 0 insertions, 154 deletions
diff --git a/games/pysycache/files/patch-pysyclick.py b/games/pysycache/files/patch-pysyclick.py deleted file mode 100644 index 3dc3c185be3b..000000000000 --- a/games/pysycache/files/patch-pysyclick.py +++ /dev/null @@ -1,154 +0,0 @@ ---- pysyclick.py Wed Feb 15 17:23:28 2006 -+++ pysyclick.py Sun Feb 26 23:52:12 2006 -@@ -66,7 +66,7 @@ - if os.path.isfile(filetmp) == True: - self.image, self.rect = datas.load_png(dirname, filename) - else : -- self.image, self.rect = datas.load_png('images', 'vide-off.png') -+ self.image, self.rect = datas.load_png('%%DATADIR%%/images', 'vide-off.png') - self.imagename = filename - self.rect.left = 712 - self.rect.top = 50 + 51 * id -@@ -99,7 +99,7 @@ - - #chargement du dessin servant de cache - filename = os.path.join(directory, GImgBackground) -- ImgFond, background_rect = datas.load_image('themes-click', filename ) -+ ImgFond, background_rect = datas.load_image('%%DATADIR%%/themes-click', filename ) - - #on copie ce cache sur l'image de fond - screen = pygame.display.get_surface() -@@ -127,15 +127,15 @@ - """ Change logo of a theme """ - if const.GIdxThemes == 999999: - #tous les themes -- filename = os.path.join(const.GRepPysycache, 'images', 'logo.png') -+ filename = os.path.join(const.GRepPysycache, '%%DATADIR%%/images', 'logo.png') - else: - #un theme particulier -- filename = os.path.join(const.GRepPysycache, 'themes-click', GLstThemesClick[const.GIdxThemes], 'logo.png') -+ filename = os.path.join(const.GRepPysycache, '%%DATADIR%%/themes-click', GLstThemesClick[const.GIdxThemes], 'logo.png') - - if os.path.isfile(filename) == True: - imgtmp = pygame.image.load(filename) - else: -- filename = os.path.join(const.GRepPysycache, 'images', 'logo.png') -+ filename = os.path.join(const.GRepPysycache, '%%DATADIR%%/images', 'logo.png') - imgtmp = pygame.image.load(filename) - - #mise a jour de l'image du theme -@@ -181,7 +181,7 @@ - pho = Photo() - lig = lig.split('-') - (shortname, extension) = os.path.splitext(lig[0]) -- pho.chemin = os.path.join(const.GRepPysycache, 'themes-click', themename, lig[0]) -+ pho.chemin = os.path.join(const.GRepPysycache, '%%DATADIR%%/themes-click', themename, lig[0]) - pho.miniature = shortname #nom (sans extension de la miniature) - pho.id = cpt - 1 - pho.left = int(lig[1]) + const.MARGELEFT -@@ -207,7 +207,7 @@ - for pho in const.GTabPhotos: - for img in GLstImgPhotos.sprites() : - if img.id == pho.id : -- filename = os.path.join(const.GRepPysycache, 'themes-click', GLstThemesClick[const.GIdxThemes], pho.miniature + '-off.png') -+ filename = os.path.join(const.GRepPysycache, '%%DATADIR%%/themes-click', GLstThemesClick[const.GIdxThemes], pho.miniature + '-off.png') - imgtmp = pygame.image.load(filename) - screen.blit(Gbackground_image, (img.rect.left, img.rect.top), (0, 0, 96, 50)) - img.image.blit(imgtmp, (0, 0), (0, 0, 96, 50)) -@@ -226,7 +226,7 @@ - """ Find all definition files of a theme directoy """ - - #-------------------------- definition files ------------------------------- -- filtre = os.path.join(const.GRepPysycache, 'themes-click', themename, '*.dfg') -+ filtre = os.path.join(const.GRepPysycache, '%%DATADIR%%/themes-click', themename, '*.dfg') - - #vider - cptliste = 0 -@@ -307,9 +307,9 @@ - if const.GTypeSouris == 0: - #on est actuellement en appareil photo normal et on passe en mode couleur - if const.GWithSound == 1: -- datas.load_sound('sounds', 'photo-beep0.ogg') -+ datas.load_sound('%%DATADIR%%/sounds', 'photo-beep0.ogg') - -- filename = os.path.join(const.GRepPysycache, 'images', 'souris0.png') -+ filename = os.path.join(const.GRepPysycache, '%%DATADIR%%/images', 'souris0.png') - souristmp = pygame.image.load(filename) - colsvg = GMaSouris.get_at((0,0)) - GMaSouris.fill(colsvg) -@@ -327,7 +327,7 @@ - pass - else: - #on est en appareil photo en couleur : on passe a normal -- filename = os.path.join(const.GRepPysycache, 'images', 'souris1.png') -+ filename = os.path.join(const.GRepPysycache, '%%DATADIR%%/images', 'souris1.png') - souristmp = pygame.image.load(filename) - colsvg = GMaSouris.get_at((0,0)) - GMaSouris.fill(colsvg) -@@ -420,14 +420,14 @@ - #mise a jour du dessin representant la photo prise - for img in GLstImgPhotos.sprites() : - if img.id == car.id : -- filename = os.path.join(const.GRepPysycache, 'themes-click', GLstThemesClick[const.GIdxThemes], car.miniature + '-on.png') -+ filename = os.path.join(const.GRepPysycache, '%%DATADIR%%/themes-click', GLstThemesClick[const.GIdxThemes], car.miniature + '-on.png') - imgtmp = pygame.image.load(filename) - screen.blit(Gbackground_image, (img.rect.left, img.rect.top), (0, 0, 96, 50)) - img.image.blit(imgtmp, (img.rect.left, img.rect.top), (0, 0, 96, 50)) - img.image = imgtmp - break - -- datas.load_sound('sounds', 'photo-click.ogg'); -+ datas.load_sound('%%DATADIR%%/sounds', 'photo-click.ogg'); - - #on affiche la photo - screen.blit(Gbackground_image, (0,0)) -@@ -493,7 +493,7 @@ - # cursor = cursor[0], (cursor[0][0] / 2, cursor[0][1] / 2), cursor[2], cursor[3] - # pygame.mouse.set_cursor(cursor[0], (0, 0), cursor[2], cursor[3]) - -- filename = os.path.join(const.GRepPysycache, 'images', 'souris1.png') -+ filename = os.path.join(const.GRepPysycache, '%%DATADIR%%/images', 'souris1.png') - GMaSouris = pygame.image.load(filename) - GMaSouris_position = GMaSouris.get_rect() - GMaSouris_position.left = const.GPosDepX -@@ -501,7 +501,7 @@ - const.Gtypsouris = 0 - - #------------------ transition vers le jeu ------------------------ -- Gbackground_image, background_rect = datas.load_image('images', 'fond-click.bmp') -+ Gbackground_image, background_rect = datas.load_image('%%DATADIR%%/images', 'fond-click.bmp') - for i in range(300): - screen.blit(Gbackground_image, (0, i), (0, i, 800, 1)) - screen.blit(Gbackground_image, (0, 600 - i), (0, 600 - i, 800, 1)) -@@ -527,11 +527,11 @@ - GLstFicConfig = [] - - #----------------- rechercher les themes disponibles ----------------------- -- repertoire = os.path.join(const.GRepPysycache, 'themes-click') -+ repertoire = os.path.join(const.GRepPysycache, '%%DATADIR%%/themes-click') - GLstThemesClick = [] - for nom in os.listdir(repertoire): - #ne prendre que les repertoires -- isrep = os.path.join(const.GRepPysycache, 'themes-click', nom) -+ isrep = os.path.join(const.GRepPysycache, '%%DATADIR%%/themes-click', nom) - if os.path.isdir(isrep): - GLstThemesClick.append(nom) - -@@ -576,7 +576,7 @@ - - #on affiche l'image de gagne - screen = pygame.display.get_surface() -- imggagne, imgfin_rect = datas.load_png('images', 'gagne.png') -+ imggagne, imgfin_rect = datas.load_png('%%DATADIR%%/images', 'gagne.png') - screen.blit(imggagne, (100, 40)) - LstBtn.draw(screen) - GLstImgPhotos.draw(screen) -@@ -602,7 +602,7 @@ - RAZMiniatures() - - #on remet la souris en normal -- filename = os.path.join(const.GRepPysycache, 'images', 'souris1.png') -+ filename = os.path.join(const.GRepPysycache, '%%DATADIR%%/images', 'souris1.png') - souristmp = pygame.image.load(filename) - colsvg = GMaSouris.get_at((0,0)) - GMaSouris.fill(colsvg) |