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Diffstat (limited to 'games/moonlight-embedded/files/patch-src_sdl.c')
-rw-r--r--games/moonlight-embedded/files/patch-src_sdl.c64
1 files changed, 0 insertions, 64 deletions
diff --git a/games/moonlight-embedded/files/patch-src_sdl.c b/games/moonlight-embedded/files/patch-src_sdl.c
deleted file mode 100644
index 849b82b2e379..000000000000
--- a/games/moonlight-embedded/files/patch-src_sdl.c
+++ /dev/null
@@ -1,64 +0,0 @@
---- src/sdl.c.orig 2023-10-11 15:50:11 UTC
-+++ src/sdl.c
-@@ -42,6 +42,10 @@ void sdl_init(int width, int height, bool fullscreen)
- fprintf(stderr, "Could not initialize SDL - %s\n", SDL_GetError());
- exit(1);
- }
-+ if(!SDL_SetHint(SDL_HINT_GRAB_KEYBOARD,"1"))
-+ printf("Override SDL_HINT_GRAB_KEYBOARD to 1 failed.\n");
-+ if(!SDL_SetHint(SDL_HINT_ALLOW_ALT_TAB_WHILE_GRABBED,"0"))
-+ printf("Override SDL_HINT_ALLOW_ALT_TAB_WHILE_GRABBED to 0 failed.\n");
-
- fullscreen_flags = fullscreen?SDL_WINDOW_FULLSCREEN:0;
- window = SDL_CreateWindow("Moonlight", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, width, height, SDL_WINDOW_OPENGL | fullscreen_flags);
-@@ -72,8 +76,19 @@ void sdl_init(int width, int height, bool fullscreen)
- void sdl_loop() {
- SDL_Event event;
-
-+ iskeyboardgrab = true;
- SDL_SetRelativeMouseMode(SDL_TRUE);
-+#if SDL_VERSION_ATLEAST(2, 0, 15)
-+ // On SDL 2.0.15+, we can get keyboard-only grab on Win32, X11, and Wayland.
-+ // SDL 2.0.18 adds keyboard grab on macOS (if built with non-AppStore APIs).
-+ SDL_SetWindowKeyboardGrab(window, SDL_TRUE);
-+ if(!SDL_GetWindowKeyboardGrab(window))
-+ printf("Try to grab window failed.\n");
-+#else
-+ SDL_SetWindowGrab(window, SDL_TRUE);
-+#endif
-
-+
- while(!done && SDL_WaitEvent(&event)) {
- switch (sdlinput_handle_event(window, &event)) {
- case SDL_QUIT_APPLICATION:
-@@ -90,6 +105,30 @@ void sdl_loop() {
- case SDL_MOUSE_UNGRAB:
- SDL_SetRelativeMouseMode(SDL_FALSE);
- SDL_ShowCursor(SDL_DISABLE);
-+ break;
-+ case SDL_WINDOW_GRAB:
-+ if(!SDL_SetHintWithPriority(SDL_HINT_ALLOW_ALT_TAB_WHILE_GRABBED,"0",SDL_HINT_OVERRIDE))
-+ printf("Override SDL_HINT_ALLOW_ALT_TAB_WHILE_GRABBED to 0 failed.\n");
-+ SDL_ShowCursor(SDL_ENABLE);
-+ SDL_SetRelativeMouseMode(SDL_TRUE);
-+ iskeyboardgrab = true;
-+#if SDL_VERSION_ATLEAST(2, 0, 15)
-+ SDL_SetWindowKeyboardGrab(window, SDL_TRUE);
-+#else
-+ SDL_SetWindowGrab(window, SDL_TRUE);
-+#endif
-+ break;
-+ case SDL_WINDOW_UNGRAB:
-+ if(!SDL_SetHintWithPriority(SDL_HINT_ALLOW_ALT_TAB_WHILE_GRABBED,"1",SDL_HINT_OVERRIDE))
-+ printf("Override SDL_HINT_ALLOW_ALT_TAB_WHILE_GRABBED to 1 failed.\n");
-+ SDL_SetRelativeMouseMode(SDL_FALSE);
-+ SDL_ShowCursor(SDL_DISABLE);
-+ iskeyboardgrab = false;
-+#if SDL_VERSION_ATLEAST(2, 0, 15)
-+ SDL_SetWindowKeyboardGrab(window, SDL_FALSE);
-+#else
-+ SDL_SetWindowGrab(window, SDL_FALSE);
-+#endif
- break;
- default:
- if (event.type == SDL_QUIT)