diff options
Diffstat (limited to 'games/libretro-shaders-slang/pkg-plist')
-rw-r--r-- | games/libretro-shaders-slang/pkg-plist | 100 |
1 files changed, 81 insertions, 19 deletions
diff --git a/games/libretro-shaders-slang/pkg-plist b/games/libretro-shaders-slang/pkg-plist index fda3867b5dcc..5af99b5e1fa9 100644 --- a/games/libretro-shaders-slang/pkg-plist +++ b/games/libretro-shaders-slang/pkg-plist @@ -1103,11 +1103,11 @@ %%DATADIR%%/bezel/koko-aio/Presets-ng/Monitor-Screen_Hmask-Screen_SlotMask.slangp %%DATADIR%%/bezel/koko-aio/Presets-ng/Monitor-Screen_Hmask-Screen_SlotMask_Taller.slangp %%DATADIR%%/bezel/koko-aio/Presets-ng/Monitor-Screen_Hmask-Screen_SlotMask_Taller_Brighter.slangp -%%DATADIR%%/bezel/koko-aio/Presets-ng/Monitor-Screen_Hmask-Screen_SlotMask_Taller_MaxMask.slangp %%DATADIR%%/bezel/koko-aio/Presets-ng/Monitor-Screen_Hmask-ShadowMask.slangp %%DATADIR%%/bezel/koko-aio/Presets-ng/Monitor-Screen_Hmask_Overlapped-oldpainless.slangp %%DATADIR%%/bezel/koko-aio/Presets-ng/Monitor-for_1440pMin_HiNits.slangp %%DATADIR%%/bezel/koko-aio/Presets-ng/Monitor-for_HigherNits.slangp +%%DATADIR%%/bezel/koko-aio/Presets-ng/Monitor-slotmask-TVL410.slangp %%DATADIR%%/bezel/koko-aio/Presets-ng/TV/Tv-NTSC_Generic-AA_sharp-Selective.slangp %%DATADIR%%/bezel/koko-aio/Presets-ng/TV/Tv-NTSC_Megadrive-AA_sharp-Selective.slangp %%DATADIR%%/bezel/koko-aio/Presets-ng/VGA/Monitor-VGA-DoubleScan-Amber.slangp @@ -1123,6 +1123,7 @@ %%DATADIR%%/bezel/koko-aio/Presets_Handhelds-ng/GameGear-Overlay.slangp %%DATADIR%%/bezel/koko-aio/Presets_Handhelds-ng/GameboyAdvance-Overlay-Night.slangp %%DATADIR%%/bezel/koko-aio/Presets_Handhelds-ng/GameboyAdvance-Overlay.slangp +%%DATADIR%%/bezel/koko-aio/Presets_Handhelds-ng/GameboyAdvance.slangp %%DATADIR%%/bezel/koko-aio/Presets_Handhelds-ng/GameboyColor-Overlay-IPS.slangp %%DATADIR%%/bezel/koko-aio/Presets_Handhelds-ng/GameboyColor-Overlay-Taller-IPS.slangp %%DATADIR%%/bezel/koko-aio/Presets_Handhelds-ng/GameboyColor-Overlay-Taller.slangp @@ -1192,12 +1193,11 @@ %%DATADIR%%/bezel/koko-aio/Presets_HiresGames_Fast/Presets-ng/Monitor-Screen_Hmask-Screen_SlotMask.slangp %%DATADIR%%/bezel/koko-aio/Presets_HiresGames_Fast/Presets-ng/Monitor-Screen_Hmask-Screen_SlotMask_Taller.slangp %%DATADIR%%/bezel/koko-aio/Presets_HiresGames_Fast/Presets-ng/Monitor-Screen_Hmask-Screen_SlotMask_Taller_Brighter.slangp -%%DATADIR%%/bezel/koko-aio/Presets_HiresGames_Fast/Presets-ng/Monitor-Screen_Hmask-Screen_SlotMask_Taller_MaxMask.slangp %%DATADIR%%/bezel/koko-aio/Presets_HiresGames_Fast/Presets-ng/Monitor-Screen_Hmask-ShadowMask.slangp %%DATADIR%%/bezel/koko-aio/Presets_HiresGames_Fast/Presets-ng/Monitor-Screen_Hmask_Overlapped-oldpainless.slangp -%%DATADIR%%/bezel/koko-aio/Presets_HiresGames_Fast/Presets-ng/Monitor-Screen_Hmask_Wide-Aperturegrille.slangp %%DATADIR%%/bezel/koko-aio/Presets_HiresGames_Fast/Presets-ng/Monitor-for_1440pMin_HiNits.slangp %%DATADIR%%/bezel/koko-aio/Presets_HiresGames_Fast/Presets-ng/Monitor-for_HigherNits.slangp +%%DATADIR%%/bezel/koko-aio/Presets_HiresGames_Fast/Presets-ng/Monitor-slotmask-TVL410.slangp %%DATADIR%%/bezel/koko-aio/Presets_HiresGames_Fast/Presets-ng/TV/Tv-NTSC_Generic-AA_sharp-Selective.slangp %%DATADIR%%/bezel/koko-aio/Presets_HiresGames_Fast/Presets-ng/TV/Tv-NTSC_Megadrive-AA_sharp-Selective.slangp %%DATADIR%%/bezel/koko-aio/Presets_HiresGames_Fast/Presets-ng/VGA/Monitor-VGA-DoubleScan-Amber.slangp @@ -1243,9 +1243,9 @@ %%DATADIR%%/bezel/koko-aio/shaders-ng/reflection_blur.slang %%DATADIR%%/bezel/koko-aio/shaders-ng/reflection_blur_pre.slang %%DATADIR%%/bezel/koko-aio/shaders-ng/shift_and_bleed.slang +%%DATADIR%%/bezel/koko-aio/textures/backdrop.jpg %%DATADIR%%/bezel/koko-aio/textures/background_over.png %%DATADIR%%/bezel/koko-aio/textures/background_under.png -%%DATADIR%%/bezel/koko-aio/textures/boothill.jpg %%DATADIR%%/bezel/koko-aio/textures/monitor_body_curved.png %%DATADIR%%/bezel/koko-aio/textures/monitor_body_straight.png %%DATADIR%%/bezel/koko-aio/textures/overlays/gamegear.jpg @@ -2368,6 +2368,7 @@ %%DATADIR%%/edge-smoothing/scalenx/shaders/scale3x.slang %%DATADIR%%/edge-smoothing/scalenx/shaders/scale3xSFX.slang %%DATADIR%%/edge-smoothing/xbr/README.md +%%DATADIR%%/edge-smoothing/xbr/hybrid-jinc2-xbr-lv2.slangp %%DATADIR%%/edge-smoothing/xbr/other presets/2xBR-lv1-multipass.slangp %%DATADIR%%/edge-smoothing/xbr/other presets/4xbr-hybrid-crt.slangp %%DATADIR%%/edge-smoothing/xbr/other presets/shaders/2xBR-multipass/2xbr-lv1-c-pass0.slang @@ -2405,6 +2406,7 @@ %%DATADIR%%/edge-smoothing/xbr/other presets/xbr-lv3-multipass.slangp %%DATADIR%%/edge-smoothing/xbr/other presets/xbr-lv3-standalone.slangp %%DATADIR%%/edge-smoothing/xbr/other presets/xbr-mlv4-multipass.slangp +%%DATADIR%%/edge-smoothing/xbr/shaders/jinc2-bilateral-xbr.slang %%DATADIR%%/edge-smoothing/xbr/shaders/super-xbr/custom-jinc2-sharper.slang %%DATADIR%%/edge-smoothing/xbr/shaders/super-xbr/super-xbr-fast-pass0.slang %%DATADIR%%/edge-smoothing/xbr/shaders/super-xbr/super-xbr-fast-pass1.slang @@ -2417,8 +2419,10 @@ %%DATADIR%%/edge-smoothing/xbr/shaders/support/b-spline-y.slang %%DATADIR%%/edge-smoothing/xbr/shaders/support/bicubic-x.slang %%DATADIR%%/edge-smoothing/xbr/shaders/support/bicubic-y.slang +%%DATADIR%%/edge-smoothing/xbr/shaders/support/deblur-fast.slang %%DATADIR%%/edge-smoothing/xbr/shaders/support/delinearize.slang %%DATADIR%%/edge-smoothing/xbr/shaders/support/linearize.slang +%%DATADIR%%/edge-smoothing/xbr/shaders/support/luma.slang %%DATADIR%%/edge-smoothing/xbr/shaders/support/spline16-x.slang %%DATADIR%%/edge-smoothing/xbr/shaders/support/spline16-y.slang %%DATADIR%%/edge-smoothing/xbr/shaders/support/stock.slang @@ -2742,52 +2746,101 @@ %%DATADIR%%/include/quad-pixel-communication.h %%DATADIR%%/include/special-functions.h %%DATADIR%%/include/subpixel_masks.h +%%DATADIR%%/interpolation/b-spline-4-taps-fast.slangp %%DATADIR%%/interpolation/b-spline-4-taps.slangp %%DATADIR%%/interpolation/b-spline-fast.slangp %%DATADIR%%/interpolation/bicubic-5-taps.slangp +%%DATADIR%%/interpolation/bicubic-6-taps-fast.slangp %%DATADIR%%/interpolation/bicubic-fast.slangp %%DATADIR%%/interpolation/bicubic.slangp +%%DATADIR%%/interpolation/catmull-rom-4-taps.slangp %%DATADIR%%/interpolation/catmull-rom-5-taps.slangp +%%DATADIR%%/interpolation/catmull-rom-6-taps-fast.slangp %%DATADIR%%/interpolation/catmull-rom-fast.slangp %%DATADIR%%/interpolation/catmull-rom.slangp %%DATADIR%%/interpolation/cubic-README.md %%DATADIR%%/interpolation/cubic-gamma-correct.slangp %%DATADIR%%/interpolation/cubic.slangp +%%DATADIR%%/interpolation/hann-5-taps.slangp %%DATADIR%%/interpolation/hermite.slangp %%DATADIR%%/interpolation/jinc2-sharp.slangp %%DATADIR%%/interpolation/jinc2-sharper.slangp %%DATADIR%%/interpolation/jinc2.slangp -%%DATADIR%%/interpolation/lanczos16.slangp %%DATADIR%%/interpolation/lanczos2-5-taps.slangp +%%DATADIR%%/interpolation/lanczos2-6-taps-fast.slangp +%%DATADIR%%/interpolation/lanczos2-fast.slangp +%%DATADIR%%/interpolation/lanczos2.slangp %%DATADIR%%/interpolation/lanczos3-fast.slangp +%%DATADIR%%/interpolation/lanczos4.slangp +%%DATADIR%%/interpolation/lanczos6.slangp +%%DATADIR%%/interpolation/lanczos8.slangp +%%DATADIR%%/interpolation/linear-gamma-presets/b-spline-fast.slangp +%%DATADIR%%/interpolation/linear-gamma-presets/bicubic-fast.slangp +%%DATADIR%%/interpolation/linear-gamma-presets/catmull-rom-fast.slangp +%%DATADIR%%/interpolation/linear-gamma-presets/lanczos2-fast.slangp +%%DATADIR%%/interpolation/linear-gamma-presets/lanczos3-fast.slangp +%%DATADIR%%/interpolation/linear-gamma-presets/spline16-fast.slangp +%%DATADIR%%/interpolation/linear-gamma-presets/spline36-fast.slangp %%DATADIR%%/interpolation/quilez.slangp %%DATADIR%%/interpolation/shaders/b-spline-4-taps.slang -%%DATADIR%%/interpolation/shaders/b-spline-x.slang -%%DATADIR%%/interpolation/shaders/b-spline-y.slang %%DATADIR%%/interpolation/shaders/bicubic-5-taps.slang -%%DATADIR%%/interpolation/shaders/bicubic-x.slang -%%DATADIR%%/interpolation/shaders/bicubic-y.slang %%DATADIR%%/interpolation/shaders/bicubic.slang +%%DATADIR%%/interpolation/shaders/bicubic/b-spline-2-taps-x.slang +%%DATADIR%%/interpolation/shaders/bicubic/b-spline-2-taps-y.slang +%%DATADIR%%/interpolation/shaders/bicubic/b-spline-x.slang +%%DATADIR%%/interpolation/shaders/bicubic/b-spline-y.slang +%%DATADIR%%/interpolation/shaders/bicubic/bicubic-3-taps-x.slang +%%DATADIR%%/interpolation/shaders/bicubic/bicubic-3-taps-y.slang +%%DATADIR%%/interpolation/shaders/bicubic/bicubic-x.slang +%%DATADIR%%/interpolation/shaders/bicubic/bicubic-y.slang +%%DATADIR%%/interpolation/shaders/bicubic/catmull-rom-3-taps-x.slang +%%DATADIR%%/interpolation/shaders/bicubic/catmull-rom-3-taps-y.slang +%%DATADIR%%/interpolation/shaders/bicubic/catmull-rom-x.slang +%%DATADIR%%/interpolation/shaders/bicubic/catmull-rom-y.slang +%%DATADIR%%/interpolation/shaders/catmull-rom-4-taps.slang %%DATADIR%%/interpolation/shaders/catmull-rom-5-taps.slang -%%DATADIR%%/interpolation/shaders/catmull-rom-x.slang -%%DATADIR%%/interpolation/shaders/catmull-rom-y.slang %%DATADIR%%/interpolation/shaders/catmull-rom.slang %%DATADIR%%/interpolation/shaders/cubic-gamma-correct.slang %%DATADIR%%/interpolation/shaders/cubic.slang +%%DATADIR%%/interpolation/shaders/hann-5-taps.slang %%DATADIR%%/interpolation/shaders/hermite.slang %%DATADIR%%/interpolation/shaders/jinc2.slang -%%DATADIR%%/interpolation/shaders/lanczos16.slang +%%DATADIR%%/interpolation/shaders/lanczos/lanczos2-3-taps-x.slang +%%DATADIR%%/interpolation/shaders/lanczos/lanczos2-3-taps-y.slang +%%DATADIR%%/interpolation/shaders/lanczos/lanczos2-x.slang +%%DATADIR%%/interpolation/shaders/lanczos/lanczos2-y.slang +%%DATADIR%%/interpolation/shaders/lanczos/lanczos3-x.slang +%%DATADIR%%/interpolation/shaders/lanczos/lanczos3-y.slang +%%DATADIR%%/interpolation/shaders/lanczos/lanczos4-x.slang +%%DATADIR%%/interpolation/shaders/lanczos/lanczos4-y.slang +%%DATADIR%%/interpolation/shaders/lanczos/lanczos6-x.slang +%%DATADIR%%/interpolation/shaders/lanczos/lanczos6-y.slang +%%DATADIR%%/interpolation/shaders/lanczos/lanczos8-x.slang +%%DATADIR%%/interpolation/shaders/lanczos/lanczos8-y.slang %%DATADIR%%/interpolation/shaders/lanczos2-5-taps.slang -%%DATADIR%%/interpolation/shaders/lanczos3-x.slang -%%DATADIR%%/interpolation/shaders/lanczos3-y.slang -%%DATADIR%%/interpolation/shaders/linearize.slang +%%DATADIR%%/interpolation/shaders/lanczos2.slang %%DATADIR%%/interpolation/shaders/quilez.slang -%%DATADIR%%/interpolation/shaders/spline16-x.slang -%%DATADIR%%/interpolation/shaders/spline16-y.slang -%%DATADIR%%/interpolation/shaders/spline36-x.slang -%%DATADIR%%/interpolation/shaders/spline36-y.slang +%%DATADIR%%/interpolation/shaders/spline/spline100-x.slang +%%DATADIR%%/interpolation/shaders/spline/spline100-y.slang +%%DATADIR%%/interpolation/shaders/spline/spline144-x.slang +%%DATADIR%%/interpolation/shaders/spline/spline144-y.slang +%%DATADIR%%/interpolation/shaders/spline/spline16-x.slang +%%DATADIR%%/interpolation/shaders/spline/spline16-y.slang +%%DATADIR%%/interpolation/shaders/spline/spline256-x.slang +%%DATADIR%%/interpolation/shaders/spline/spline256-y.slang +%%DATADIR%%/interpolation/shaders/spline/spline36-x.slang +%%DATADIR%%/interpolation/shaders/spline/spline36-y.slang +%%DATADIR%%/interpolation/shaders/spline/spline64-x.slang +%%DATADIR%%/interpolation/shaders/spline/spline64-y.slang +%%DATADIR%%/interpolation/shaders/support/checkerboard-inverted.slang +%%DATADIR%%/interpolation/shaders/support/linearize.slang +%%DATADIR%%/interpolation/shaders/support/shift-half-pixel.slang +%%DATADIR%%/interpolation/spline100.slangp +%%DATADIR%%/interpolation/spline144.slangp %%DATADIR%%/interpolation/spline16-fast.slangp +%%DATADIR%%/interpolation/spline256.slangp %%DATADIR%%/interpolation/spline36-fast.slangp +%%DATADIR%%/interpolation/spline64.slangp %%DATADIR%%/linear/linear-gamma-correct.slang %%DATADIR%%/linear/linear-gamma-correct.slangp %%DATADIR%%/linear/linearize.slang @@ -2861,11 +2914,18 @@ %%DATADIR%%/misc/shaders/retro-palettes.slang %%DATADIR%%/misc/shaders/simple_color_controls.slang %%DATADIR%%/misc/shaders/ss-gamma-ramp.slang +%%DATADIR%%/misc/shaders/test-pattern/all_palettes.png +%%DATADIR%%/misc/shaders/test-pattern/palettes_table.txt +%%DATADIR%%/misc/shaders/test-pattern/test-pattern-append.slang +%%DATADIR%%/misc/shaders/test-pattern/test-pattern-prepend.slang +%%DATADIR%%/misc/shaders/test-pattern/test-pattern.inc %%DATADIR%%/misc/shaders/tonemapping.slang %%DATADIR%%/misc/shaders/white_point.slang %%DATADIR%%/misc/shaders/yiq-hue-adjustment.slang %%DATADIR%%/misc/simple_color_controls.slangp %%DATADIR%%/misc/ss-gamma-ramp.slangp +%%DATADIR%%/misc/test-pattern-append.slangp +%%DATADIR%%/misc/test-pattern-prepend.slangp %%DATADIR%%/misc/tonemapping.slangp %%DATADIR%%/misc/white_point.slangp %%DATADIR%%/misc/yiq-hue-adjustment.slangp @@ -3589,12 +3649,14 @@ %%DATADIR%%/stock.slang %%DATADIR%%/subframe-bfi/120hz-safe-BFI.slangp %%DATADIR%%/subframe-bfi/120hz-smart-BFI.slangp +%%DATADIR%%/subframe-bfi/adaptive_strobe-koko.slangp %%DATADIR%%/subframe-bfi/bfi-simple.slangp %%DATADIR%%/subframe-bfi/crt-beam-simulator.slangp %%DATADIR%%/subframe-bfi/motionblur_test.slangp %%DATADIR%%/subframe-bfi/shaders/120hz-safe-BFI.slang %%DATADIR%%/subframe-bfi/shaders/120hz-smart-BFI/bfi_flicker.slang %%DATADIR%%/subframe-bfi/shaders/120hz-smart-BFI/calculations.slang +%%DATADIR%%/subframe-bfi/shaders/adaptive_strobe-koko.slang %%DATADIR%%/subframe-bfi/shaders/bfi-simple.slang %%DATADIR%%/subframe-bfi/shaders/crt-beam-simulator.slang %%DATADIR%%/subframe-bfi/shaders/motionblur_test/resources/120.png |