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-rw-r--r--games/galaxyhack/files/galaxyhack-sh.in20
-rw-r--r--games/galaxyhack/files/patch-JSDL.cpp10
-rw-r--r--games/galaxyhack/files/patch-Makefile19
-rw-r--r--games/galaxyhack/files/patch-SetupBattle.cpp11
-rw-r--r--games/galaxyhack/files/patch-boost-1.5277
5 files changed, 0 insertions, 137 deletions
diff --git a/games/galaxyhack/files/galaxyhack-sh.in b/games/galaxyhack/files/galaxyhack-sh.in
deleted file mode 100644
index 930b2551a4ab..000000000000
--- a/games/galaxyhack/files/galaxyhack-sh.in
+++ /dev/null
@@ -1,20 +0,0 @@
-#!/bin/sh
-
-# The executable needs to be run from its data directory, and needs to store
-# configuration in it. We therefore mirror the data directory hierarchy in
-# ~/.galaxyhack, and create symlinks to the data files, but the configuration
-# file is copied, and write permission for the user is added to it.
-
-if [ -d ~/.galaxyhack ]
-then
- echo "Using existing ~/.galaxyhack directory."
-else
- echo "Creating ~/.galaxyhack directory."
- cd %%DATADIR%% || exit 1
- find * -type d -exec mkdir -p ~/.galaxyhack/{} \;
- cp settings.dat ~/.galaxyhack && chmod u+w ~/.galaxyhack/settings.dat
- find * -type f -exec ln -s %%DATADIR%%/{} ~/.galaxyhack/{} \; 2>/dev/null
-fi
-
-cd ~/.galaxyhack || exit 1
-exec %%PREFIX%%/libexec/galaxyhack "$@"
diff --git a/games/galaxyhack/files/patch-JSDL.cpp b/games/galaxyhack/files/patch-JSDL.cpp
deleted file mode 100644
index bacd8c758b04..000000000000
--- a/games/galaxyhack/files/patch-JSDL.cpp
+++ /dev/null
@@ -1,10 +0,0 @@
---- JSDL.cpp.orig 2015-09-20 01:08:54 UTC
-+++ JSDL.cpp
-@@ -18,6 +18,7 @@
- #include <SDL_mixer.h>
-
- #include <cstdlib>
-+#include <cstring>
- #include <fstream>
- #include <stdexcept>
-
diff --git a/games/galaxyhack/files/patch-Makefile b/games/galaxyhack/files/patch-Makefile
deleted file mode 100644
index ef26385d8848..000000000000
--- a/games/galaxyhack/files/patch-Makefile
+++ /dev/null
@@ -1,19 +0,0 @@
---- Makefile.orig Wed Oct 4 22:32:43 2006
-+++ Makefile Wed Oct 4 22:34:18 2006
-@@ -9,9 +9,13 @@
- INSTALL_DIR=/usr/local/share
- INSTALL_BIN_DIR=/usr/local/bin
-
--CXX = g++
--CXXFLAGS = $(shell sdl-config --cflags) -O3
--LDFLAGS = $(shell sdl-config --libs) -lSDL_image -lSDL_mixer -lboost_filesystem
-+CXX ?= g++
-+CXXFLAGS += $(shell $(SDL_CONFIG) --cflags)
-+LDFLAGS += $(shell $(SDL_CONFIG) --libs) -lSDL_image -lSDL_mixer -lboost_filesystem -lboost_system
-+
-+ifdef OPTIMIZED_CFLAGS
-+CXXFLAGS += -O3
-+endif
-
- OBJS = AIInterpreter.o AutoFireUnit.o BCCompiler.o DerivedGroups.o DragWindow.o \
- ForceSelect.o ForceSelectWin.o GenWindow.o GenWindow_Base.o GFX.o Globals.o \
diff --git a/games/galaxyhack/files/patch-SetupBattle.cpp b/games/galaxyhack/files/patch-SetupBattle.cpp
deleted file mode 100644
index 355a2c7bc048..000000000000
--- a/games/galaxyhack/files/patch-SetupBattle.cpp
+++ /dev/null
@@ -1,11 +0,0 @@
---- SetupBattle.cpp.orig Fri Jul 6 01:44:52 2007
-+++ SetupBattle.cpp Fri Jul 6 01:52:29 2007
-@@ -18,7 +18,7 @@
- #include "PreBattle.h"
-
- #include <sstream>
--#include <boost/filesystem/exception.hpp>
-+#include <boost/filesystem.hpp>
-
- using std::stringstream;
- using std::getline;
diff --git a/games/galaxyhack/files/patch-boost-1.52 b/games/galaxyhack/files/patch-boost-1.52
deleted file mode 100644
index ac824e4efbcf..000000000000
--- a/games/galaxyhack/files/patch-boost-1.52
+++ /dev/null
@@ -1,77 +0,0 @@
---- ForceSelectWin.cpp.orig 2012-08-20 17:35:01.000000000 +0200
-+++ ForceSelectWin.cpp 2012-08-20 17:47:19.000000000 +0200
-@@ -1596,15 +1596,15 @@
- fs::directory_iterator directoryEnd; // default construction yields past-the-end
- for (fs::directory_iterator iter(sourcePath); iter != directoryEnd; ++iter) {
- if (is_directory(*iter)) {
-- fs::create_directory(destPath.string() + "/" + iter->leaf());
-- DoCopy(sourcePath.string() + "/" + iter->leaf(), destPath.string() + "/" + iter->leaf());
-+ fs::create_directory(destPath.string() + "/" + iter->path().filename().string());
-+ DoCopy(sourcePath.string() + "/" + iter->path().filename().string(), destPath.string() + "/" + iter->path().filename().string());
- continue;
- }
- string destFile;
-- if (iter->leaf() == sideName + ".dat")
-+ if (iter->path().filename() == sideName + ".dat")
- destFile = theInput + ".dat";
- else
-- destFile = iter->leaf();
-+ destFile = iter->path().filename().string();
-
- fs::copy_file(*iter, destPath.string() + "/" + destFile);
- }
---- Main.cpp.orig 2012-08-20 17:48:13.000000000 +0200
-+++ Main.cpp 2012-08-20 17:50:51.000000000 +0200
-@@ -339,12 +339,6 @@
-
- void GameInit(char* argv[]) {
- namespace fs = boost::filesystem;
-- //boost is really quite stupid
-- #ifndef WIN32
-- fs::path::default_name_check(fs::windows_name);
-- #else
-- fs::path::default_name_check(fs::native);
-- #endif
-
- FindHomePath();
- LoadSettings(argv);
---- Menu_Base.cpp.orig 2012-08-20 17:51:05.000000000 +0200
-+++ Menu_Base.cpp 2012-08-20 17:52:15.000000000 +0200
-@@ -206,7 +206,7 @@
-
- fs::directory_iterator directoryEnd; // default construction yields past-the-end
- for (fs::directory_iterator iter(directory); iter != directoryEnd; ++iter) {
-- string filename = iter->leaf();
-+ string filename = iter->path().filename().string();
-
- if (filename.find('.') == filename.npos)
- continue;
-@@ -237,7 +237,7 @@
- fs::directory_iterator directoryEnd; // default construction yields past-the-end
- for (fs::directory_iterator iter(globalSettings.bdp + "fleets/"); iter != directoryEnd; ++iter) {
- if (fs::is_directory(*iter)) {
-- string fleetName = iter->leaf();
-+ string fleetName = iter->path().filename().string();
-
- if (CheckFleetExists(fleetName)) {
- tempItem.desc = fleetName;
-@@ -261,7 +261,7 @@
- fs::path iterPath(GetFleetDir(whichSide));
- fs::directory_iterator directoryEnd; // default construction yields past-the-end
- for (fs::directory_iterator iter(iterPath); iter != directoryEnd; ++iter) {
-- string filename = iter->leaf();
-+ string filename = iter->path().filename().string();
-
- if (filename.find('.') == filename.npos)
- continue;
---- Stuff.cpp.orig 2012-08-20 17:52:36.000000000 +0200
-+++ Stuff.cpp 2012-08-20 17:53:11.000000000 +0200
-@@ -657,7 +657,7 @@
- fs::directory_iterator directoryEnd; // default construction yields past-the-end
- for (fs::directory_iterator iter(tempPath); iter != directoryEnd; ++iter) {
- if (fs::is_directory(*iter) && !fs::is_empty(*iter))
-- RemoveDirectory(iter->string());
-+ RemoveDirectory(iter->path().string());
- else
- fs::remove(*iter);
- }