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-rw-r--r--games/doomlegacy/files/patch-i_sound.c11
1 files changed, 11 insertions, 0 deletions
diff --git a/games/doomlegacy/files/patch-i_sound.c b/games/doomlegacy/files/patch-i_sound.c
new file mode 100644
index 000000000000..d847bb12cff8
--- /dev/null
+++ b/games/doomlegacy/files/patch-i_sound.c
@@ -0,0 +1,11 @@
+--- sdl/i_sound.c.orig Mon Apr 19 01:02:24 2004
++++ sdl/i_sound.c Sat Mar 5 23:04:27 2005
+@@ -118,7 +118,7 @@
+
+ #define SAMPLERATE 11025 // Hz
+
+-static int samplecount = 512;
++static int samplecount = 1024;
+
+ static int lengths[NUMSFX]; // The actual lengths of all sound effects.
+ static unsigned int channelstep[NUM_CHANNELS]; // The channel step amount...