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-rw-r--r--games/0ad/files/patch-GL-OOB-fix48
1 files changed, 0 insertions, 48 deletions
diff --git a/games/0ad/files/patch-GL-OOB-fix b/games/0ad/files/patch-GL-OOB-fix
deleted file mode 100644
index 1f5548cc6684..000000000000
--- a/games/0ad/files/patch-GL-OOB-fix
+++ /dev/null
@@ -1,48 +0,0 @@
-From a1f7568df9814d0dc399fc1e4f1c122da24a8f05 Mon Sep 17 00:00:00 2001
-From: Vladislav Belov <vladislavbelovdev@gmail.com>
-Date: Fri, 7 Feb 2025 22:24:00 +0100
-Subject: [PATCH] Fixes out of bounds during GL buffer binding.
-
----
- source/renderer/backend/gl/DeviceCommandContext.cpp | 4 ++++
- source/renderer/backend/gl/DeviceCommandContext.h | 2 +-
- 2 files changed, 5 insertions(+), 1 deletion(-)
-
-diff --git a/source/renderer/backend/gl/DeviceCommandContext.cpp b/source/renderer/backend/gl/DeviceCommandContext.cpp
-index dacdd4377b..87bc323305 100644
---- source/renderer/backend/gl/DeviceCommandContext.cpp
-+++ source/renderer/backend/gl/DeviceCommandContext.cpp
-@@ -246,6 +246,9 @@ CDeviceCommandContext::CDeviceCommandContext(CDevice* device)
- for (size_t index = 0; index < m_BoundBuffers.size(); ++index)
- {
- const CBuffer::Type type = static_cast<CBuffer::Type>(index);
-+ // Currently we don't support upload buffers for GL.
-+ if (type == CBuffer::Type::UPLOAD)
-+ continue;
- const GLenum target = BufferTypeToGLTarget(type);
- const GLuint handle = 0;
- m_BoundBuffers[index].first = target;
-@@ -1456,6 +1459,7 @@ CDeviceCommandContext::ScopedBufferBind::ScopedBufferBind(
- {
- ENSURE(buffer);
- m_CacheIndex = static_cast<size_t>(buffer->GetType());
-+ ENSURE(m_CacheIndex < m_DeviceCommandContext->m_BoundBuffers.size());
- const GLenum target = BufferTypeToGLTarget(buffer->GetType());
- const GLuint handle = buffer->GetHandle();
- if (m_DeviceCommandContext->m_BoundBuffers[m_CacheIndex].first == target &&
-diff --git a/source/renderer/backend/gl/DeviceCommandContext.h b/source/renderer/backend/gl/DeviceCommandContext.h
-index 5f1a251007..3d23d89c06 100644
---- source/renderer/backend/gl/DeviceCommandContext.h
-+++ source/renderer/backend/gl/DeviceCommandContext.h
-@@ -221,7 +221,7 @@ private:
- };
-
- using BoundBuffer = std::pair<GLenum, GLuint>;
-- std::array<BoundBuffer, 2> m_BoundBuffers;
-+ std::array<BoundBuffer, 4> m_BoundBuffers;
- class ScopedBufferBind
- {
- public:
---
-2.43.5
-