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-rw-r--r--emulators/pcsx2/files/patch-relocate-resources.txt30
1 files changed, 15 insertions, 15 deletions
diff --git a/emulators/pcsx2/files/patch-relocate-resources.txt b/emulators/pcsx2/files/patch-relocate-resources.txt
index 316626ecb61f..f4b790db6a4c 100644
--- a/emulators/pcsx2/files/patch-relocate-resources.txt
+++ b/emulators/pcsx2/files/patch-relocate-resources.txt
@@ -1,23 +1,23 @@
Allow relocation of resource files
---- cmake/BuildParameters.cmake.orig 2023-11-10 10:14:25 UTC
+--- cmake/BuildParameters.cmake.orig 2024-04-07 18:04:50 UTC
+++ cmake/BuildParameters.cmake
-@@ -259,6 +259,10 @@ endif()
- list(APPEND PCSX2_DEFS DISABLE_BUILD_DATE)
- endif()
+@@ -228,6 +228,10 @@ if(USE_CLANG AND TIMETRACE)
-+if(DEFINED PCSX2_RESOURCES_PATH)
-+ add_compile_definitions(PCSX2_RESOURCES_PATH="${PCSX2_RESOURCES_PATH}")
+ if(USE_CLANG AND TIMETRACE)
+ add_compile_options(-ftime-trace)
+endif()
+
- #-------------------------------------------------------------------------------
- # MacOS-specific things
- #-------------------------------------------------------------------------------
---- pcsx2/Pcsx2Config.cpp.orig 2023-08-31 07:45:23 UTC
++if(DEFINED PCSX2_RESOURCES_PATH)
++ add_compile_definitions(PCSX2_RESOURCES_PATH="${PCSX2_RESOURCES_PATH}")
+ endif()
+
+ set(PCSX2_WARNINGS ${DEFAULT_WARNINGS})
+--- pcsx2/Pcsx2Config.cpp.orig 2024-04-10 11:22:25 UTC
+++ pcsx2/Pcsx2Config.cpp
-@@ -1676,6 +1676,10 @@ void EmuFolders::SetResourcesDirectory()
+@@ -1855,6 +1855,10 @@ bool EmuFolders::SetResourcesDirectory()
- void EmuFolders::SetResourcesDirectory()
+ bool EmuFolders::SetResourcesDirectory()
{
+#ifdef PCSX2_RESOURCES_PATH
+ // Resources' path specified at compile time
@@ -26,11 +26,11 @@ Allow relocation of resource files
#ifndef __APPLE__
// On Windows/Linux, these are in the binary directory.
Resources = Path::Combine(AppRoot, "resources");
-@@ -1683,6 +1687,7 @@ void EmuFolders::SetResourcesDirectory()
+@@ -1862,6 +1866,7 @@ bool EmuFolders::SetResourcesDirectory()
// On macOS, this is in the bundle resources directory.
Resources = Path::Canonicalize(Path::Combine(AppRoot, "../Resources"));
#endif
+#endif // PCSX2_RESOURCES_PATH
- }
- bool EmuFolders::ShouldUsePortableMode()
+ Console.WriteLnFmt("Resources Directory: {}", Resources);
+