diff options
Diffstat (limited to 'cad/gmsh/files/patch-contrib_domhex_BackgroundMesh2D.cpp')
-rw-r--r-- | cad/gmsh/files/patch-contrib_domhex_BackgroundMesh2D.cpp | 110 |
1 files changed, 0 insertions, 110 deletions
diff --git a/cad/gmsh/files/patch-contrib_domhex_BackgroundMesh2D.cpp b/cad/gmsh/files/patch-contrib_domhex_BackgroundMesh2D.cpp deleted file mode 100644 index 2863634a8f85..000000000000 --- a/cad/gmsh/files/patch-contrib_domhex_BackgroundMesh2D.cpp +++ /dev/null @@ -1,110 +0,0 @@ ---- contrib/domhex/BackgroundMesh2D.cpp.orig 2024-03-29 22:06:54 UTC -+++ contrib/domhex/BackgroundMesh2D.cpp -@@ -490,9 +490,9 @@ void frameFieldBackgroundMesh2D::computeCrossField( - v[1] = (*it)->lines[i]->getVertex(1); - SPoint2 p1, p2; - reparamMeshEdgeOnFace(v[0], v[1], face, p1, p2); -- Pair<SVector3, SVector3> der = face->firstDer((p1 + p2) * .5); -- SVector3 t1 = der.first(); -- SVector3 t2 = der.second(); -+ std::pair<SVector3, SVector3> der = face->firstDer((p1 + p2) * .5); -+ SVector3 t1 = der.first; -+ SVector3 t2 = der.second; - SVector3 n = crossprod(t1, t2); - n.normalize(); - SVector3 d1(v[1]->x() - v[0]->x(), v[1]->y() - v[0]->y(), -@@ -534,21 +534,21 @@ void frameFieldBackgroundMesh2D::eval_crossfield(doubl - STensor3 &cf) - { - double quadAngle = angle(u, v); -- Pair<SVector3, SVector3> dirs = -+ std::pair<SVector3, SVector3> dirs = - compute_crossfield_directions(u, v, quadAngle); -- SVector3 n = crossprod(dirs.first(), dirs.second()); -+ SVector3 n = crossprod(dirs.first, dirs.second); - - for(int i = 0; i < 3; i++) { -- cf(i, 0) = dirs.first()[i]; -- cf(i, 1) = dirs.second()[i]; -+ cf(i, 0) = dirs.first[i]; -+ cf(i, 1) = dirs.second[i]; - cf(i, 2) = n[i]; - } - - // SVector3 t1,t2,n; - // GFace *face = dynamic_cast<GFace*>(gf); -- // Pair<SVector3, SVector3> der = face->firstDer(SPoint2(u,v)); -- // SVector3 s1 = der.first(); -- // SVector3 s2 = der.second(); -+ // std::pair<SVector3, SVector3> der = face->firstDer(SPoint2(u,v)); -+ // SVector3 s1 = der.first; -+ // SVector3 s2 = der.second; - // n = crossprod(s1,s2); - // n.normalize(); - // s1.normalize(); -@@ -642,12 +642,12 @@ void frameFieldBackgroundMesh2D::exportCrossField(cons - double angle_current = angle(v); - GPoint p = get_GPoint_from_MVertex(v); - for(int i = 0; i < 2; i++) { -- Pair<SVector3, SVector3> dirs = compute_crossfield_directions( -+ std::pair<SVector3, SVector3> dirs = compute_crossfield_directions( - v->x(), v->y(), angle_current + deltas[i]); - fprintf(f, "VP(%g,%g,%g) {%g,%g,%g};\n", p.x(), p.y(), p.z(), -- dirs.first()[0], dirs.first()[1], dirs.first()[2]); -+ dirs.first[0], dirs.first[1], dirs.first[2]); - fprintf(f, "VP(%g,%g,%g) {%g,%g,%g};\n", p.x(), p.y(), p.z(), -- dirs.second()[0], dirs.second()[1], dirs.second()[2]); -+ dirs.second[0], dirs.second[1], dirs.second[2]); - } - } - fprintf(f, "};\n"); -@@ -656,7 +656,7 @@ void frameFieldBackgroundMesh2D::exportCrossField(cons - - // returns the cross field as a pair of othogonal vectors (NOT in parametric - // coordinates, but real 3D coordinates) --Pair<SVector3, SVector3> -+std::pair<SVector3, SVector3> - frameFieldBackgroundMesh2D::compute_crossfield_directions(double u, double v, - double angle_current) - { -@@ -664,12 +664,12 @@ frameFieldBackgroundMesh2D::compute_crossfield_directi - GFace *face = dynamic_cast<GFace *>(gf); - if(!face) { - Msg::Error("Entity is not a face in background mesh"); -- return Pair<SVector3, SVector3>(SVector3(), SVector3()); -+ return std::pair<SVector3, SVector3>(SVector3(), SVector3()); - } - -- Pair<SVector3, SVector3> der = face->firstDer(SPoint2(u, v)); -- SVector3 s1 = der.first(); -- SVector3 s2 = der.second(); -+ std::pair<SVector3, SVector3> der = face->firstDer(SPoint2(u, v)); -+ SVector3 s1 = der.first; -+ SVector3 s2 = der.second; - SVector3 n = crossprod(s1, s2); - n.normalize(); - -@@ -687,8 +687,8 @@ frameFieldBackgroundMesh2D::compute_crossfield_directi - SVector3 t2 = crossprod(n, t1); - t2.normalize(); - -- return Pair<SVector3, SVector3>(SVector3(t1[0], t1[1], t1[2]), -- SVector3(t2[0], t2[1], t2[2])); -+ return std::pair<SVector3, SVector3>(SVector3(t1[0], t1[1], t1[2]), -+ SVector3(t2[0], t2[1], t2[2])); - } - - bool frameFieldBackgroundMesh2D::compute_RK_infos(double u, double v, double x, -@@ -711,9 +711,9 @@ bool frameFieldBackgroundMesh2D::compute_RK_infos(doub - return false; - } - -- Pair<SVector3, SVector3> der = face->firstDer(SPoint2(u, v)); -- SVector3 s1 = der.first(); -- SVector3 s2 = der.second(); -+ std::pair<SVector3, SVector3> der = face->firstDer(SPoint2(u, v)); -+ SVector3 s1 = der.first; -+ SVector3 s2 = der.second; - SVector3 n = crossprod(s1, s2); - n.normalize(); - SVector3 basis_u = s1; |