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diff --git a/audio/supercollider/files/patch-common_SC__AppleEventLoop.mm b/audio/supercollider/files/patch-common_SC__AppleEventLoop.mm
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--- a/audio/supercollider/files/patch-common_SC__AppleEventLoop.mm
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---- common/SC_AppleEventLoop.mm.orig 2021-04-22 03:41:58 UTC
-+++ common/SC_AppleEventLoop.mm
-@@ -0,0 +1,80 @@
-+/************************************************************************
-+ *
-+ * Copyright 2019 Christof Ressi <info@christofressi.com>
-+ *
-+ * This program is free software: you can redistribute it and/or modify
-+ * it under the terms of the GNU General Public License as published by
-+ * the Free Software Foundation, either version 2 of the License, or
-+ * (at your option) any later version.
-+ *
-+ * This program is distributed in the hope that it will be useful,
-+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
-+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-+ * GNU General Public License for more details.
-+ *
-+ * You should have received a copy of the GNU General Public License
-+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
-+ *
-+ ************************************************************************/
-+
-+#include "SC_AppleEventLoop.hpp"
-+#include <atomic>
-+
-+#import <Cocoa/Cocoa.h>
-+
-+namespace SC { namespace Apple { namespace EventLoop {
-+
-+static std::atomic_bool g_running;
-+
-+void setup() {
-+ // The following code would transform the process into a foreground application.
-+ // For now it's the plugin's responsibility to do this (early or lazily)
-+ // because we don't want to always show an icon in the docker.
-+ // ProcessSerialNumber psn = { 0, kCurrentProcess };
-+ // TransformProcessType(&psn, kProcessTransformToForegroundApplication);
-+
-+ // Create NSApplication
-+ [NSApplication sharedApplication];
-+}
-+
-+void run() {
-+ // this doesn't work...
-+ // [NSApp run];
-+ // Kudos to https://www.cocoawithlove.com/2009/01/demystifying-nsapplication-by.html
-+ NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
-+
-+ [NSApp finishLaunching];
-+ g_running = true;
-+
-+ while (g_running) {
-+ [pool release];
-+ pool = [[NSAutoreleasePool alloc] init];
-+ NSEvent* event = [NSApp nextEventMatchingMask:NSAnyEventMask
-+ untilDate:[NSDate distantFuture]
-+ inMode:NSDefaultRunLoopMode
-+ dequeue:YES];
-+ if (event) {
-+ [NSApp sendEvent:event];
-+ [NSApp updateWindows];
-+ }
-+ }
-+ [pool release];
-+}
-+
-+void quit() {
-+ // break from event loop instead of [NSApp terminate:nil]
-+ g_running = false;
-+ // send dummy event to wake up event loop
-+ NSEvent* event = [NSEvent otherEventWithType:NSApplicationDefined
-+ location:NSMakePoint(0, 0)
-+ modifierFlags:0
-+ timestamp:0
-+ windowNumber:0
-+ context:nil
-+ subtype:0
-+ data1:0
-+ data2:0];
-+ [NSApp postEvent:event atStart:NO];
-+}
-+
-+}}} // namespace SC::Apple::EventLoop