summaryrefslogtreecommitdiff
path: root/x11-toolkits
diff options
context:
space:
mode:
authorDejan Lesjak <lesi@FreeBSD.org>2005-08-29 05:10:53 +0000
committerDejan Lesjak <lesi@FreeBSD.org>2005-08-29 05:10:53 +0000
commit9dbdb71e3844b7595514f6fb486a69e2625c5cd2 (patch)
tree9b3d8121edb7579a08d06a2c4b6da0aba137e7f9 /x11-toolkits
parentFix fetching. (diff)
Upgrade to 1.5E.
Use an additional patch provided by Stefan Monnier that allows the user to enable or disable arrows in scrollbars at runtime. PR: ports/84748 Submitted by: Carlos A M dos Santos (casantos at urisan.tche.br)
Notes
Notes: svn path=/head/; revision=141233
Diffstat (limited to 'x11-toolkits')
-rw-r--r--x11-toolkits/Xaw3d/Makefile5
-rw-r--r--x11-toolkits/Xaw3d/distinfo4
-rw-r--r--x11-toolkits/Xaw3d/files/patch-aa14
-rw-r--r--x11-toolkits/Xaw3d/files/patch-runtime_scrollbars824
-rw-r--r--x11-toolkits/Xaw3d/pkg-plist3
5 files changed, 831 insertions, 19 deletions
diff --git a/x11-toolkits/Xaw3d/Makefile b/x11-toolkits/Xaw3d/Makefile
index bac6290453f9..f11944265b49 100644
--- a/x11-toolkits/Xaw3d/Makefile
+++ b/x11-toolkits/Xaw3d/Makefile
@@ -6,11 +6,10 @@
#
PORTNAME= Xaw3d
-PORTVERSION= 1.5
+PORTVERSION= 1.5E
PORTREVISION= 1
CATEGORIES= x11-toolkits
-MASTER_SITES= ${MASTER_SITE_XCONTRIB}
-MASTER_SITE_SUBDIR= widgets/Xaw3d/R6.3
+MASTER_SITES= ftp://ftp.visi.com/users/hawkeyd/X/
MAINTAINER= ports@FreeBSD.org
COMMENT= A 3-D Athena Widget set that looks like Motif
diff --git a/x11-toolkits/Xaw3d/distinfo b/x11-toolkits/Xaw3d/distinfo
index ba27c92cb7ad..7a6e29be1711 100644
--- a/x11-toolkits/Xaw3d/distinfo
+++ b/x11-toolkits/Xaw3d/distinfo
@@ -1,2 +1,2 @@
-MD5 (Xaw3d-1.5.tar.gz) = a77aa4ebe3be7964e4dbbc351e48277f
-SIZE (Xaw3d-1.5.tar.gz) = 284420
+MD5 (Xaw3d-1.5E.tar.gz) = 29ecfdcd6bcf47f62ecfd672d31269a1
+SIZE (Xaw3d-1.5E.tar.gz) = 309264
diff --git a/x11-toolkits/Xaw3d/files/patch-aa b/x11-toolkits/Xaw3d/files/patch-aa
deleted file mode 100644
index 2802c234786d..000000000000
--- a/x11-toolkits/Xaw3d/files/patch-aa
+++ /dev/null
@@ -1,14 +0,0 @@
---- ./Imakefile.org Wed May 29 08:38:40 1996
-+++ ./Imakefile Mon Aug 5 22:46:04 1996
-@@ -38,9 +38,9 @@
-
- LINTLIBS = $(LINTXLIB) $(LINTXTOOL)
-
--# EXTRA_DEFINES = -DARROW_SCROLLBAR -DUSEGRAY
-+ EXTRA_DEFINES = -DARROW_SCROLLBAR -DUSEGRAY
-
--# EXTRA_INCLUDES = -I.
-+ EXTRA_INCLUDES = -I.
-
- HEADERS = \
- AllWidgets.h \
diff --git a/x11-toolkits/Xaw3d/files/patch-runtime_scrollbars b/x11-toolkits/Xaw3d/files/patch-runtime_scrollbars
new file mode 100644
index 000000000000..877cb0ff8020
--- /dev/null
+++ b/x11-toolkits/Xaw3d/files/patch-runtime_scrollbars
@@ -0,0 +1,824 @@
+Index: ChangeLog
+===================================================================
+RCS file: ChangeLog
+diff -N ChangeLog
+--- /dev/null 1 Jan 1970 00:00:00 -0000
++++ ChangeLog 4 Apr 2005 13:41:08 -0000 1.1
+@@ -0,0 +1,5 @@
++2005-04-04 Stefan Monnier <monnier@iro.umontreal.ca>
++
++ * Scrollbar.c (FractionLoc): Don't constrain to 0.0 ... 1.0.
++ (MoveThumb): Rewrite the "picked" handling.
++
+Index: Imakefile
+===================================================================
+RCS file: /u/monnier/cvsroot/Xaw3d/Imakefile,v
+retrieving revision 1.1.1.9
+retrieving revision 1.2
+diff -u -r1.1.1.9 -r1.2
+--- Imakefile 25 Mar 2005 18:12:03 -0000 1.1.1.9
++++ Imakefile 27 Mar 2005 13:53:38 -0000 1.2
+@@ -8,8 +8,6 @@
+ #undef MULTIPLANE_PIXMAPS
+ XCOMM For grayed stipple shadows, define GRAY_BLKWHT_STIPPLES:
+ #define GRAY_BLKWHT_STIPPLES
+-XCOMM For scrollbars with arrows, define ARROW_SCROLLBARS:
+-#undef ARROW_SCROLLBARS
+
+ #define DoNormalLib NormalLibXaw
+ #define DoSharedLib SharedLibXaw
+@@ -22,7 +20,7 @@
+ #define IncSubSubdir Xaw3d
+
+ XCOMM When building outside an X11 source tree:
+-XCOMM EXTRA_INCLUDES = -I.
++EXTRA_INCLUDES = -I.
+
+ #ifdef SharedXawReqs
+ REQUIREDLIBS = SharedXawReqs
+@@ -119,13 +117,6 @@
+ XAW_GRAY_BLKWHT_STIPPLES = \
+ -e 's/\/\* gray stipples \*\//\#undef XAW_GRAY_BLKWHT_STIPPLES/'
+ #endif
+-#ifdef ARROW_SCROLLBARS
+-XAW_ARROW_SCROLLBARS = \
+- -e 's/\/\* arrow scrollbars \*\//\#define XAW_ARROW_SCROLLBARS/'
+-#else
+-XAW_ARROW_SCROLLBARS = \
+- -e 's/\/\* arrow scrollbars \*\//\#undef XAW_ARROW_SCROLLBARS/'
+-#endif
+
+ depend:: laygram.c laygram.h laylex.c Xaw3dP.h
+
+@@ -148,8 +139,7 @@
+
+ Xaw3dP.h: Xaw3dP.h.sed
+ sed $(XAW_INTERNATIONALIZATION) $(XAW_MULTIPLANE_PIXMAPS) \
+- $(XAW_GRAY_BLKWHT_STIPPLES) $(XAW_ARROW_SCROLLBARS) \
+- Xaw3dP.h.sed > Xaw3dP.h
++ $(XAW_GRAY_BLKWHT_STIPPLES) Xaw3dP.h.sed > Xaw3dP.h
+
+ $(OBJS): Xaw3dP.h
+
+Index: README.XAW3D
+===================================================================
+RCS file: /u/monnier/cvsroot/Xaw3d/README.XAW3D,v
+retrieving revision 1.1.1.4
+retrieving revision 1.2
+diff -u -r1.1.1.4 -r1.2
+--- README.XAW3D 25 Mar 2005 18:12:04 -0000 1.1.1.4
++++ README.XAW3D 27 Mar 2005 13:53:38 -0000 1.2
+@@ -48,7 +48,6 @@
+ #define XAW_INTERNATIONALIZATION
+ #define XAW_MULTIPLANE_PIXMAPS
+ #define XAW_GRAY_BLKWHT_STIPPLES
+- #undef XAW_ARROW_SCROLLBARS
+
+ Xaw3dP.h need not be included by the application source, as the public
+ headers that reference any 3D features include this header. The
+@@ -133,16 +132,6 @@
+ beNiceToColormap resource is True and 3) the display allows it. This
+ option was disabled in previous Xaw3d releases.
+
+- The default Xaw3d does not use arrow scrollbars. At the top of this
+- distribution's Imakefile are the lines:
+-
+- XCOMM For scrollbars with arrows, define ARROW_SCROLLBARS:
+- #undef ARROW_SCROLLBARS
+-
+- If you want arrow-style scrollbars, change the "#undef" to "#define".
+- Note that the Scrollbar widget's translations and actions will change
+- accordingly.
+-
+ Building Xaw3d within an X11 source tree:
+ -----------------------------------------
+
+Index: Scrollbar.c
+===================================================================
+RCS file: /u/monnier/cvsroot/Xaw3d/Scrollbar.c,v
+retrieving revision 1.1.1.6
+retrieving revision 1.4
+diff -u -r1.1.1.6 -r1.4
+--- Scrollbar.c 25 Mar 2005 18:12:04 -0000 1.1.1.6
++++ Scrollbar.c 4 Apr 2005 16:06:04 -0000 1.4
+@@ -53,6 +53,11 @@
+
+ ******************************************************************/
+
++/* TODO:
++ - avoid adhoc tests for `->arrows'.
++ - add support for scroll wheels.
++ */
++
+ /* ScrollBar.c */
+ /* created by weissman, Mon Jul 7 13:20:03 1986 */
+ /* converted by swick, Thu Aug 27 1987 */
+@@ -69,38 +74,48 @@
+
+ /* Private definitions. */
+
+-#ifdef XAW_ARROW_SCROLLBARS
+-static char defaultTranslations[] =
+- "<Btn1Down>: NotifyScroll()\n\
+- <Btn2Down>: MoveThumb() NotifyThumb() \n\
+- <Btn3Down>: NotifyScroll()\n\
+- <Btn1Motion>: HandleThumb() \n\
+- <Btn3Motion>: HandleThumb() \n\
+- <Btn2Motion>: MoveThumb() NotifyThumb() \n\
+- <BtnUp>: EndScroll()";
+-#else
+ static char defaultTranslations[] =
++#ifdef XAW_SCROLL_WHEEL
++ "<Btn4Down>: StartScroll(Wheel, Backward) \n\
++ <Btn5Down>: StartScroll(Wheel, Forward) \n"
++#endif
+ "<Btn1Down>: StartScroll(Forward) \n\
+ <Btn2Down>: StartScroll(Continuous) MoveThumb() NotifyThumb() \n\
+ <Btn3Down>: StartScroll(Backward) \n\
++ <Btn1Motion>: HandleThumb() \n\
++ <Btn3Motion>: HandleThumb() \n\
+ <Btn2Motion>: MoveThumb() NotifyThumb() \n\
+ <BtnUp>: NotifyScroll(Proportional) EndScroll()";
+-#ifdef bogusScrollKeys
+- /* examples */
+- "<KeyPress>f: StartScroll(Forward) NotifyScroll(FullLength) EndScroll()"
+- "<KeyPress>b: StartScroll(Backward) NotifyScroll(FullLength) EndScroll()"
+-#endif
+-#endif
++/* #ifdef XAW_ARROW_SCROLLBARS
++ * "<Btn1Down>: NotifyScroll()\n\
++ * <Btn2Down>: MoveThumb() NotifyThumb() \n\
++ * <Btn3Down>: NotifyScroll()\n\
++ * <Btn1Motion>: HandleThumb() \n\
++ * <Btn3Motion>: HandleThumb() \n\
++ * <Btn2Motion>: MoveThumb() NotifyThumb() \n\
++ * <BtnUp>: EndScroll()";
++ * #else
++ * "<Btn1Down>: StartScroll(Forward) \n\
++ * <Btn2Down>: StartScroll(Continuous) MoveThumb() NotifyThumb() \n\
++ * <Btn3Down>: StartScroll(Backward) \n\
++ * <Btn2Motion>: MoveThumb() NotifyThumb() \n\
++ * <BtnUp>: NotifyScroll(Proportional) EndScroll()";
++ * #ifdef bogusScrollKeys
++ * /\* examples *\/
++ * "<KeyPress>f: StartScroll(Forward) NotifyScroll(FullLength) EndScroll()"
++ * "<KeyPress>b: StartScroll(Backward) NotifyScroll(FullLength) EndScroll()"
++ * #endif
++ * #endif */
+
+ static float floatZero = 0.0;
+
+ #define Offset(field) XtOffsetOf(ScrollbarRec, field)
+
+ static XtResource resources[] = {
+-#ifdef XAW_ARROW_SCROLLBARS
+ /* {XtNscrollCursor, XtCCursor, XtRCursor, sizeof(Cursor),
+ Offset(scrollbar.cursor), XtRString, "crosshair"},*/
+-#else
++ {XtNarrowScrollbars, XtCArrowScrollbars, XtRBoolean, sizeof(Boolean),
++ Offset(scrollbar.arrows), XtRBoolean, (XtPointer) False},
+ {XtNscrollVCursor, XtCCursor, XtRCursor, sizeof(Cursor),
+ Offset(scrollbar.verCursor), XtRString, "sb_v_double_arrow"},
+ {XtNscrollHCursor, XtCCursor, XtRCursor, sizeof(Cursor),
+@@ -113,7 +128,6 @@
+ Offset(scrollbar.leftCursor), XtRString, "sb_left_arrow"},
+ {XtNscrollRCursor, XtCCursor, XtRCursor, sizeof(Cursor),
+ Offset(scrollbar.rightCursor), XtRString, "sb_right_arrow"},
+-#endif
+ {XtNlength, XtCLength, XtRDimension, sizeof(Dimension),
+ Offset(scrollbar.length), XtRImmediate, (XtPointer) 1},
+ {XtNthickness, XtCThickness, XtRDimension, sizeof(Dimension),
+@@ -149,22 +163,16 @@
+ static void Redisplay();
+ static Boolean SetValues();
+
+-#ifdef XAW_ARROW_SCROLLBARS
+ static void HandleThumb();
+-#else
+ static void StartScroll();
+-#endif
+ static void MoveThumb();
+ static void NotifyThumb();
+ static void NotifyScroll();
+ static void EndScroll();
+
+ static XtActionsRec actions[] = {
+-#ifdef XAW_ARROW_SCROLLBARS
+ {"HandleThumb", HandleThumb},
+-#else
+ {"StartScroll", StartScroll},
+-#endif
+ {"MoveThumb", MoveThumb},
+ {"NotifyThumb", NotifyThumb},
+ {"NotifyScroll", NotifyScroll},
+@@ -235,12 +243,11 @@
+ (XtConvertArgList)NULL, (Cardinal)0 );
+ }
+
+-#ifdef XAW_ARROW_SCROLLBARS
+-/* CHECKIT #define MARGIN(sbw) (sbw)->scrollbar.thickness + (sbw)->threeD.shadow_width */
+-#define MARGIN(sbw) (sbw)->scrollbar.thickness
+-#else
+-#define MARGIN(sbw) (sbw)->threeD.shadow_width
+-#endif
++#define MARGIN(sbw) \
++ ((sbw)->scrollbar.arrows \
++ /* CHECKIT (sbw)->scrollbar.thickness + (sbw)->threeD.shadow_width */ \
++ ? (sbw)->scrollbar.thickness \
++ : (sbw)->threeD.shadow_width)
+
+ /*
+ The original Xaw Scrollbar's FillArea *really* relied on the fact that the
+@@ -357,7 +364,6 @@
+ }
+ }
+
+-#ifdef XAW_ARROW_SCROLLBARS
+ static void PaintArrows (sbw)
+ ScrollbarWidget sbw;
+ {
+@@ -453,7 +459,6 @@
+ }
+ }
+ }
+-#endif
+
+ /* Function Name: Destroy
+ * Description: Called as the scrollbar is going away...
+@@ -464,10 +469,8 @@
+ Widget w;
+ {
+ ScrollbarWidget sbw = (ScrollbarWidget) w;
+-#ifdef XAW_ARROW_SCROLLBARS
+ if(sbw->scrollbar.timer_id != (XtIntervalId) 0)
+ XtRemoveTimeOut (sbw->scrollbar.timer_id);
+-#endif
+ XtReleaseGC (w, sbw->scrollbar.gc);
+ }
+
+@@ -552,12 +555,8 @@
+ ? sbw->scrollbar.thickness : sbw->scrollbar.length;
+
+ SetDimensions (sbw);
+-#ifdef XAW_ARROW_SCROLLBARS
+- sbw->scrollbar.scroll_mode = 0;
+ sbw->scrollbar.timer_id = (XtIntervalId)0;
+-#else
+ sbw->scrollbar.direction = 0;
+-#endif
+ sbw->scrollbar.topLoc = 0;
+ sbw->scrollbar.shownLength = sbw->scrollbar.min_thumb;
+ }
+@@ -568,19 +567,19 @@
+ XSetWindowAttributes *attributes;
+ {
+ ScrollbarWidget sbw = (ScrollbarWidget) w;
+-#ifdef XAW_ARROW_SCROLLBARS
+- if(sbw->simple.cursor_name == NULL)
+- XtVaSetValues(w, XtNcursorName, "crosshair", NULL);
+- /* dont set the cursor of the window to anything */
+- *valueMask &= ~CWCursor;
+-#else
+- sbw->scrollbar.inactiveCursor =
+- (sbw->scrollbar.orientation == XtorientVertical)
+- ? sbw->scrollbar.verCursor
+- : sbw->scrollbar.horCursor;
++ if (sbw->scrollbar.arrows) {
++ /* if (sbw->simple.cursor_name == NULL)
++ * XtVaSetValues(w, XtNcursorName, "crosshair", NULL); */
++ /* dont set the cursor of the window to anything */
++ *valueMask &= ~CWCursor;
++ } else {
++ sbw->scrollbar.inactiveCursor =
++ (sbw->scrollbar.orientation == XtorientVertical)
++ ? sbw->scrollbar.verCursor
++ : sbw->scrollbar.horCursor;
+
+- XtVaSetValues (w, XtNcursor, sbw->scrollbar.inactiveCursor, NULL);
+-#endif
++ XtVaSetValues (w, XtNcursor, sbw->scrollbar.inactiveCursor, NULL);
++ }
+ /*
+ * The Simple widget actually stuffs the value in the valuemask.
+ */
+@@ -669,11 +668,9 @@
+ sbw->scrollbar.topLoc = -(sbw->scrollbar.length + 1);
+ PaintThumb (sbw, event);
+ }
+-#ifdef XAW_ARROW_SCROLLBARS
+- /* we'd like to be region aware here!!!! */
+- PaintArrows (sbw);
+-#endif
+-
++ if (sbw->scrollbar.arrows)
++ /* we'd like to be region aware here!!!! */
++ PaintArrows (sbw);
+ }
+
+
+@@ -776,7 +773,6 @@
+ }
+ }
+
+-#ifdef XAW_ARROW_SCROLLBARS
+ /* ARGSUSED */
+ static void HandleThumb (w, event, params, num_params)
+ Widget w;
+@@ -787,10 +783,14 @@
+ Position x,y;
+ ScrollbarWidget sbw = (ScrollbarWidget) w;
+
++ /* The old non-ARROW_SCROLLBAR binding emulation:
++ HandleThumb() -> <nothing> */
++ if (!sbw->scrollbar.arrows) return;
++
+ ExtractPosition( event, &x, &y );
+ /* if the motion event puts the pointer in thumb, call Move and Notify */
+ /* also call Move and Notify if we're already in continuous scroll mode */
+- if (sbw->scrollbar.scroll_mode == 2 ||
++ if (sbw->scrollbar.direction == 'C' ||
+ (PICKLENGTH (sbw,x,y) >= sbw->scrollbar.topLoc &&
+ PICKLENGTH (sbw,x,y) <= sbw->scrollbar.topLoc + sbw->scrollbar.shownLength)){
+ XtCallActionProc(w, "MoveThumb", event, params, *num_params);
+@@ -805,12 +805,12 @@
+ #define A_FEW_PIXELS 5
+ ScrollbarWidget sbw = (ScrollbarWidget) client_data;
+ int call_data;
+- if (sbw->scrollbar.scroll_mode != 1 && sbw->scrollbar.scroll_mode != 3) {
++ if (sbw->scrollbar.direction != 'B' && sbw->scrollbar.direction != 'F') {
+ sbw->scrollbar.timer_id = (XtIntervalId) 0;
+ return;
+ }
+ call_data = MAX (A_FEW_PIXELS, sbw->scrollbar.length / 20);
+- if (sbw->scrollbar.scroll_mode == 1)
++ if (sbw->scrollbar.direction == 'B')
+ call_data = -call_data;
+ XtCallCallbacks((Widget)sbw, XtNscrollProc, (XtPointer) call_data);
+ sbw->scrollbar.timer_id =
+@@ -820,12 +820,11 @@
+ client_data);
+ }
+
+-#else /* XAW_ARROW_SCROLLBARS */
+ /* ARGSUSED */
+ static void StartScroll (w, event, params, num_params )
+ Widget w;
+ XEvent *event;
+- String *params; /* direction: Back|Forward|Smooth */
++ String *params; /* direction: Back|Forward|Continuous */
+ Cardinal *num_params; /* we only support 1 */
+ {
+ ScrollbarWidget sbw = (ScrollbarWidget) w;
+@@ -833,11 +832,24 @@
+ char direction;
+
+ if (sbw->scrollbar.direction != 0) return; /* if we're already scrolling */
+- if (*num_params > 0)
++ if (*num_params > 0)
+ direction = *params[0];
+ else
+ direction = 'C';
+
++ if (sbw->scrollbar.arrows) {
++ /* The old ARROW_SCROLLBAR binding emulation:
++ StartScroll(Forward) -> NotifyScroll()
++ StartScroll(Backward) -> NotifyScroll()
++ StartScroll(Continuous) -> <nothing> */
++ switch (direction) {
++ case 'b': case 'B': case 'f': case 'F':
++ NotifyScroll(w, event, params, 0);
++ break;
++ }
++ return;
++ }
++
+ sbw->scrollbar.direction = direction;
+
+ switch (direction) {
+@@ -865,20 +877,17 @@
+ XtVaSetValues (w, XtNcursor, cursor, NULL);
+ XFlush (XtDisplay (w));
+ }
+-#endif /* XAW_ARROW_SCROLLBARS */
+
+ /*
+ * Make sure the first number is within the range specified by the other
+ * two numbers.
+ */
+
+-#ifndef XAW_ARROW_SCROLLBARS
+ static int InRange(num, small, big)
+ int num, small, big;
+ {
+ return (num < small) ? small : ((num > big) ? big : num);
+ }
+-#endif
+
+ /*
+ * Same as above, but for floating numbers.
+@@ -891,7 +900,6 @@
+ }
+
+
+-#ifdef XAW_ARROW_SCROLLBARS
+ static void NotifyScroll (w, event, params, num_params)
+ Widget w;
+ XEvent *event;
+@@ -902,94 +910,94 @@
+ int call_data;
+ Position x, y;
+
+- if (sbw->scrollbar.scroll_mode == 2 /* if scroll continuous */
+- || LookAhead (w, event))
+- return;
+-
+- ExtractPosition (event, &x, &y);
++ if (sbw->scrollbar.arrows) {
++ if (sbw->scrollbar.direction == 'C' /* if scroll continuous */
++ || LookAhead (w, event))
++ return;
++
++ /* Old ARROW_SCROLLBAR bindings emulation:
++ NotifyScroll(Proportional) -> <nothing> */
++ if (num_params > 0 && (*params[0] == 'P' || *params[0] == 'p'))
++ return;
+
+- if (PICKLENGTH (sbw,x,y) < sbw->scrollbar.thickness) {
+- /* handle first arrow zone */
+- call_data = -MAX (A_FEW_PIXELS, sbw->scrollbar.length / 20);
+- XtCallCallbacks (w, XtNscrollProc, (XtPointer)(call_data));
+- /* establish autoscroll */
+- sbw->scrollbar.timer_id =
+- XtAppAddTimeOut (XtWidgetToApplicationContext (w),
+- (unsigned long) 300, RepeatNotify, (XtPointer)w);
+- sbw->scrollbar.scroll_mode = 1;
+- } else if (PICKLENGTH (sbw,x,y) > sbw->scrollbar.length - sbw->scrollbar.thickness) {
+- /* handle last arrow zone */
+- call_data = MAX (A_FEW_PIXELS, sbw->scrollbar.length / 20);
+- XtCallCallbacks (w, XtNscrollProc, (XtPointer)(call_data));
+- /* establish autoscroll */
+- sbw->scrollbar.timer_id =
+- XtAppAddTimeOut (XtWidgetToApplicationContext (w),
+- (unsigned long) 300, RepeatNotify, (XtPointer)w);
+- sbw->scrollbar.scroll_mode = 3;
+- } else if (PICKLENGTH (sbw, x, y) < sbw->scrollbar.topLoc) {
+- /* handle zone "above" the thumb */
+- call_data = - sbw->scrollbar.length;
+- XtCallCallbacks (w, XtNscrollProc, (XtPointer)(call_data));
+- } else if (PICKLENGTH (sbw, x, y) > sbw->scrollbar.topLoc + sbw->scrollbar.shownLength) {
+- /* handle zone "below" the thumb */
+- call_data = sbw->scrollbar.length;
+- XtCallCallbacks (w, XtNscrollProc, (XtPointer)(call_data));
+- } else
+- {
+- /* handle the thumb in the motion notify action */
+- }
+- return;
+-}
+-#else /* XAW_ARROW_SCROLLBARS */
+-static void NotifyScroll (w, event, params, num_params)
+- Widget w;
+- XEvent *event;
+- String *params; /* style: Proportional|FullLength */
+- Cardinal *num_params; /* we only support 1 */
+-{
+- ScrollbarWidget sbw = (ScrollbarWidget) w;
+- int call_data;
+- char style;
+- Position x, y;
+-
+- if (sbw->scrollbar.direction == 0) return; /* if no StartScroll */
+- if (LookAhead (w, event)) return;
+- if (*num_params > 0)
+- style = *params[0];
+- else
+- style = 'P';
+-
+- switch (style) {
+- case 'P': /* Proportional */
+- case 'p':
+ ExtractPosition (event, &x, &y);
+- call_data =
+- InRange (PICKLENGTH (sbw, x, y), 0, (int) sbw->scrollbar.length);
+- break;
+
+- case 'F': /* FullLength */
+- case 'f':
+- call_data = sbw->scrollbar.length;
+- break;
+- }
+- switch (sbw->scrollbar.direction) {
+- case 'B':
+- case 'b':
+- call_data = -call_data;
+- /* fall through */
++ if (PICKLENGTH (sbw,x,y) < sbw->scrollbar.thickness) {
++ /* handle first arrow zone */
++ call_data = -MAX (A_FEW_PIXELS, sbw->scrollbar.length / 20);
++ XtCallCallbacks (w, XtNscrollProc, (XtPointer)(call_data));
++ /* establish autoscroll */
++ sbw->scrollbar.timer_id =
++ XtAppAddTimeOut (XtWidgetToApplicationContext (w),
++ (unsigned long) 300, RepeatNotify, (XtPointer)w);
++ sbw->scrollbar.direction = 'B';
++ } else if (PICKLENGTH (sbw,x,y) > sbw->scrollbar.length - sbw->scrollbar.thickness) {
++ /* handle last arrow zone */
++ call_data = MAX (A_FEW_PIXELS, sbw->scrollbar.length / 20);
++ XtCallCallbacks (w, XtNscrollProc, (XtPointer)(call_data));
++ /* establish autoscroll */
++ sbw->scrollbar.timer_id =
++ XtAppAddTimeOut (XtWidgetToApplicationContext (w),
++ (unsigned long) 300, RepeatNotify, (XtPointer)w);
++ sbw->scrollbar.direction = 'F';
++ } else if (PICKLENGTH (sbw, x, y) < sbw->scrollbar.topLoc) {
++ /* handle zone "above" the thumb */
++ call_data = - sbw->scrollbar.length;
++ XtCallCallbacks (w, XtNscrollProc, (XtPointer)(call_data));
++ } else if (PICKLENGTH (sbw, x, y) > sbw->scrollbar.topLoc + sbw->scrollbar.shownLength) {
++ /* handle zone "below" the thumb */
++ call_data = sbw->scrollbar.length;
++ XtCallCallbacks (w, XtNscrollProc, (XtPointer)(call_data));
++ } else
++ {
++ /* handle the thumb in the motion notify action */
++ }
++ } else { /* XAW_ARROW_SCROLLBARS */
++ char style;
+
+- case 'F':
+- case 'f':
+- XtCallCallbacks (w, XtNscrollProc, (XtPointer)call_data);
+- break;
++ if (sbw->scrollbar.direction == 0)
++ /* Either we haven't yet done StartScoll, or w've already done
++ an EndScroll (e.g: Btn1Down, Btn2Down, Btn2up, Btn1up). */
++ return;
++ if (LookAhead (w, event)) return;
++ if (*num_params > 0)
++ style = *params[0];
++ else
++ style = 'P';
++
++ switch (style) {
++ case 'P': /* Proportional */
++ case 'p':
++ ExtractPosition (event, &x, &y);
++ call_data =
++ InRange (PICKLENGTH (sbw, x, y), 0, (int) sbw->scrollbar.length);
++ break;
++
++ /* case 'F': /\* FullLength *\/
++ * case 'f': */
++ default:
++ call_data = sbw->scrollbar.length;
++ break;
++ }
+
+- case 'C':
+- case 'c':
+- /* NotifyThumb has already called the thumbProc(s) */
+- break;
+- }
++ switch (sbw->scrollbar.direction) {
++ case 'B':
++ case 'b':
++ call_data = -call_data;
++ /* fall through */
++
++ case 'F':
++ case 'f':
++ XtCallCallbacks (w, XtNscrollProc, (XtPointer)call_data);
++ break;
++
++ case 'C':
++ case 'c':
++ /* NotifyThumb has already called the thumbProc(s) */
++ break;
++ }
++ } /* XAW_ARROW_SCROLLBARS */
+ }
+-#endif /* XAW_ARROW_SCROLLBARS */
+
+ /* ARGSUSED */
+ static void EndScroll(w, event, params, num_params )
+@@ -1000,23 +1008,18 @@
+ {
+ ScrollbarWidget sbw = (ScrollbarWidget) w;
+
+-#ifdef XAW_ARROW_SCROLLBARS
+- sbw->scrollbar.scroll_mode = 0;
+- /* no need to remove any autoscroll timeout; it will no-op */
+- /* because the scroll_mode is 0 */
+- /* but be sure to remove timeout in destroy proc */
+-#else
+ XtVaSetValues (w, XtNcursor, sbw->scrollbar.inactiveCursor, NULL);
+ XFlush (XtDisplay (w));
+ sbw->scrollbar.direction = 0;
+-#endif
++ /* no need to remove any autoscroll timeout; it will no-op */
++ /* because the direction is 0 */
++ /* but be sure to remove timeout in destroy proc */
+ }
+
+ static float FractionLoc (sbw, x, y)
+ ScrollbarWidget sbw;
+ int x, y;
+ {
+- float result;
+ int margin;
+ float height, width;
+
+@@ -1025,8 +1028,7 @@
+ y -= margin;
+ height = sbw->core.height - 2 * margin;
+ width = sbw->core.width - 2 * margin;
+- result = PICKLENGTH (sbw, x / width, y / height);
+- return FloatInRange(result, 0.0, 1.0);
++ return PICKLENGTH (sbw, x / width, y / height);
+ }
+
+
+@@ -1038,42 +1040,34 @@
+ {
+ ScrollbarWidget sbw = (ScrollbarWidget) w;
+ Position x, y;
+- float loc, t, s;
++ float loc;
+
+-#ifndef XAW_ARROW_SCROLLBARS
+- if (sbw->scrollbar.direction == 0) return; /* if no StartScroll */
+-#endif
++ if (!sbw->scrollbar.arrows)
++ if (sbw->scrollbar.direction == 0) return; /* if no StartScroll */
+
+ if (LookAhead (w, event)) return;
+
+ if (!event->xmotion.same_screen) return;
+
+ ExtractPosition (event, &x, &y);
+- loc = FractionLoc (sbw, x, y);
+- t = sbw->scrollbar.top;
+- s = sbw->scrollbar.shown;
+-#ifdef XAW_ARROW_SCROLLBARS
+- if (sbw->scrollbar.scroll_mode != 2 )
+- /* initialize picked position */
+- sbw->scrollbar.picked = (FloatInRange( loc, t, t + s ) - t);
+-#else
+- sbw->scrollbar.picked = 0.5 * s;
+-#endif
+- if (sbw->scrollbar.pick_top)
+- sbw->scrollbar.top = loc;
+- else {
+- sbw->scrollbar.top = loc - sbw->scrollbar.picked;
+- if (sbw->scrollbar.top < 0.0) sbw->scrollbar.top = 0.0;
++
++ if (sbw->scrollbar.direction != 'C') {
++ /* initialize picked position offset */
++ sbw->scrollbar.picked
++ = sbw->scrollbar.pick_top ? 0
++ : FractionLoc (sbw, x, y) - sbw->scrollbar.top;
+ }
+
++ loc = FractionLoc (sbw, x, y) - sbw->scrollbar.picked;
++
++ sbw->scrollbar.top = FloatInRange (loc, 0.0, 1.0);
++
+ #if 0
+ /* this breaks many text-line scrolls */
+ if (sbw->scrollbar.top + sbw->scrollbar.shown > 1.0)
+ sbw->scrollbar.top = 1.0 - sbw->scrollbar.shown;
+ #endif
+-#ifdef XAW_ARROW_SCROLLBARS
+- sbw->scrollbar.scroll_mode = 2; /* indicate continuous scroll */
+-#endif
++ sbw->scrollbar.direction = 'C'; /* indicate continuous scroll */
+ PaintThumb (sbw, event);
+ XFlush (XtDisplay (w)); /* re-draw it before Notifying */
+ }
+@@ -1089,9 +1083,8 @@
+ register ScrollbarWidget sbw = (ScrollbarWidget) w;
+ float top = sbw->scrollbar.top;
+
+-#ifndef XAW_ARROW_SCROLLBARS
+- if (sbw->scrollbar.direction == 0) return; /* if no StartScroll */
+-#endif
++ if (!sbw->scrollbar.arrows)
++ if (sbw->scrollbar.direction == 0) return; /* if no StartScroll */
+
+ if (LookAhead (w, event)) return;
+
+@@ -1152,12 +1145,6 @@
+ w,top,shown);
+ #endif
+
+-#ifdef XAW_ARROW_SCROLLBARS
+- if (sbw->scrollbar.scroll_mode == (char) 2) return; /* if still thumbing */
+-#else
+- if (sbw->scrollbar.direction == 'c') return; /* if still thumbing */
+-#endif
+-
+ sbw->scrollbar.top = (top > 1.0) ? 1.0 :
+ (top >= 0.0) ? top : sbw->scrollbar.top;
+
+Index: Scrollbar.h
+===================================================================
+RCS file: /u/monnier/cvsroot/Xaw3d/Scrollbar.h,v
+retrieving revision 1.1.1.5
+retrieving revision 1.2
+diff -u -r1.1.1.5 -r1.2
+--- Scrollbar.h 25 Mar 2005 18:08:51 -0000 1.1.1.5
++++ Scrollbar.h 25 Mar 2005 22:41:01 -0000 1.2
+@@ -116,10 +116,12 @@
+ #define XtCShown "Shown"
+ #define XtCTopOfThumb "TopOfThumb"
+ #define XtCPickTop "PickTop"
++#define XtCArrowScrollbars "ArrowScrollbars"
+
+ #define XtNminimumThumb "minimumThumb"
+ #define XtNtopOfThumb "topOfThumb"
+ #define XtNpickTop "pickTop"
++#define XtNarrowScrollbars "arrowScrollbars"
+
+ typedef struct _ScrollbarRec *ScrollbarWidget;
+ typedef struct _ScrollbarClassRec *ScrollbarWidgetClass;
+Index: ScrollbarP.h
+===================================================================
+RCS file: /u/monnier/cvsroot/Xaw3d/ScrollbarP.h,v
+retrieving revision 1.1.1.6
+retrieving revision 1.2
+diff -u -r1.1.1.6 -r1.2
+--- ScrollbarP.h 25 Mar 2005 18:12:04 -0000 1.1.1.6
++++ ScrollbarP.h 25 Mar 2005 22:41:01 -0000 1.2
+@@ -70,14 +70,12 @@
+ XtCallbackList thumbProc; /* jump (to position) scroll */
+ XtCallbackList jumpProc; /* same as thumbProc but pass data by ref */
+ Pixmap thumb; /* thumb color */
+-#ifndef XAW_ARROW_SCROLLBARS
+ Cursor upCursor; /* scroll up cursor */
+ Cursor downCursor; /* scroll down cursor */
+ Cursor leftCursor; /* scroll left cursor */
+ Cursor rightCursor; /* scroll right cursor */
+ Cursor verCursor; /* scroll vertical cursor */
+ Cursor horCursor; /* scroll horizontal cursor */
+-#endif
+ float top; /* What percent is above the win's top */
+ float shown; /* What percent is shown in the win */
+ Dimension length; /* either height or width */
+@@ -87,18 +85,16 @@
+ * when scrolling starts */
+
+ /* private */
+-#ifdef XAW_ARROW_SCROLLBARS
+- XtIntervalId timer_id; /* autorepeat timer; remove on destruction */
+- char scroll_mode; /* 0:none 1:up/back 2:track 3:down/forward */
+-#else
+ Cursor inactiveCursor; /* the normal cursor for scrollbar */
+- char direction; /* a scroll has started; which direction */
+-#endif
++ char direction; /* 0:none, C:drag, F:down/forw, B:up/back */
+ GC gc; /* a (shared) gc */
+ Position topLoc; /* Pixel that corresponds to top */
+ Dimension shownLength; /* Num pixels corresponding to shown */
+ Boolean pick_top; /* pick thumb at top or anywhere*/
++ Boolean arrows; /* Whether it has arrows at the end. */
+
++ /* Only used for arrow-scrollbars. */
++ XtIntervalId timer_id; /* autorepeat timer; remove on destruction */
+ } ScrollbarPart;
+
+ typedef struct _ScrollbarRec {
+Index: Text.c
+===================================================================
+RCS file: /u/monnier/cvsroot/Xaw3d/Text.c,v
+retrieving revision 1.1.1.10
+retrieving revision 1.2
+diff -u -r1.1.1.10 -r1.2
+--- Text.c 25 Mar 2005 18:12:05 -0000 1.1.1.10
++++ Text.c 27 Mar 2005 13:53:38 -0000 1.2
+@@ -1462,10 +1462,8 @@
+ if (height < 1)
+ height = 1;
+ nlines = (int) (lines * (int) ctx->text.lt.lines) / height;
+-#ifdef XAW_ARROW_SCROLLBARS
+ if (nlines == 0 && lines != 0)
+ nlines = lines > 0 ? 1 : -1;
+-#endif
+ _XawTextPrepareToUpdate(ctx);
+ _XawTextVScroll(ctx, nlines);
+ _XawTextExecuteUpdate(ctx);
+Index: Xaw3dP.h.sed
+===================================================================
+RCS file: /u/monnier/cvsroot/Xaw3d/Xaw3dP.h.sed,v
+retrieving revision 1.1.1.1
+retrieving revision 1.2
+diff -u -r1.1.1.1 -r1.2
+--- Xaw3dP.h.sed 25 Mar 2005 18:12:06 -0000 1.1.1.1
++++ Xaw3dP.h.sed 27 Mar 2005 13:53:38 -0000 1.2
+@@ -36,7 +36,6 @@
+ /* I18n support */
+ /* XPM support */
+ /* gray stipples */
+-/* arrow scrollbars */
+
+ #ifndef XtX
+ #define XtX(w) (((RectObj)w)->rectangle.x)
diff --git a/x11-toolkits/Xaw3d/pkg-plist b/x11-toolkits/Xaw3d/pkg-plist
index 334738d56bcb..ec04a9b78087 100644
--- a/x11-toolkits/Xaw3d/pkg-plist
+++ b/x11-toolkits/Xaw3d/pkg-plist
@@ -68,6 +68,8 @@ include/X11/Xaw3d/TextSrc.h
include/X11/Xaw3d/TextSrcP.h
include/X11/Xaw3d/ThreeD.h
include/X11/Xaw3d/ThreeDP.h
+include/X11/Xaw3d/Tip.h
+include/X11/Xaw3d/TipP.h
include/X11/Xaw3d/Toggle.h
include/X11/Xaw3d/ToggleP.h
include/X11/Xaw3d/Tree.h
@@ -75,6 +77,7 @@ include/X11/Xaw3d/TreeP.h
include/X11/Xaw3d/VendorEP.h
include/X11/Xaw3d/Viewport.h
include/X11/Xaw3d/ViewportP.h
+include/X11/Xaw3d/Xaw3dP.h
include/X11/Xaw3d/XawImP.h
include/X11/Xaw3d/XawInit.h
share/doc/Xaw3d/README.XAW3D