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authorJan Beich <jbeich@FreeBSD.org>2018-04-03 00:48:36 +0000
committerJan Beich <jbeich@FreeBSD.org>2018-04-03 00:48:36 +0000
commit2e3cbcc34ea7e718ce1d58bcb3fa2f8a59f7dd67 (patch)
tree16e0ea3de360e17630bdaecdcd7a65521b2ae2d3 /www/firefox/files/patch-bug1411481
parent- Update to 1.01 (diff)
www/firefox: use SkiaGL by default for OpenGL/WebRender compositing
Copy OS X behavior. If OpenGL compositing[1] doesn't crash OS or browser SkiaGL canvas rendering is unlikely to make it worse. Mainly improves FishIE Tank benchmark. [1] layers.acceleration.force-enabled -> true in about:config or $ env MOZ_ACCELERATED=1 firefox -new-instance -profile `mktemp -d` ...
Notes
Notes: svn path=/head/; revision=466270
Diffstat (limited to 'www/firefox/files/patch-bug1411481')
-rw-r--r--www/firefox/files/patch-bug141148185
1 files changed, 85 insertions, 0 deletions
diff --git a/www/firefox/files/patch-bug1411481 b/www/firefox/files/patch-bug1411481
new file mode 100644
index 000000000000..d8e9992e264b
--- /dev/null
+++ b/www/firefox/files/patch-bug1411481
@@ -0,0 +1,85 @@
+commit 57a55d1c2d33
+Author: sotaro <sotaro.ikeda.g@gmail.com>
+Date: Wed Mar 21 08:59:38 2018 +0900
+
+ Bug 1411481- Enable SkiaGL canvas usage on Mac r=jrmuizel
+---
+ dom/canvas/CanvasRenderingContext2D.cpp | 3 ++-
+ gfx/thebes/gfxPlatform.cpp | 3 ++-
+ gfx/thebes/gfxPlatform.h | 2 +-
+ gfx/thebes/gfxWindowsPlatform.cpp | 7 +++++++
+ gfx/thebes/gfxWindowsPlatform.h | 2 ++
+ 5 files changed, 14 insertions(+), 3 deletions(-)
+
+diff --git dom/canvas/CanvasRenderingContext2D.cpp dom/canvas/CanvasRenderingContext2D.cpp
+index ef3f868bdbf7..8666564b4d0c 100644
+--- dom/canvas/CanvasRenderingContext2D.cpp
++++ dom/canvas/CanvasRenderingContext2D.cpp
+@@ -1438,7 +1438,8 @@ CanvasRenderingContext2D::AllowOpenGLCanvas() const
+ // HTMLCanvasElement::GetCompositorBackendType would return LAYERS_NONE
+ // as well, so it wouldn't help much.
+
+- return (mCompositorBackend == LayersBackend::LAYERS_OPENGL) &&
++ return (mCompositorBackend == LayersBackend::LAYERS_OPENGL ||
++ mCompositorBackend == LayersBackend::LAYERS_WR) &&
+ gfxPlatform::GetPlatform()->AllowOpenGLCanvas();
+ }
+
+diff --git gfx/thebes/gfxPlatform.cpp gfx/thebes/gfxPlatform.cpp
+index b9beea68d8c5..82635f9ab3ce 100644
+--- gfx/thebes/gfxPlatform.cpp
++++ gfx/thebes/gfxPlatform.cpp
+@@ -1386,7 +1386,8 @@ bool gfxPlatform::AllowOpenGLCanvas()
+ // so we let content process always assume correct compositor backend.
+ // The callers have to do the right thing.
+ bool correctBackend = !XRE_IsParentProcess() ||
+- ((mCompositorBackend == LayersBackend::LAYERS_OPENGL) &&
++ ((mCompositorBackend == LayersBackend::LAYERS_OPENGL ||
++ mCompositorBackend == LayersBackend::LAYERS_WR) &&
+ (GetContentBackendFor(mCompositorBackend) == BackendType::SKIA));
+
+ if (gfxPrefs::CanvasAzureAccelerated() && correctBackend) {
+diff --git gfx/thebes/gfxPlatform.h gfx/thebes/gfxPlatform.h
+index c988eb1168a8..3bbf2b763f26 100644
+--- gfx/thebes/gfxPlatform.h
++++ gfx/thebes/gfxPlatform.h
+@@ -286,7 +286,7 @@ public:
+ /// asking for it, we will examine the commands in the first few seconds
+ /// of the canvas usage, and potentially change to accelerated or
+ /// non-accelerated canvas.
+- bool AllowOpenGLCanvas();
++ virtual bool AllowOpenGLCanvas();
+ virtual void InitializeSkiaCacheLimits();
+
+ static bool AsyncPanZoomEnabled();
+diff --git gfx/thebes/gfxWindowsPlatform.cpp gfx/thebes/gfxWindowsPlatform.cpp
+index 9ba6f40c6cc0..4d65791d075f 100644
+--- gfx/thebes/gfxWindowsPlatform.cpp
++++ gfx/thebes/gfxWindowsPlatform.cpp
+@@ -509,6 +509,13 @@ gfxWindowsPlatform::UpdateRenderMode()
+ }
+ }
+
++bool
++gfxWindowsPlatform::AllowOpenGLCanvas()
++{
++ // OpenGL canvas is not supported on windows
++ return false;
++}
++
+ mozilla::gfx::BackendType
+ gfxWindowsPlatform::GetContentBackendFor(mozilla::layers::LayersBackend aLayers)
+ {
+diff --git gfx/thebes/gfxWindowsPlatform.h gfx/thebes/gfxWindowsPlatform.h
+index 47048de8f5f5..47ec0e9e5547 100644
+--- gfx/thebes/gfxWindowsPlatform.h
++++ gfx/thebes/gfxWindowsPlatform.h
+@@ -174,6 +174,8 @@ public:
+ void SchedulePaintIfDeviceReset() override;
+ void CheckForContentOnlyDeviceReset();
+
++ bool AllowOpenGLCanvas() override;
++
+ mozilla::gfx::BackendType GetContentBackendFor(mozilla::layers::LayersBackend aLayers) override;
+
+ mozilla::gfx::BackendType GetPreferredCanvasBackend() override;