diff options
author | Dmitry Marakasov <amdmi3@FreeBSD.org> | 2015-12-02 13:52:22 +0000 |
---|---|---|
committer | Dmitry Marakasov <amdmi3@FreeBSD.org> | 2015-12-02 13:52:22 +0000 |
commit | 75ccd921cb5730ab299a3004136e9db7814f1edd (patch) | |
tree | d3d2290072c275013886fe9b360d83f59928613b /games | |
parent | Add two dependencies forgotten in the previous commit. (diff) |
OpenMW is a recreation of the engine for the popular role-playing game
Morrowind by Bethesda Softworks. You need to own and install the
original game for OpenMW to work.
WWW: https://openmw.org/
PR: 204948
Submitted by: t@tobik.me
Notes
Notes:
svn path=/head/; revision=402826
Diffstat (limited to 'games')
22 files changed, 392 insertions, 0 deletions
diff --git a/games/Makefile b/games/Makefile index 05c5234c987a..15a3e293f2d6 100644 --- a/games/Makefile +++ b/games/Makefile @@ -683,6 +683,7 @@ SUBDIR += openlierox SUBDIR += openmortal SUBDIR += openmsx + SUBDIR += openmw SUBDIR += openpref SUBDIR += openra SUBDIR += opensfx diff --git a/games/openmw/Makefile b/games/openmw/Makefile new file mode 100644 index 000000000000..53aa9ae07a9a --- /dev/null +++ b/games/openmw/Makefile @@ -0,0 +1,53 @@ +# Created by: Tobias Kortkamp <t@tobik.me> +# $FreeBSD$ + +PORTNAME= openmw +PORTVERSION= 0.37.0 +DISTVERSIONPREFIX= openmw- +CATEGORIES= games + +MAINTAINER= t@tobik.me +COMMENT= Unofficial open source engine reimplementation of the game Morrowind + +LICENSE= GPLv3 +LICENSE_FILE= ${WRKSRC}/docs/license/GPL3.txt + +LIB_DEPENDS= libavcodec.so:${PORTSDIR}/multimedia/ffmpeg \ + libBulletCollision.so:${PORTSDIR}/devel/bullet \ + libboost_thread.so:${PORTSDIR}/devel/boost-libs \ + libMyGUIEngine.so:${PORTSDIR}/x11-toolkits/mygui \ + libosg.so:${PORTSDIR}/graphics/osg \ + libunshield.so:${PORTSDIR}/archivers/unshield + +BROKEN_FreeBSD_9= does not build + +USE_GITHUB= yes +GH_ACCOUNT= OpenMW + +USES= cmake:outsource compiler:c++11-lib ninja openal pkgconfig +USE_GL= gl +USE_QT5= qmake_build buildtools_build core widgets network opengl +USE_SDL= sdl2 + +CMAKE_ARGS= -DCMAKE_BUILD_TYPE=Release \ + -DDESIRED_QT_VERSION=5 \ + -DBUILD_OPENMW=ON \ + -DBUILD_BSATOOL=ON \ + -DBUILD_ESMTOOL=ON \ + -DBUILD_LAUNCHER=ON \ + -DBUILD_MWINIIMPORTER=ON \ + -DBUILD_ESSIMPORTER=ON \ + -DBUILD_OPENCS=OFF \ + -DBUILD_WIZARD=ON \ + -DBUILD_WITH_CODE_COVERAGE=OFF \ + -DBUILD_UNITTEST=OFF \ + -DBUILD_NIFTEST=OFF \ + -DBUILD_MYGUI_PLUGIN=OFF \ + -DMORROWIND_DATA_FILES="${DATADIR}/data" \ + -DOPENMW_RESOURCE_FILES="${DATADIR}/resources" \ + -DGLOBAL_DATA_PATH="${PREFIX}/share" + +post-install: + @${STRIP_CMD} ${STAGEDIR}${PREFIX}/bin/* + +.include <bsd.port.mk> diff --git a/games/openmw/distinfo b/games/openmw/distinfo new file mode 100644 index 000000000000..d9ec8c561cc4 --- /dev/null +++ b/games/openmw/distinfo @@ -0,0 +1,2 @@ +SHA256 (OpenMW-openmw-openmw-0.37.0_GH0.tar.gz) = a2c4dd7926cf156d993e20a3914c1708c9c43d3fb8aae4c17ccf03d50beffc27 +SIZE (OpenMW-openmw-openmw-0.37.0_GH0.tar.gz) = 4118094 diff --git a/games/openmw/files/patch-CMakeLists.txt b/games/openmw/files/patch-CMakeLists.txt new file mode 100644 index 000000000000..fd48e93f97bc --- /dev/null +++ b/games/openmw/files/patch-CMakeLists.txt @@ -0,0 +1,11 @@ +--- CMakeLists.txt.orig 2015-11-22 18:54:17 UTC ++++ CMakeLists.txt +@@ -191,7 +191,7 @@ IF(BOOST_STATIC) + set(Boost_USE_STATIC_LIBS ON) + endif() + +-find_package(OpenSceneGraph 3.2.0 REQUIRED osgDB osgViewer osgText osgGA osgAnimation osgParticle osgQt osgUtil osgFX) ++find_package(OpenSceneGraph 3.2.0 REQUIRED osgDB osgViewer osgText osgGA osgAnimation osgParticle osgUtil osgFX) + include_directories(${OPENSCENEGRAPH_INCLUDE_DIRS}) + + if(OSG_STATIC) diff --git a/games/openmw/files/patch-apps_essimporter_converter.hpp b/games/openmw/files/patch-apps_essimporter_converter.hpp new file mode 100644 index 000000000000..31dadbf13b86 --- /dev/null +++ b/games/openmw/files/patch-apps_essimporter_converter.hpp @@ -0,0 +1,11 @@ +--- apps/essimporter/converter.hpp.orig 2015-11-22 18:54:17 UTC ++++ apps/essimporter/converter.hpp +@@ -118,7 +118,7 @@ public: + { + mContext->mPlayer.mObject.mCreatureStats.mLevel = npc.mNpdt52.mLevel; + mContext->mPlayerBase = npc; +- std::map<const int, float> empty; ++ std::map<int, float> empty; + // FIXME: player start spells and birthsign spells aren't listed here, + // need to fix openmw to account for this + for (std::vector<std::string>::const_iterator it = npc.mSpells.mList.begin(); it != npc.mSpells.mList.end(); ++it) diff --git a/games/openmw/files/patch-apps_openmw_crashcatcher.cpp b/games/openmw/files/patch-apps_openmw_crashcatcher.cpp new file mode 100644 index 000000000000..e8fdf610f6c9 --- /dev/null +++ b/games/openmw/files/patch-apps_openmw_crashcatcher.cpp @@ -0,0 +1,11 @@ +--- apps/openmw/crashcatcher.cpp.orig 2015-11-24 02:42:35 UTC ++++ apps/openmw/crashcatcher.cpp +@@ -24,7 +24,7 @@ + #ifndef PR_SET_PTRACER + #define PR_SET_PTRACER 0x59616d61 + #endif +-#elif defined (__APPLE__) ++#elif defined (__APPLE__) || defined (__FreeBSD__) + #include <signal.h> + #endif + diff --git a/games/openmw/files/patch-apps_openmw_engine.cpp b/games/openmw/files/patch-apps_openmw_engine.cpp new file mode 100644 index 000000000000..303a015e5849 --- /dev/null +++ b/games/openmw/files/patch-apps_openmw_engine.cpp @@ -0,0 +1,14 @@ +--- apps/openmw/engine.cpp.orig 2015-11-24 02:42:35 UTC ++++ apps/openmw/engine.cpp +@@ -473,8 +473,9 @@ void OMW::Engine::prepareEngine (Setting + } + + // find correct path to the game controller bindings +- const std::string localdefault = mCfgMgr.getLocalPath().string() + "/gamecontrollerdb.cfg"; +- const std::string globaldefault = mCfgMgr.getGlobalPath().string() + "/gamecontrollerdb.cfg"; ++ const std::string localdefault = mCfgMgr.getLocalPath().string() + "/gamecontrollerdb.txt"; ++ const std::string globaldefault = mCfgMgr.getGlobalPath().string() + "/gamecontrollerdb.txt"; ++ + std::string gameControllerdb; + if (boost::filesystem::exists(localdefault)) + gameControllerdb = localdefault; diff --git a/games/openmw/files/patch-apps_openmw_mwinput_inputmanagerimp.cpp b/games/openmw/files/patch-apps_openmw_mwinput_inputmanagerimp.cpp new file mode 100644 index 000000000000..c223edf0cc98 --- /dev/null +++ b/games/openmw/files/patch-apps_openmw_mwinput_inputmanagerimp.cpp @@ -0,0 +1,27 @@ +--- apps/openmw/mwinput/inputmanagerimp.cpp.orig 2015-11-22 18:54:17 UTC ++++ apps/openmw/mwinput/inputmanagerimp.cpp +@@ -374,6 +374,8 @@ namespace MWInput + { + float xAxis = mInputBinder->getChannel(A_MoveLeftRight)->getValue()*2.0f-1.0f; + float yAxis = mInputBinder->getChannel(A_MoveForwardBackward)->getValue()*2.0f-1.0f; ++ if (mInvertY) ++ yAxis *= -1; + float zAxis = mInputBinder->getChannel(A_LookUpDown)->getValue()*2.0f-1.0f; + const MyGUI::IntSize& viewSize = MyGUI::RenderManager::getInstance().getViewSize(); + +@@ -441,13 +443,13 @@ namespace MWInput + { + triedToMove = true; + mPlayer->setAutoMove (false); +- mPlayer->setForwardBackward (1); ++ mPlayer->setForwardBackward (mInvertY ? -1 : 1); + } + else if (yAxis > .5) + { + triedToMove = true; + mPlayer->setAutoMove (false); +- mPlayer->setForwardBackward (-1); ++ mPlayer->setForwardBackward (mInvertY ? 1 : -1); + } + + else if(mPlayer->getAutoMove()) diff --git a/games/openmw/files/patch-apps_openmw_mwmechanics_spells.cpp b/games/openmw/files/patch-apps_openmw_mwmechanics_spells.cpp new file mode 100644 index 000000000000..5af0a04f8c54 --- /dev/null +++ b/games/openmw/files/patch-apps_openmw_mwmechanics_spells.cpp @@ -0,0 +1,11 @@ +--- apps/openmw/mwmechanics/spells.cpp.orig 2015-11-24 02:42:35 UTC ++++ apps/openmw/mwmechanics/spells.cpp +@@ -29,7 +29,7 @@ namespace MWMechanics + { + if (mSpells.find (spell->mId)==mSpells.end()) + { +- std::map<const int, float> random; ++ std::map<int, float> random; + + // Determine the random magnitudes (unless this is a castable spell, in which case + // they will be determined when the spell is cast) diff --git a/games/openmw/files/patch-apps_openmw_mwmechanics_spells.hpp b/games/openmw/files/patch-apps_openmw_mwmechanics_spells.hpp new file mode 100644 index 000000000000..9fa5879d2fd4 --- /dev/null +++ b/games/openmw/files/patch-apps_openmw_mwmechanics_spells.hpp @@ -0,0 +1,11 @@ +--- apps/openmw/mwmechanics/spells.hpp.orig 2015-11-24 02:42:35 UTC ++++ apps/openmw/mwmechanics/spells.hpp +@@ -31,7 +31,7 @@ namespace MWMechanics + { + public: + +- typedef std::map<std::string, std::map<const int, float> > TContainer; // ID, <effect index, normalised random magnitude> ++ typedef std::map<std::string, std::map<int, float> > TContainer; // ID, <effect index, normalised random magnitude> + typedef TContainer::const_iterator TIterator; + + struct CorprusStats diff --git a/games/openmw/files/patch-apps_openmw_mwworld_refdata.hpp b/games/openmw/files/patch-apps_openmw_mwworld_refdata.hpp new file mode 100644 index 000000000000..8ead93fbb0c2 --- /dev/null +++ b/games/openmw/files/patch-apps_openmw_mwworld_refdata.hpp @@ -0,0 +1,10 @@ +--- apps/openmw/mwworld/refdata.hpp.orig 2015-11-22 18:54:17 UTC ++++ apps/openmw/mwworld/refdata.hpp +@@ -5,6 +5,7 @@ + + #include "../mwscript/locals.hpp" + ++#include <string> + #include <osg/Vec3f> + + namespace osg diff --git a/games/openmw/files/patch-apps_openmw_mwworld_weather.cpp b/games/openmw/files/patch-apps_openmw_mwworld_weather.cpp new file mode 100644 index 000000000000..a17d28d8db7e --- /dev/null +++ b/games/openmw/files/patch-apps_openmw_mwworld_weather.cpp @@ -0,0 +1,21 @@ +--- apps/openmw/mwworld/weather.cpp.orig 2015-11-22 18:54:17 UTC ++++ apps/openmw/mwworld/weather.cpp +@@ -95,9 +95,10 @@ T TimeOfDayInterpolator<T>::getValue(con + } + + +- +-template class TimeOfDayInterpolator<float>; +-template class TimeOfDayInterpolator<osg::Vec4f>; ++namespace MWWorld { ++ template class TimeOfDayInterpolator<float>; ++ template class TimeOfDayInterpolator<osg::Vec4f>; ++}; + + Weather::Weather(const std::string& name, + const MWWorld::Fallback& fallback, +@@ -1133,4 +1134,3 @@ inline void WeatherManager::calculateTra + mResult.mAmbientLoopSoundID = other.mAmbientLoopSoundID; + } + } +- diff --git a/games/openmw/files/patch-apps_openmw_mwworld_worldimp.cpp b/games/openmw/files/patch-apps_openmw_mwworld_worldimp.cpp new file mode 100644 index 000000000000..b356f473c862 --- /dev/null +++ b/games/openmw/files/patch-apps_openmw_mwworld_worldimp.cpp @@ -0,0 +1,11 @@ +--- apps/openmw/mwworld/worldimp.cpp.orig 2015-11-22 18:54:17 UTC ++++ apps/openmw/mwworld/worldimp.cpp +@@ -108,7 +108,7 @@ namespace MWWorld + } + + private: +- typedef std::tr1::unordered_map<std::string, ContentLoader*> LoadersContainer; ++ typedef std::unordered_map<std::string, ContentLoader*> LoadersContainer; + LoadersContainer mLoaders; + }; + diff --git a/games/openmw/files/patch-apps_wizard_CMakeLists.txt b/games/openmw/files/patch-apps_wizard_CMakeLists.txt new file mode 100644 index 000000000000..42b4c28dabed --- /dev/null +++ b/games/openmw/files/patch-apps_wizard_CMakeLists.txt @@ -0,0 +1,11 @@ +--- apps/wizard/CMakeLists.txt.orig 2015-11-24 02:42:35 UTC ++++ apps/wizard/CMakeLists.txt +@@ -150,6 +150,7 @@ endif() + + # Workaround for binutil => 2.23 problem when linking, should be fixed eventually upstream + if (UNIX AND NOT APPLE) +-target_link_libraries(openmw-wizard dl Xt) ++target_link_libraries(openmw-wizard Xt) + endif() + ++target_link_libraries(openmw-wizard boost_program_options) diff --git a/games/openmw/files/patch-components_esm_spellstate.cpp b/games/openmw/files/patch-components_esm_spellstate.cpp new file mode 100644 index 000000000000..4bcc2278752c --- /dev/null +++ b/games/openmw/files/patch-components_esm_spellstate.cpp @@ -0,0 +1,22 @@ +--- components/esm/spellstate.cpp.orig 2015-11-24 02:42:35 UTC ++++ components/esm/spellstate.cpp +@@ -12,7 +12,7 @@ namespace ESM + { + std::string id = esm.getHString(); + +- std::map<const int, float> random; ++ std::map<int, float> random; + while (esm.isNextSub("INDX")) + { + int index; +@@ -73,8 +73,8 @@ namespace ESM + { + esm.writeHNString("SPEL", it->first); + +- const std::map<const int, float>& random = it->second; +- for (std::map<const int, float>::const_iterator rIt = random.begin(); rIt != random.end(); ++rIt) ++ const std::map<int, float>& random = it->second; ++ for (std::map<int, float>::const_iterator rIt = random.begin(); rIt != random.end(); ++rIt) + { + esm.writeHNT("INDX", rIt->first); + esm.writeHNT("RAND", rIt->second); diff --git a/games/openmw/files/patch-components_esm_spellstate.hpp b/games/openmw/files/patch-components_esm_spellstate.hpp new file mode 100644 index 000000000000..39bff1d13025 --- /dev/null +++ b/games/openmw/files/patch-components_esm_spellstate.hpp @@ -0,0 +1,11 @@ +--- components/esm/spellstate.hpp.orig 2015-11-24 02:42:35 UTC ++++ components/esm/spellstate.hpp +@@ -28,7 +28,7 @@ namespace ESM + float mMagnitude; + }; + +- typedef std::map<std::string, std::map<const int, float> > TContainer; ++ typedef std::map<std::string, std::map<int, float> > TContainer; + TContainer mSpells; + + std::map<std::string, std::vector<PermanentSpellEffectInfo> > mPermanentSpellEffects; diff --git a/games/openmw/files/patch-components_files_configurationmanager.hpp b/games/openmw/files/patch-components_files_configurationmanager.hpp new file mode 100644 index 000000000000..962c42f68f7c --- /dev/null +++ b/games/openmw/files/patch-components_files_configurationmanager.hpp @@ -0,0 +1,14 @@ +--- components/files/configurationmanager.hpp.orig 2015-11-24 02:42:35 UTC ++++ components/files/configurationmanager.hpp +@@ -52,11 +52,7 @@ struct ConfigurationManager + typedef Files::FixedPath<> FixedPathType; + + typedef const boost::filesystem::path& (FixedPathType::*path_type_f)() const; +- #if defined HAVE_UNORDERED_MAP + typedef std::unordered_map<std::string, path_type_f> TokensMappingContainer; +- #else +- typedef std::tr1::unordered_map<std::string, path_type_f> TokensMappingContainer; +- #endif + + void loadConfig(const boost::filesystem::path& path, + boost::program_options::variables_map& variables, diff --git a/games/openmw/files/patch-components_sceneutil_lightcontroller.cpp b/games/openmw/files/patch-components_sceneutil_lightcontroller.cpp new file mode 100644 index 000000000000..8a40135bcd4c --- /dev/null +++ b/games/openmw/files/patch-components_sceneutil_lightcontroller.cpp @@ -0,0 +1,10 @@ +--- components/sceneutil/lightcontroller.cpp.orig 2015-11-24 02:42:35 UTC ++++ components/sceneutil/lightcontroller.cpp +@@ -2,6 +2,7 @@ + + #include <cmath> + ++#include <osg/observer_ptr> + #include <osg/NodeVisitor> + + #include <components/sceneutil/lightmanager.hpp> diff --git a/games/openmw/files/patch-files_gamecontrollerdb.txt b/games/openmw/files/patch-files_gamecontrollerdb.txt new file mode 100644 index 000000000000..f0e36446eb0c --- /dev/null +++ b/games/openmw/files/patch-files_gamecontrollerdb.txt @@ -0,0 +1,10 @@ +--- files/gamecontrollerdb.txt.orig 2015-11-24 02:42:35 UTC ++++ files/gamecontrollerdb.txt +@@ -99,3 +99,7 @@ ff113133000000000000504944564944,SVEN X- + 05000000362800000100000002010000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,platform:Linux,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2, + 05000000362800000100000003010000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,platform:Linux,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2, + 030000008916000001fd000024010000,Razer Onza Classic Edition,platform:Linux,x:b2,a:b0,b:b1,y:b3,back:b6,guide:b8tart:b7,dpleft:b11,dpdown:b14,dpright:b12,dpup:b13,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a3,righty:a4, ++ ++# FreeBSD ++30783030303520283229000000000000,X360 Controller,platform:FreeBSD,x:b13,a:b11,b:b12,y:b14,back:b5,guide:b4,guide:b10,start:b4,dpleft:b2,dpdown:b1,dpright:b3,dpup:b0,leftshoulder:b8,lefttrigger:b9,lefttrigger:a2,rightshoulder:b9,righttrigger:a5,leftstick:b6,rightstick:b7,leftx:a0,lefty:a1,rightx:a3,righty:a4, ++30783030303520283029000000000000,X360 Controller,platform:FreeBSD,x:b13,a:b11,b:b12,y:b14,back:b5,guide:b4,guide:b10,start:b4,dpleft:b2,dpdown:b1,dpright:b3,dpup:b0,leftshoulder:b8,lefttrigger:b9,lefttrigger:a2,rightshoulder:b9,righttrigger:a5,leftstick:b6,rightstick:b7,leftx:a0,lefty:a1,rightx:a3,righty:a4, diff --git a/games/openmw/pkg-descr b/games/openmw/pkg-descr new file mode 100644 index 000000000000..d721291c3173 --- /dev/null +++ b/games/openmw/pkg-descr @@ -0,0 +1,5 @@ +OpenMW is a recreation of the engine for the popular role-playing game +Morrowind by Bethesda Softworks. You need to own and install the +original game for OpenMW to work. + +WWW: https://openmw.org/ diff --git a/games/openmw/pkg-message b/games/openmw/pkg-message new file mode 100644 index 000000000000..f0cded09e292 --- /dev/null +++ b/games/openmw/pkg-message @@ -0,0 +1,10 @@ +OpenMW requires a set of Morrowind data files. If you don't own a +copy of Morrowind, you can buy and download one on e.g. Steam or GOG. +Steam can be installed on FreeBSD/amd64 via emulators/i386-wine or on +FreeBSD/i386 via emulators/wine. GOG is completely accessible via your +web browser and you can simply download your purchase (making this the +easiest of the two options). + +Once you have a set of Morrowind data files run openmw-launcher next. +Answer YES to the question if you want to run the installation wizard. +Follow the wizard's instruction to select your Morrowind data files. diff --git a/games/openmw/pkg-plist b/games/openmw/pkg-plist new file mode 100644 index 000000000000..a1eeb3886d57 --- /dev/null +++ b/games/openmw/pkg-plist @@ -0,0 +1,105 @@ +bin/bsatool +bin/esmtool +bin/openmw +bin/openmw-essimporter +bin/openmw-iniimporter +bin/openmw-launcher +bin/openmw-wizard +%%ETCDIR%%/gamecontrollerdb.txt +%%ETCDIR%%/openmw.cfg +%%ETCDIR%%/settings-default.cfg +%%ETCDIR%%/version +share/appdata/openmw.appdata.xml +share/applications/openmw.desktop +%%DATADIR%%/resources/defaultfilters +%%DATADIR%%/resources/mygui/DejaVuLGCSansMono.ttf +%%DATADIR%%/resources/mygui/OpenMWResourcePlugin.xml +%%DATADIR%%/resources/mygui/core.skin +%%DATADIR%%/resources/mygui/core.xml +%%DATADIR%%/resources/mygui/core_layouteditor.xml +%%DATADIR%%/resources/mygui/openmw.png +%%DATADIR%%/resources/mygui/openmw_alchemy_window.layout +%%DATADIR%%/resources/mygui/openmw_book.layout +%%DATADIR%%/resources/mygui/openmw_box.skin.xml +%%DATADIR%%/resources/mygui/openmw_button.skin.xml +%%DATADIR%%/resources/mygui/openmw_chargen_birth.layout +%%DATADIR%%/resources/mygui/openmw_chargen_class.layout +%%DATADIR%%/resources/mygui/openmw_chargen_class_description.layout +%%DATADIR%%/resources/mygui/openmw_chargen_create_class.layout +%%DATADIR%%/resources/mygui/openmw_chargen_generate_class_result.layout +%%DATADIR%%/resources/mygui/openmw_chargen_race.layout +%%DATADIR%%/resources/mygui/openmw_chargen_review.layout +%%DATADIR%%/resources/mygui/openmw_chargen_select_attribute.layout +%%DATADIR%%/resources/mygui/openmw_chargen_select_skill.layout +%%DATADIR%%/resources/mygui/openmw_chargen_select_specialization.layout +%%DATADIR%%/resources/mygui/openmw_companion_window.layout +%%DATADIR%%/resources/mygui/openmw_confirmation_dialog.layout +%%DATADIR%%/resources/mygui/openmw_console.layout +%%DATADIR%%/resources/mygui/openmw_console.skin.xml +%%DATADIR%%/resources/mygui/openmw_container_window.layout +%%DATADIR%%/resources/mygui/openmw_count_window.layout +%%DATADIR%%/resources/mygui/openmw_debug_window.layout +%%DATADIR%%/resources/mygui/openmw_debug_window.skin.xml +%%DATADIR%%/resources/mygui/openmw_dialogue_window.layout +%%DATADIR%%/resources/mygui/openmw_dialogue_window.skin.xml +%%DATADIR%%/resources/mygui/openmw_edit.skin.xml +%%DATADIR%%/resources/mygui/openmw_edit_effect.layout +%%DATADIR%%/resources/mygui/openmw_edit_note.layout +%%DATADIR%%/resources/mygui/openmw_enchanting_dialog.layout +%%DATADIR%%/resources/mygui/openmw_font.xml +%%DATADIR%%/resources/mygui/openmw_hud.layout +%%DATADIR%%/resources/mygui/openmw_hud_box.skin.xml +%%DATADIR%%/resources/mygui/openmw_hud_energybar.skin.xml +%%DATADIR%%/resources/mygui/openmw_infobox.layout +%%DATADIR%%/resources/mygui/openmw_interactive_messagebox.layout +%%DATADIR%%/resources/mygui/openmw_inventory_window.layout +%%DATADIR%%/resources/mygui/openmw_itemselection_dialog.layout +%%DATADIR%%/resources/mygui/openmw_jail_screen.layout +%%DATADIR%%/resources/mygui/openmw_journal.layout +%%DATADIR%%/resources/mygui/openmw_journal.skin.xml +%%DATADIR%%/resources/mygui/openmw_layers.xml +%%DATADIR%%/resources/mygui/openmw_levelup_dialog.layout +%%DATADIR%%/resources/mygui/openmw_list.skin.xml +%%DATADIR%%/resources/mygui/openmw_loading_screen.layout +%%DATADIR%%/resources/mygui/openmw_magicselection_dialog.layout +%%DATADIR%%/resources/mygui/openmw_mainmenu.layout +%%DATADIR%%/resources/mygui/openmw_mainmenu.skin.xml +%%DATADIR%%/resources/mygui/openmw_map_window.layout +%%DATADIR%%/resources/mygui/openmw_map_window.skin.xml +%%DATADIR%%/resources/mygui/openmw_merchantrepair.layout +%%DATADIR%%/resources/mygui/openmw_messagebox.layout +%%DATADIR%%/resources/mygui/openmw_persuasion_dialog.layout +%%DATADIR%%/resources/mygui/openmw_pointer.xml +%%DATADIR%%/resources/mygui/openmw_progress.skin.xml +%%DATADIR%%/resources/mygui/openmw_quickkeys_menu.layout +%%DATADIR%%/resources/mygui/openmw_quickkeys_menu_assign.layout +%%DATADIR%%/resources/mygui/openmw_recharge_dialog.layout +%%DATADIR%%/resources/mygui/openmw_repair.layout +%%DATADIR%%/resources/mygui/openmw_resources.xml +%%DATADIR%%/resources/mygui/openmw_savegame_dialog.layout +%%DATADIR%%/resources/mygui/openmw_screen_fader.layout +%%DATADIR%%/resources/mygui/openmw_screen_fader_hit.layout +%%DATADIR%%/resources/mygui/openmw_scroll.layout +%%DATADIR%%/resources/mygui/openmw_scroll.skin.xml +%%DATADIR%%/resources/mygui/openmw_settings.xml +%%DATADIR%%/resources/mygui/openmw_settings_window.layout +%%DATADIR%%/resources/mygui/openmw_spell_buying_window.layout +%%DATADIR%%/resources/mygui/openmw_spell_window.layout +%%DATADIR%%/resources/mygui/openmw_spellcreation_dialog.layout +%%DATADIR%%/resources/mygui/openmw_stats_window.layout +%%DATADIR%%/resources/mygui/openmw_text.skin.xml +%%DATADIR%%/resources/mygui/openmw_text_input.layout +%%DATADIR%%/resources/mygui/openmw_tooltips.layout +%%DATADIR%%/resources/mygui/openmw_trade_window.layout +%%DATADIR%%/resources/mygui/openmw_trainingwindow.layout +%%DATADIR%%/resources/mygui/openmw_travel_window.layout +%%DATADIR%%/resources/mygui/openmw_wait_dialog.layout +%%DATADIR%%/resources/mygui/openmw_wait_dialog_progressbar.layout +%%DATADIR%%/resources/mygui/openmw_windows.skin.xml +%%DATADIR%%/resources/mygui/skins.xml +%%DATADIR%%/resources/shaders/water_fragment.glsl +%%DATADIR%%/resources/shaders/water_nm.png +%%DATADIR%%/resources/shaders/water_vertex.glsl +%%DATADIR%%/resources/version +share/pixmaps/openmw.png +@dir %%DATADIR%%/data |