summaryrefslogtreecommitdiff
path: root/games/quakeserver/pkg-descr
diff options
context:
space:
mode:
authorMichael Haro <mharo@FreeBSD.org>1999-05-29 07:15:32 +0000
committerMichael Haro <mharo@FreeBSD.org>1999-05-29 07:15:32 +0000
commit4ecfff8b52766709081b437fcc3648cecf18098a (patch)
treeb86a3b9fdbfea1fe787fcbdcc5283770afd14937 /games/quakeserver/pkg-descr
parentRemove kde 1.0 ports in favor of the 1.1 versions. (diff)
Remove comment about requiring linux compat stuff as this port uses
a BSDI binary.
Notes
Notes: svn path=/head/; revision=19082
Diffstat (limited to 'games/quakeserver/pkg-descr')
-rw-r--r--games/quakeserver/pkg-descr7
1 files changed, 1 insertions, 6 deletions
diff --git a/games/quakeserver/pkg-descr b/games/quakeserver/pkg-descr
index c7b07b167a9f..9a8485ad7981 100644
--- a/games/quakeserver/pkg-descr
+++ b/games/quakeserver/pkg-descr
@@ -5,11 +5,6 @@ Ok, this one definately falls into the "I had some time one Sunday
afternoon..." category.
This port allows you to host Quake network games on your FreeBSD machine.
-It uses the Intel/Linux version of Quake, so it depends upon the linux
-compatibility libraries, and requires that you are running a fairly recent
-2.2-current with Linux emulation turned on. For more details about getting
-Linux emulation running in the kernel/OS, refer to chapter 21 of the FreeBSD
-Handbook.
This installs the v1.01 shareware version of Quake, and the required files
to automate a server. If you have purchased the registered version of Quake
@@ -37,4 +32,4 @@ it's well worth it. Look for qcc in the games collection of FreeBSD's ports
repository.
--
-j. \ No newline at end of file
+j.