summaryrefslogtreecommitdiff
path: root/games/kdegames4/files/patch-libkdegames__kgamerenderer.h
diff options
context:
space:
mode:
authorAlberto Villa <avilla@FreeBSD.org>2011-10-17 00:03:42 +0000
committerAlberto Villa <avilla@FreeBSD.org>2011-10-17 00:03:42 +0000
commita2d3b5a4bc5047210b788a128596ec34749ffa11 (patch)
treec3c20b47c3435ddcaf02b8570db6aab5b70011af /games/kdegames4/files/patch-libkdegames__kgamerenderer.h
parent- Add dependency on security/pam_kde. (diff)
The KDE/FreeBSD team is pleased to announce KDE Software Compilation
4.7.2. The official release notes can be found at: http://kde.org/announcements/announce-4.7.2.php This release ships with many improvements. Read more about them here: http://FreeBSD.kde.org/news.php#itemKDESC472availableinports We'd like to say thanks to all testers and contributors, especially to lwhsu@ for his effort on hosting our test packages. PR: 156293 [1] 159219 [2] 160164 [3] Submitted by: Oleg Sidorkin <osidorkin@gmail.com> [1] Alvaro Castillo <gobledb@gmail.com> [2] dkeav04@gmail.com [3] Tested by: exp-run via pav
Notes
Notes: svn path=/head/; revision=283641
Diffstat (limited to 'games/kdegames4/files/patch-libkdegames__kgamerenderer.h')
-rw-r--r--games/kdegames4/files/patch-libkdegames__kgamerenderer.h12
1 files changed, 0 insertions, 12 deletions
diff --git a/games/kdegames4/files/patch-libkdegames__kgamerenderer.h b/games/kdegames4/files/patch-libkdegames__kgamerenderer.h
deleted file mode 100644
index 10632829000f..000000000000
--- a/games/kdegames4/files/patch-libkdegames__kgamerenderer.h
+++ /dev/null
@@ -1,12 +0,0 @@
---- ./libkdegames/kgamerenderer.h.orig 2010-12-13 00:33:42.457494012 +0100
-+++ ./libkdegames/kgamerenderer.h 2010-12-13 00:41:21.837310103 +0100
-@@ -208,7 +208,8 @@
- ///@note For non-animated frames, set @a frame to -1 or omit it.
- ///@note Custom colors increase the rendering time considerably, so use
- /// this feature only if you really need its flexibility.
-- QPixmap spritePixmap(const QString& key, const QSize& size, int frame = -1, const QHash<QColor, QColor>& customColors = QHash<QColor, QColor>()) const;
-+ typedef QHash<QColor, QColor> qhash_qcolor_qcolor_t;
-+ QPixmap spritePixmap(const QString& key, const QSize& size, int frame = -1, const qhash_qcolor_qcolor_t& customColors = qhash_qcolor_qcolor_t()) const;
- public Q_SLOTS:
- ///Load the given theme and update the pixmaps of all associated
- ///KGameRendererClient instances.