diff options
| author | Pav Lucistnik <pav@FreeBSD.org> | 2010-12-01 13:27:08 +0000 |
|---|---|---|
| committer | Pav Lucistnik <pav@FreeBSD.org> | 2010-12-01 13:27:08 +0000 |
| commit | 547ff04a5686166f4ac6c64ceb26870d4b0722cf (patch) | |
| tree | 1183390ebb633e8f71d8d263ad8c77e34e539be3 /games/iourbanterror/files/patch-code-qcommon-q_shared.h | |
| parent | I forgot to add lib/charset.alias to PLIST_FILES. (diff) | |
games/ioquake3
- Add DESKTOP_ENTRIES if the client is installed
- Get rid of MD5 distinfo
- Backport fix for FreeBSD/i386 with PAE kernel, provided by Nerius Landys
games/ioquake3-devel
- Update to SVN snapshot 1803, contains a number of fixes including the PAE
patch by Nerius Landis
- Make the port capable of being a master port
games/openarena
- Update to the latest source release
- Add PAE fix
games/openarena-oax
- Update to the latest release
games/iourbanterror
- Abandon urbanterror provided source for ioquake3 source, because the project
has announced a switch to a closed source licensing model
- Enslave to games/ioquake3-devel
- Change versioning scheme to resemble official version numbers
- Bump portepoch
PR: ports/152637
Submitted by: Dominic Fandrey <kamikaze@bsdforen.de> (maintainer)
Notes
Notes:
svn path=/head/; revision=265513
Diffstat (limited to 'games/iourbanterror/files/patch-code-qcommon-q_shared.h')
| -rw-r--r-- | games/iourbanterror/files/patch-code-qcommon-q_shared.h | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/games/iourbanterror/files/patch-code-qcommon-q_shared.h b/games/iourbanterror/files/patch-code-qcommon-q_shared.h new file mode 100644 index 000000000000..f819e5a67e8b --- /dev/null +++ b/games/iourbanterror/files/patch-code-qcommon-q_shared.h @@ -0,0 +1,19 @@ +--- code/qcommon/q_shared.h.orig 2010-08-29 19:32:54.537567000 +0200 ++++ code/qcommon/q_shared.h 2010-11-27 16:55:16.000000000 +0100 +@@ -27,11 +27,11 @@ + // A user mod should never modify this file + + #ifdef STANDALONE +- #define PRODUCT_NAME "iofoo3" +- #define BASEGAME "foobar" +- #define CLIENT_WINDOW_TITLE "changeme" +- #define CLIENT_WINDOW_MIN_TITLE "changeme2" +- #define GAMENAME_FOR_MASTER "iofoo3" // must NOT contain whitespaces ++ #define PRODUCT_NAME "ioq3+UT" ++ #define BASEGAME "q3ut4" ++ #define CLIENT_WINDOW_TITLE "ioUrbanTerror" ++ #define CLIENT_WINDOW_MIN_TITLE "ioUT" ++ #define GAMENAME_FOR_MASTER "Quake3Arena" // must NOT contain whitespaces + #else + #define PRODUCT_NAME "ioq3" + #define BASEGAME "baseq3" |
