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authorAlexander Nedotsukov <bland@FreeBSD.org>2003-12-04 06:42:38 +0000
committerAlexander Nedotsukov <bland@FreeBSD.org>2003-12-04 06:42:38 +0000
commitc45c5c8d33e42b60ca8f9f98296a1e1d033a57d8 (patch)
tree1246ca4b3afd0873accfdaaedfc6bfd01bd4b35a /games/gnome-games
parentThe __WORD_BIT constant in GCC's stl_bvector.h caused a namespace (diff)
Fix bug wich prevents game variation selection from cli for
non-latin locale users.
Notes
Notes: svn path=/head/; revision=94878
Diffstat (limited to 'games/gnome-games')
-rw-r--r--games/gnome-games/Makefile1
-rw-r--r--games/gnome-games/files/patch-aisleriot::sol.c37
2 files changed, 38 insertions, 0 deletions
diff --git a/games/gnome-games/Makefile b/games/gnome-games/Makefile
index e26a4f02a05f..021957247abd 100644
--- a/games/gnome-games/Makefile
+++ b/games/gnome-games/Makefile
@@ -7,6 +7,7 @@
PORTNAME= gnomegames2
PORTVERSION= 2.4.1.1
+PORTREVISION= 1
CATEGORIES= games gnome
MASTER_SITES= ${MASTER_SITE_GNOME}
MASTER_SITE_SUBDIR= sources/gnome-games/2.4
diff --git a/games/gnome-games/files/patch-aisleriot::sol.c b/games/gnome-games/files/patch-aisleriot::sol.c
new file mode 100644
index 000000000000..24b42528682d
--- /dev/null
+++ b/games/gnome-games/files/patch-aisleriot::sol.c
@@ -0,0 +1,37 @@
+--- aisleriot/sol.c.orig Tue Nov 25 15:31:30 2003
++++ aisleriot/sol.c Tue Nov 25 15:57:59 2003
+@@ -83,6 +83,15 @@
+ #define DEFAULT_VARIATION "klondike.scm"
+ #define GNOME_SESSION_BUG
+
++gchar* game_file_to_variation (const gchar* file)
++{
++ char* p, *buf = g_path_get_basename(file);
++
++ if ((p = strrchr (buf, '.'))) *p = '\0';
++
++ return buf;
++}
++
+ gchar* game_file_to_name (const gchar* file)
+ {
+ char* p, *buf = g_path_get_basename(file);
+@@ -540,14 +549,14 @@
+ n_games = 0;
+
+ for (i = 0; i < n_games; i++) {
+- gchar *game_name = game_file_to_name (game_dents[i]->d_name);
+- if (!strcasecmp (variation, game_name)) {
++ gchar *game_variation = game_file_to_variation (game_dents[i]->d_name);
++ if (!strcasecmp (variation, game_variation)) {
+ dont_save = TRUE;
+ start_game = g_strdup ((gchar*) game_dents[i]->d_name);
+- g_free (game_name);
++ g_free (game_variation);
+ break;
+ }
+- g_free (game_name);
++ g_free (game_variation);
+ }
+
+ gh_enter(argc, argv, main_prog);