summaryrefslogtreecommitdiff
path: root/games/gl-117/files/patch-src_common.h
diff options
context:
space:
mode:
authorStanislav Sedov <stas@FreeBSD.org>2006-09-20 11:21:59 +0000
committerStanislav Sedov <stas@FreeBSD.org>2006-09-20 11:21:59 +0000
commit0d2725682b8325a08b11592d11062997bb9dc7f2 (patch)
tree46ab0c86563bfc2fbab1ecc5f9dadffb47afe737 /games/gl-117/files/patch-src_common.h
parentUpdate to 0.32 (diff)
- Update devel/sdl12 to version 1.2.11. Now we employ stock SDL directory
structure (i.e. include/SDL for includes and sdl-config for configuration binary) - Update graphics/sdl_ttf to version 2.0.8 - Update graphics/sdl_image to version 1.2.5 - Update audio/sdl_mixer to version 1.2.7 - Update net/sdl_net to version 1.2.6 - Update Mk/bsd.sdl.mk accordingly - Fix dependent ports to fit the new directory structure and avoid several API breakages - Bump up portrevisions for all dependent ports to allow them to be upgraded by portupgrade/portmaster etc tools Approved by: kris (portmgr), sem (mentor)
Notes
Notes: svn path=/head/; revision=173460
Diffstat (limited to 'games/gl-117/files/patch-src_common.h')
-rw-r--r--games/gl-117/files/patch-src_common.h38
1 files changed, 0 insertions, 38 deletions
diff --git a/games/gl-117/files/patch-src_common.h b/games/gl-117/files/patch-src_common.h
deleted file mode 100644
index 2dfa6a09e020..000000000000
--- a/games/gl-117/files/patch-src_common.h
+++ /dev/null
@@ -1,38 +0,0 @@
---- src/common.h.orig Sun Jun 13 11:17:16 2004
-+++ src/common.h Sun Jun 13 11:17:43 2004
-@@ -22,13 +22,13 @@
- // APPLE path is different (thanks Minami)
- #ifdef __APPLE__
- #include <GLUT/glut.h>
--#include "SDL/SDL.h"
--#include "SDL/SDL_thread.h"
-+#include "SDL11/SDL.h"
-+#include "SDL11/SDL_thread.h"
- #ifdef HAVE_SDL_MIXER
--#include "SDL/SDL_mixer.h"
-+#include "SDL11/SDL_mixer.h"
- #endif
- #ifdef HAVE_SDL_NET
--#include "SDL/SDL_net.h"
-+#include "SDL11/SDL_net.h"
- #endif
- #endif
- #ifndef __APPLE__
-@@ -36,13 +36,13 @@
- #include <GL/glut.h>
- #else
- #include <GL/glut.h>
--#include "SDL/SDL.h"
--#include "SDL/SDL_thread.h"
-+#include "SDL11/SDL.h"
-+#include "SDL11/SDL_thread.h"
- #ifdef HAVE_SDL_MIXER
--#include "SDL/SDL_mixer.h"
-+#include "SDL11/SDL_mixer.h"
- #endif
- #ifdef HAVE_SDL_NET
--#include "SDL/SDL_net.h"
-+#include "SDL11/SDL_net.h"
- #endif
- #endif
- #endif // __APPLE__