diff options
author | Stanislav Sedov <stas@FreeBSD.org> | 2006-09-20 11:21:59 +0000 |
---|---|---|
committer | Stanislav Sedov <stas@FreeBSD.org> | 2006-09-20 11:21:59 +0000 |
commit | 0d2725682b8325a08b11592d11062997bb9dc7f2 (patch) | |
tree | 46ab0c86563bfc2fbab1ecc5f9dadffb47afe737 /games/gl-117/files/patch-src_common.h | |
parent | Update to 0.32 (diff) |
- Update devel/sdl12 to version 1.2.11. Now we employ stock SDL directory
structure (i.e. include/SDL for includes and sdl-config for configuration
binary)
- Update graphics/sdl_ttf to version 2.0.8
- Update graphics/sdl_image to version 1.2.5
- Update audio/sdl_mixer to version 1.2.7
- Update net/sdl_net to version 1.2.6
- Update Mk/bsd.sdl.mk accordingly
- Fix dependent ports to fit the new directory structure and avoid several
API breakages
- Bump up portrevisions for all dependent ports to allow them to be upgraded
by portupgrade/portmaster etc tools
Approved by: kris (portmgr), sem (mentor)
Notes
Notes:
svn path=/head/; revision=173460
Diffstat (limited to 'games/gl-117/files/patch-src_common.h')
-rw-r--r-- | games/gl-117/files/patch-src_common.h | 38 |
1 files changed, 0 insertions, 38 deletions
diff --git a/games/gl-117/files/patch-src_common.h b/games/gl-117/files/patch-src_common.h deleted file mode 100644 index 2dfa6a09e020..000000000000 --- a/games/gl-117/files/patch-src_common.h +++ /dev/null @@ -1,38 +0,0 @@ ---- src/common.h.orig Sun Jun 13 11:17:16 2004 -+++ src/common.h Sun Jun 13 11:17:43 2004 -@@ -22,13 +22,13 @@ - // APPLE path is different (thanks Minami)
- #ifdef __APPLE__
- #include <GLUT/glut.h>
--#include "SDL/SDL.h"
--#include "SDL/SDL_thread.h"
-+#include "SDL11/SDL.h"
-+#include "SDL11/SDL_thread.h"
- #ifdef HAVE_SDL_MIXER
--#include "SDL/SDL_mixer.h"
-+#include "SDL11/SDL_mixer.h"
- #endif
- #ifdef HAVE_SDL_NET
--#include "SDL/SDL_net.h"
-+#include "SDL11/SDL_net.h"
- #endif
- #endif
- #ifndef __APPLE__
-@@ -36,13 +36,13 @@ - #include <GL/glut.h>
- #else
- #include <GL/glut.h>
--#include "SDL/SDL.h"
--#include "SDL/SDL_thread.h"
-+#include "SDL11/SDL.h"
-+#include "SDL11/SDL_thread.h"
- #ifdef HAVE_SDL_MIXER
--#include "SDL/SDL_mixer.h"
-+#include "SDL11/SDL_mixer.h"
- #endif
- #ifdef HAVE_SDL_NET
--#include "SDL/SDL_net.h"
-+#include "SDL11/SDL_net.h"
- #endif
- #endif
- #endif // __APPLE__
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