diff options
| author | Alejandro Pulver <alepulver@FreeBSD.org> | 2006-07-23 19:01:03 +0000 |
|---|---|---|
| committer | Alejandro Pulver <alepulver@FreeBSD.org> | 2006-07-23 19:01:03 +0000 |
| commit | 73540c85c76da5f81f9edd8bbdf17839ed78a432 (patch) | |
| tree | 35346413aecbbf70b02564abe003e49e25e7f607 /games/fuhquake/files/patch-menu.c | |
| parent | - Bump PORTREVISION. (diff) | |
- Remove obsolete svga patch.
- Remove LITS and SKYBOXES options (JoeQuake is based on FuhQuake, so it also
supports them; a separate port has been done).
- Use patches instead of ${REINPLACE_CMD}.
- Add HUD option.
- Make FuhQuake write in ~/.fuhquake.
PR: ports/91893
Submitted by: alepulver (myself)
Approved by: maintainer (timeout)
Notes
Notes:
svn path=/head/; revision=168575
Diffstat (limited to 'games/fuhquake/files/patch-menu.c')
| -rw-r--r-- | games/fuhquake/files/patch-menu.c | 53 |
1 files changed, 49 insertions, 4 deletions
diff --git a/games/fuhquake/files/patch-menu.c b/games/fuhquake/files/patch-menu.c index 5621baafddfe..e57e2054a1f7 100644 --- a/games/fuhquake/files/patch-menu.c +++ b/games/fuhquake/files/patch-menu.c @@ -1,6 +1,6 @@ ---- menu.c.orig Thu Feb 5 00:33:07 2004 -+++ menu.c Thu Feb 5 00:34:32 2004 -@@ -411,9 +436,11 @@ +--- menu.c.orig Wed Jan 7 01:02:12 2004 ++++ menu.c Tue Jan 31 13:49:29 2006 +@@ -411,9 +411,11 @@ Cvar_SetValue (&cl_hudswap, !cl_hudswap.value); break; @@ -12,7 +12,7 @@ } } -@@ -873,24 +900,24 @@ +@@ -873,24 +875,24 @@ M_Print (16, 96, " Pickup flashes"); M_DrawCheckbox (ALIGN_FPS_OPTIONS, 96, v_bonusflash.value); @@ -43,3 +43,48 @@ // cursor M_DrawCharacter (196, 32 + fps_cursor * 8, 12 + ((int) (curtime * 4) & 1)); +@@ -1225,8 +1227,6 @@ + + + progs = (dprograms_t *) FS_LoadHunkFile ("spprogs.dat"); +- if (progs && !file_from_gamedir) +- Cbuf_AddText ("gamedir qw\n"); + Cbuf_AddText ("map start\n"); + } + +@@ -1385,7 +1385,7 @@ + return; + + M_EnterMenu (m_load); +- M_ScanSaves (!file_from_gamedir ? "qw" : com_gamedir); ++ M_ScanSaves (com_gamedir); + } + + void M_Menu_Save_f (void) { +@@ -1443,7 +1443,7 @@ + + // issue the load command + if (FS_LoadHunkFile ("spprogs.dat") && !file_from_gamedir) +- Cbuf_AddText("disconnect; gamedir qw\n"); ++ Cbuf_AddText("disconnect\n"); + Cbuf_AddText (va ("load s%i\n", load_cursor) ); + return; + +@@ -2209,7 +2209,7 @@ + return; + } + #else +- if (!(d = opendir(va("%s%s", com_basedir, demo_currentdir)))) { ++ if (!(d = opendir(va("%s/%s", com_gamedir, demo_currentdir)))) { + demolist_data[demolist_count].name = strdup ("Error reading directory"); + demolist_data[demolist_count].type = dt_msg; + demolist_count++; +@@ -2315,7 +2315,7 @@ + *s = 0; + } + } else { +- strcpy(demo_currentdir, "/qw"); ++ strcpy(demo_currentdir, com_gamedir); + } + } + |
