diff options
author | Mario Sergio Fujikawa Ferreira <lioux@FreeBSD.org> | 2001-03-30 14:07:35 +0000 |
---|---|---|
committer | Mario Sergio Fujikawa Ferreira <lioux@FreeBSD.org> | 2001-03-30 14:07:35 +0000 |
commit | d116fc30b56be4facc1bb0716ee85cc00d7c9006 (patch) | |
tree | 6d04f02d1b577aa672fe78f7b06e596adc6ada5b /emulators/frodo | |
parent | - Update to version 0.91 (diff) |
o Update to version 2.1
o Use proper versioning in the port Makefile. BUMP PORTEPOCH
o Changes:
- DI opcode now cancels pending EI (Killer Instinct, Donkey Kong Land series).
- Fixed GBC and SGB colors to span from black to true white.
- Added sound chip initialization on startup (Fortified Zone, Fortified
Zone 2, Beetlejuice).
- Fixed third sound channel (still not perfect).
- Added SetWave() call to the sound API.
- Added SetWave() waveforms to the third sound channel.
- Window refresh does not start if the window was off when refresh
reached its top (WarriorsOfMightAndMagic).
- Now setting LCD state to 0 during last two lines of VBlank (152-153)
so Final Fantasy Legend works again.
- Moved VBlank interrupt from line 145 to line 144 (Force 21, Cruisn'
Exotica, Army Men 2).
- Moved VBlank interrupt to the beginning of scanline (Daedalian
Opus).
Notes
Notes:
svn path=/head/; revision=40588
Diffstat (limited to 'emulators/frodo')
0 files changed, 0 insertions, 0 deletions