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authorEdwin Groothuis <edwin@FreeBSD.org>2004-06-16 02:26:01 +0000
committerEdwin Groothuis <edwin@FreeBSD.org>2004-06-16 02:26:01 +0000
commit3ab1990b51e5eb0247c0affa19540a82bf8bcb28 (patch)
tree0eb54d78a7f006f0c9bc6e886066676711ef95aa /comms/ltmdm
parentUpdate to 0.5.12 (diff)
Update to bomberclone version 0.11.3
Major Changes visible for the user/player: - second local player: You can now play with a two players on one computer. This works in networks games (host and client side) as well as in single games. - in game menu: If you press during a game ESC you'll get a menu with some buttons, pressing ESC again takes you back into the game. - passwort protection for games: I think that says everything, you can protect your games with a passwort. - Kicking Players from the game: You can kick players from the game. (only the host can) - Own Keymap: The player can redefine the keyboard settings, for both local players. Major Changed inside the game: - menu handling: it is possible to create one menu out of another one. I don't need anymore to delete and create every menu again. It alowes me to greate the "In-Game Menu".
Notes
Notes: svn path=/head/; revision=111564
Diffstat (limited to 'comms/ltmdm')
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