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--- gpu/ipc/service/gpu_init.cc.orig 2019-04-30 22:22:49 UTC
+++ gpu/ipc/service/gpu_init.cc
@@ -88,7 +88,7 @@ void InitializeDirectCompositionOverlaySupport(GPUInfo
}
#endif // defined(OS_WIN)
-#if defined(OS_LINUX) && !defined(OS_CHROMEOS) && !defined(IS_CHROMECAST)
+#if (defined(OS_LINUX) && !defined(OS_CHROMEOS) && !defined(IS_CHROMECAST)) || defined(OS_BSD)
bool CanAccessNvidiaDeviceFile() {
bool res = true;
base::ScopedBlockingCall scoped_blocking_call(FROM_HERE,
@@ -131,7 +131,7 @@ bool GpuInit::InitializeAndStartSandbox(base::CommandL
// crash during feature collection.
gpu::SetKeysForCrashLogging(gpu_info_);
-#if defined(OS_LINUX) && !defined(OS_CHROMEOS)
+#if (defined(OS_LINUX) && !defined(OS_CHROMEOS)) || defined(OS_BSD)
if (gpu_info_.gpu.vendor_id == 0x10de && // NVIDIA
gpu_info_.gpu.driver_vendor == "NVIDIA" && !CanAccessNvidiaDeviceFile())
return false;
@@ -201,7 +201,7 @@ bool GpuInit::InitializeAndStartSandbox(base::CommandL
sandbox_helper_->PreSandboxStartup();
bool attempted_startsandbox = false;
-#if defined(OS_LINUX)
+#if defined(OS_LINUX) && !defined(OS_BSD)
// On Chrome OS ARM Mali, GPU driver userspace creates threads when
// initializing a GL context, so start the sandbox early.
// TODO(zmo): Need to collect OS version before this.
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