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--- gtkpool/game.h.orig 2002-07-29 10:02:15.000000000 +0900
+++ gtkpool/game.h 2011-08-19 04:36:48.000000000 +0900
@@ -19,10 +19,7 @@
#define GAME_H
#include <gtk/gtk.h>
#include <vector>
-#include "ball.h"
-#include "check_pocket.h"
-#include "move_balls.h"
-#include "moving.h"
+#include <cstring>
/**
*@author Brian Ashe
@@ -31,10 +28,12 @@
class check_pocket;
enum turns { tplayer1, tplayer2 }; // Tell whose turn it is on
-enum catagories { stripes, solids, other }; // What are they shooting at
+enum categories { stripes, solids, other }; // What are they shooting at
enum player_types { human, computer, remote }; // What type of player (future use)
enum game_types { eight_ball, nine_ball, rotation, snooker, continuous14_1, no_rules };
+#include "ball.h"
+
struct player {
char player_name [30]; // Player's name
int category; // Stripes or solids
@@ -74,3 +73,4 @@
};
#endif
+
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