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--- Mesh/meshGFaceBDS.cpp.orig
+++ Mesh/meshGFaceBDS.cpp
@@ -771,8 +771,8 @@
while (it != m.edges.end()){
BDS_Edge *e = *it;
if (!e->deleted && e->numfaces() == 2){
- std::map<BDS_Point*, MVertex*>::iterator itp1 = recoverMap->find(e->p1);
- std::map<BDS_Point*, MVertex*>::iterator itp2 = recoverMap->find(e->p2);
+ std::map<BDS_Point*, MVertex*, PointLessThan>::iterator itp1 = recoverMap->find(e->p1);
+ std::map<BDS_Point*, MVertex*, PointLessThan>::iterator itp2 = recoverMap->find(e->p2);
if (itp1 != recoverMap->end() &&
itp2 != recoverMap->end() &&
itp1->second == itp2->second) toSplit.insert(e);
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