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* Fix build with -fno-commonStefan Eßer2020-09-3014-68/+79
| | | | While here add license (GPLv2+, included in all source files).
* - Remove unneeded dependency from gtk12/gtk20 [1]Martin Wilke2008-04-191-2/+2
| | | | | | | | | | | | | | | - Remove USE_XLIB/USE_X_PREFIX/USE_XPM in favor of USE_XORG - Remove X11BASE support in favor of LOCALBASE or PREFIX - Use USE_LDCONFIG instead of INSTALLS_SHLIB - Remove unneeded USE_GCC 3.4+ Thanks to all Helpers: Dmitry Marakasov, Chess Griffin, beech@, dinoex, rafan, gahr, ehaupt, nox, itetcu, flz, pav PR: 116263 Tested on: pointyhat Approved by: portmgr (pav)
* - Fix mouse problems.Alejandro Pulver2006-06-1717-69/+154
| | | | | | | | | | | | | | | | - Fix sound problems. - Fix building on !i386. - Fix writting personal configuration, and do it in ~/.tenebrae, to avoid conflicts with other engines since they usually have different variables. - Use USE_DOS2UNIX. - Remove unneeded information from pkg-message (it depends on quake-data so it will be installed automatically, also quake-data installs the demo so tenebrae is playable after installation). - Use release target instead of the debug one. - Clean-up. PR: ports/98783 Approved by: maintainer (timeout)
* Fix problems when building against X.Org 6.8.1 GL.Dejan Lesjak2004-12-141-0/+49
| | | | | PR: ports/75073 Submitted by: maintainer
* Add tenebrae 1.04,Kirill Ponomarev2004-03-1710-0/+362
Tenebrae is not quake1 anymore, it uses more advanced graphics algorithms so it requires a much faster system to run. These are the bare minimum reqs to run Tenebrae: PIII 600 64 Mb RAM (More if you want to use some mods.) Geforce1 Quake1 data (registered or shareware) Water vissed maps Recommended is a faster processor and a geforce4 / radeon 8500 class 3d card. Tenebrae_Readme.txt contains full list of supported video cards. PR: ports/64320 Submitted by: Igor Pokrovsky <tiamat@comset.net>