summaryrefslogtreecommitdiff
path: root/emulators/mame-devel/files/patch-makefile (follow)
Commit message (Collapse)AuthorAgeFilesLines
* Remove port.Max Brazhnikov2011-03-081-67/+0
| | | | | | It was repocopied from emulators/sdlmame-devel, but never updated. Spotted by: linimon
* - Update to 0.134u4Martin Wilke2009-11-041-6/+7
| | | | | PR: 140154 Submitted by: Emmanuel Vadot <elbarto@arcadebsd.org> (maintainer)
* - Update to 0.133u2Martin Wilke2009-08-141-10/+9
| | | | | PR: 137771 Submitted by: Emmanuel Vadot <elbarto@arcadebsd.org> (maintainer)
* - Finish repocopy of sdlmame-devel and update to version 0.130u1Alejandro Pulver2009-04-051-2/+11
| | | | | PR: ports/128558 Submitted by: Emmanuel Vadot <elbarto@arcadebsd.org>
* - Update to version 0.130.Alejandro Pulver2009-03-131-51/+26
| | | | | | | | - Remove wrapper scripts. - Pass maintainership to submitter. PR: ports/128557 Submitted by: Emmanuel Vadot <elbarto@arcadebsd.org>
* - Update to version 0.124.Alejandro Pulver2008-04-231-18/+19
|
* - Update to version 0.122u8.Alejandro Pulver2008-02-051-34/+29
| | | | | - Remove BROKEN for sparc64 to see if new version builds (if it doesn't then NOT_FOR_ARCHS will be used instead).
* - Update to version 0.120u2.Alejandro Pulver2007-11-301-16/+15
| | | | | | | | | | - Mirror to my FTP since it can't be downloaded by fetch [1]. - Remove BROKEN. PR: ports/117903 Submitted by: "Pedro F. Giffuni" <giffunip@tutopia.com> Reworked by: alepulver (myself) [1] Approved by: portmgr (linimon)
* - Update to version 0.119.Alejandro Pulver2007-09-271-4/+4
|
* - Update to version 0.118u3.Alejandro Pulver2007-09-051-15/+28
| | | | | | | - The wrapper script additional output has been removed so programs that parse the output do not get unexpected data. Submitted by: nikow <madleser@gmx.de> (private e-mail)
* - Update to version 0.117.Alejandro Pulver2007-07-241-103/+46
|
* - Update to version 0.114u2.Alejandro Pulver2007-04-221-11/+2
|
* - Update to version 0.114.Alejandro Pulver2007-04-091-15/+15
| | | | Reported by: distfiles survey
* SDLMAME is a port of the popular MAME. There are a few principles that guideAlejandro Pulver2007-02-251-0/+141
it's development: 1) Run on Linux/Unix, Mac OS X, and other SDL supported operating systems with as few changes as possible to the base Win32 code. This means we can track changes faster than larger more conventional ports such as MacMAME, and we also maintain what I call "Firefox compatibilty" where learning a major app only needs to be done once per application, and it then applies across many operating systems. If you can use the command-line Win32 MAME, you already know how to use SDLMAME on any platform you may encounter it on. 2) MAME developers are important. By keeping quickly up to date, we make it easy for people on non-Windows platforms to make and submit changes to the core MAME code, and we offer native implementations of MAME's multi-window GUI debugger on both Linux/Unix and Mac OS X. WWW: http://rbelmont.mameworld.info/?page_id=163