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-rw-r--r--www/chromium/files/patch-ui_webui_resources_js_icon.js18
1 files changed, 9 insertions, 9 deletions
diff --git a/www/chromium/files/patch-ui_webui_resources_js_icon.js b/www/chromium/files/patch-ui_webui_resources_js_icon.js
index 1ce1cd0e04b0..5ac75395ba24 100644
--- a/www/chromium/files/patch-ui_webui_resources_js_icon.js
+++ b/www/chromium/files/patch-ui_webui_resources_js_icon.js
@@ -1,11 +1,11 @@
---- ui/webui/resources/js/icon.js.orig 2016-08-04 10:04:19.233504000 -0400
-+++ ui/webui/resources/js/icon.js 2016-08-04 10:04:37.016751000 -0400
-@@ -9,7 +9,7 @@
- */
- function getSupportedScaleFactors() {
- var supportedScaleFactors = [];
+--- ui/webui/resources/js/icon.js.orig 2016-12-12 22:24:45 UTC
++++ ui/webui/resources/js/icon.js
+@@ -14,7 +14,7 @@ cr.define('cr.icon', function() {
+ // supports SCALE_FACTOR_100P on all non-iOS platforms.
+ supportedScaleFactors.push(1);
+ }
- if (cr.isMac || cr.isChromeOS || cr.isWindows || cr.isLinux) {
+ if (cr.isMac || cr.isChromeOS || cr.isWindows || cr.isLinux || cr.isBSD) {
- // All desktop platforms support zooming which also updates the
- // renderer's device scale factors (a.k.a devicePixelRatio), and
- // these platforms has high DPI assets for 2.0x. Use 1x and 2x in
+ // All desktop platforms support zooming which also updates the renderer's
+ // device scale factors (a.k.a devicePixelRatio), and these platforms have
+ // high DPI assets for 2x. Let the renderer pick the closest image for