diff options
Diffstat (limited to 'games/znibbles/files/patch-src__World.C')
-rw-r--r-- | games/znibbles/files/patch-src__World.C | 227 |
1 files changed, 227 insertions, 0 deletions
diff --git a/games/znibbles/files/patch-src__World.C b/games/znibbles/files/patch-src__World.C new file mode 100644 index 000000000000..e44be3b2f023 --- /dev/null +++ b/games/znibbles/files/patch-src__World.C @@ -0,0 +1,227 @@ +--- src/World.C Wed May 12 11:45:46 1999 ++++ src/World.C Sat Oct 26 00:41:48 2002 +@@ -145,8 +145,8 @@ + + if (!p) { // here it's really bad. Have to raise an exception ! + if (debug) +- cerr << "World::lookup_object(): invalid object id=" << obj_id \ +- << " !!!" << endl; ++ std::cerr << "World::lookup_object(): invalid object id=" << obj_id \ ++ << " !!!" << std::endl; + return * objects.front(); /// @@ NNNNOOOOOONNNNNNNNNNNNNNNNNNNNNNNN! + } + +@@ -182,7 +182,7 @@ + break; + default: + if (debug) +- cerr << "World::read_new_object(): unknown object!\n"; ++ std::cerr << "World::read_new_object(): unknown object!\n"; + break; + } + +@@ -201,7 +201,7 @@ + remove_object0(p); + else { + if (debug) +- cerr << "remove_object(): invalid object_id! id=" << obj_id << endl; ++ std::cerr << "remove_object(): invalid object_id! id=" << obj_id << std::endl; + } + } + +@@ -243,8 +243,8 @@ + + if (!p) { // la, c'est tres grave. Faut faire une exception! + if (debug) +- cerr << "World::lookup_player(): invalid player id=" << player_id \ +- << " !!!" << endl; ++ std::cerr << "World::lookup_player(): invalid player id=" << player_id \ ++ << " !!!" << std::endl; + return * new Player(*this); // <- en attendant mieux. + } + +@@ -269,7 +269,7 @@ + /* unlimited number of players! + if (nbplayers >= maxplayers) { + close(socknum); +- cerr << "Too many players ! \n"; ++ std::cerr << "Too many players ! \n"; + return; + } + */ +@@ -278,16 +278,16 @@ + trame.set_timeout(5000); + if (-1 == trame.receive_from(socknum)) { + if (debug) +- cerr << "World::server_add_player(): cannot read welcome packet " \ +- "from client" << endl; ++ std::cerr << "World::server_add_player(): cannot read welcome packet " \ ++ "from client" << std::endl; + close(socknum); + return; + } + + if (trame.peek_char() != JOIN_GAME) { + if (debug) +- cerr << "World::server_add_player(): Should have got JOIN_GAME ( " +- << (int) JOIN_GAME << "), got " << (int) trame.peek_char() << endl; ++ std::cerr << "World::server_add_player(): Should have got JOIN_GAME ( " ++ << (int) JOIN_GAME << "), got " << (int) trame.peek_char() << std::endl; + return; + } + trame.get_char(); +@@ -321,7 +321,7 @@ + trameZ.set_timeout(1); + + if (debug) +- cout << "World::server_add_player_other(): adding a subplayer" << endl; ++ std::cout << "World::server_add_player_other(): adding a subplayer" << std::endl; + + Player& p = * new Player(*this, socknum); + +@@ -357,8 +357,8 @@ + + if (!p) { // la, c'est tres grave. Faut faire une exception! + if (debug) +- cerr << "World::remove_player(): invalid player id=" << player_id \ +- << " !!!" << endl; ++ std::cerr << "World::remove_player(): invalid player id=" << player_id \ ++ << " !!!" << std::endl; + return; + } + +@@ -513,11 +513,11 @@ + && ((Movable *) objects(p))->player_id == 0) + nbworm++; + +- // cout << "actually I have " << nbworm << " own worms..." << endl; ++ // std::cout << "actually I have " << nbworm << " own worms..." << std::endl; + + // @@ 2: a mettre en parametre + if (nbworm < 2) { +- // cout << "adding one.. heehe" << endl; ++ // std::cout << "adding one.. heehe" << std::endl; + Movable& worm = * new Movable(*this); + worm.auto_position(map); + worm.add_type(map); +@@ -569,7 +569,7 @@ + { + if (t.get_char() != WORLD_DESC) { + if (debug) +- cerr << " petard le bordel geant! \n"; ++ std::cerr << " petard le bordel geant! \n"; + exit(1); + } + +@@ -708,11 +708,11 @@ + + default: + if (debug) +- cerr<< "read_changes(): unexpected trame Id == " \ +- << (int) t.peek_char() << endl; ++ std::cerr<< "read_changes(): unexpected trame Id == " \ ++ << (int) t.peek_char() << std::endl; + t.get_char(); + if (debug) +- cerr<< "read_changes(): left in trame = "; ++ std::cerr<< "read_changes(): left in trame = "; + t.dump_left(); + break; + } +@@ -743,16 +743,16 @@ + // for debug purposes + void World::display() + { +- cout << "ID: " << id << " WORLD"; +- cout << " dims=" << x_dim << "x" << y_dim; +- cout << " cycle=" << playcycle << endl; +- cout << " " << nbplayers << " players " << endl; ++ std::cout << "ID: " << id << " WORLD"; ++ std::cout << " dims=" << x_dim << "x" << y_dim; ++ std::cout << " cycle=" << playcycle << std::endl; ++ std::cout << " " << nbplayers << " players " << std::endl; + + // here we add if(1) to avoid bogus compilers problems + if (1) for (Pix p = players.first(); p; players.next(p)) + players(p)->display(); + +- cout << " " << nbobjects << " objects " << endl; ++ std::cout << " " << nbobjects << " objects " << std::endl; + + for (Pix p = objects.first(); p; objects.next(p)) + objects(p)->display(); +@@ -826,7 +826,7 @@ + + if (retval < 0) { + if (debug) +- cerr << "World::get_client_responses(): bug quelque part!" << endl; ++ std::cerr << "World::get_client_responses(): bug quelque part!" << std::endl; + return; // bah violent comme d'hab. + } + +@@ -915,7 +915,7 @@ + int newdir = t.get_char(); + + if (debug) +- cout << "subplayer dir: ( " << worm_id << ") to " << newdir << endl; ++ std::cout << "subplayer dir: ( " << worm_id << ") to " << newdir << std::endl; + + Movable & mv = (Movable &) lookup_object(worm_id); + Player * other_player = NULL; +@@ -928,8 +928,8 @@ + || other_player->socket_number != p.socket_number) { + + if (debug) +- cerr << "World::PLAYER_CHANGEDIR_OTHER: bad id: " << worm_id \ +- << endl; ++ std::cerr << "World::PLAYER_CHANGEDIR_OTHER: bad id: " << worm_id \ ++ << std::endl; + } + else { + if (!paused) { +@@ -954,12 +954,12 @@ + + case TEXT_MESSAGE: + { +- // cout << "got TEXT_MESSAGE == '"; ++ // std::cout << "got TEXT_MESSAGE == '"; + t.get_char(); // skip msg id + int dest_id = t.get_int(); + char *msg = t.get_string(); // warning: use it fast! + +- // cout << msg << "'" << endl; ++ // std::cout << msg << "'" << std::endl; + + if (!dest_id) { // broadcast message + cycle_trame.put_char(TEXT_MESSAGE); +@@ -1039,16 +1039,16 @@ + + case TRAME_ERROR: + if (debug) +- cerr << "World::read_player_response(): id=" << p.id \ +- << " sent an error trame:! " << (int) t.peek_char() << endl; ++ std::cerr << "World::read_player_response(): id=" << p.id \ ++ << " sent an error trame:! " << (int) t.peek_char() << std::endl; + done = 1; + break; + + default: + if (debug) { +- cerr << "World::read_player_response(): id=" << p.id \ +- << " sent an unknown message: " << (int) t.peek_char() << endl; +- cerr << " ignoring rest of frame="; ++ std::cerr << "World::read_player_response(): id=" << p.id \ ++ << " sent an unknown message: " << (int) t.peek_char() << std::endl; ++ std::cerr << " ignoring rest of frame="; + t.dump_left(); + } + break; +@@ -1117,7 +1117,7 @@ + + void World::remove_object0(Pix& p) + { +- //FAST cout << "? killing id=" << objects(p)->id << endl; ++ //FAST std::cout << "? killing id=" << objects(p)->id << std::endl; + delete objects(p); + objects.del(p, -1); + nbobjects--; |