summaryrefslogtreecommitdiff
path: root/games/znibbles/files/patch-src__World.C
diff options
context:
space:
mode:
Diffstat (limited to 'games/znibbles/files/patch-src__World.C')
-rw-r--r--games/znibbles/files/patch-src__World.C227
1 files changed, 227 insertions, 0 deletions
diff --git a/games/znibbles/files/patch-src__World.C b/games/znibbles/files/patch-src__World.C
new file mode 100644
index 000000000000..e44be3b2f023
--- /dev/null
+++ b/games/znibbles/files/patch-src__World.C
@@ -0,0 +1,227 @@
+--- src/World.C Wed May 12 11:45:46 1999
++++ src/World.C Sat Oct 26 00:41:48 2002
+@@ -145,8 +145,8 @@
+
+ if (!p) { // here it's really bad. Have to raise an exception !
+ if (debug)
+- cerr << "World::lookup_object(): invalid object id=" << obj_id \
+- << " !!!" << endl;
++ std::cerr << "World::lookup_object(): invalid object id=" << obj_id \
++ << " !!!" << std::endl;
+ return * objects.front(); /// @@ NNNNOOOOOONNNNNNNNNNNNNNNNNNNNNNNN!
+ }
+
+@@ -182,7 +182,7 @@
+ break;
+ default:
+ if (debug)
+- cerr << "World::read_new_object(): unknown object!\n";
++ std::cerr << "World::read_new_object(): unknown object!\n";
+ break;
+ }
+
+@@ -201,7 +201,7 @@
+ remove_object0(p);
+ else {
+ if (debug)
+- cerr << "remove_object(): invalid object_id! id=" << obj_id << endl;
++ std::cerr << "remove_object(): invalid object_id! id=" << obj_id << std::endl;
+ }
+ }
+
+@@ -243,8 +243,8 @@
+
+ if (!p) { // la, c'est tres grave. Faut faire une exception!
+ if (debug)
+- cerr << "World::lookup_player(): invalid player id=" << player_id \
+- << " !!!" << endl;
++ std::cerr << "World::lookup_player(): invalid player id=" << player_id \
++ << " !!!" << std::endl;
+ return * new Player(*this); // <- en attendant mieux.
+ }
+
+@@ -269,7 +269,7 @@
+ /* unlimited number of players!
+ if (nbplayers >= maxplayers) {
+ close(socknum);
+- cerr << "Too many players ! \n";
++ std::cerr << "Too many players ! \n";
+ return;
+ }
+ */
+@@ -278,16 +278,16 @@
+ trame.set_timeout(5000);
+ if (-1 == trame.receive_from(socknum)) {
+ if (debug)
+- cerr << "World::server_add_player(): cannot read welcome packet " \
+- "from client" << endl;
++ std::cerr << "World::server_add_player(): cannot read welcome packet " \
++ "from client" << std::endl;
+ close(socknum);
+ return;
+ }
+
+ if (trame.peek_char() != JOIN_GAME) {
+ if (debug)
+- cerr << "World::server_add_player(): Should have got JOIN_GAME ( "
+- << (int) JOIN_GAME << "), got " << (int) trame.peek_char() << endl;
++ std::cerr << "World::server_add_player(): Should have got JOIN_GAME ( "
++ << (int) JOIN_GAME << "), got " << (int) trame.peek_char() << std::endl;
+ return;
+ }
+ trame.get_char();
+@@ -321,7 +321,7 @@
+ trameZ.set_timeout(1);
+
+ if (debug)
+- cout << "World::server_add_player_other(): adding a subplayer" << endl;
++ std::cout << "World::server_add_player_other(): adding a subplayer" << std::endl;
+
+ Player& p = * new Player(*this, socknum);
+
+@@ -357,8 +357,8 @@
+
+ if (!p) { // la, c'est tres grave. Faut faire une exception!
+ if (debug)
+- cerr << "World::remove_player(): invalid player id=" << player_id \
+- << " !!!" << endl;
++ std::cerr << "World::remove_player(): invalid player id=" << player_id \
++ << " !!!" << std::endl;
+ return;
+ }
+
+@@ -513,11 +513,11 @@
+ && ((Movable *) objects(p))->player_id == 0)
+ nbworm++;
+
+- // cout << "actually I have " << nbworm << " own worms..." << endl;
++ // std::cout << "actually I have " << nbworm << " own worms..." << std::endl;
+
+ // @@ 2: a mettre en parametre
+ if (nbworm < 2) {
+- // cout << "adding one.. heehe" << endl;
++ // std::cout << "adding one.. heehe" << std::endl;
+ Movable& worm = * new Movable(*this);
+ worm.auto_position(map);
+ worm.add_type(map);
+@@ -569,7 +569,7 @@
+ {
+ if (t.get_char() != WORLD_DESC) {
+ if (debug)
+- cerr << " petard le bordel geant! \n";
++ std::cerr << " petard le bordel geant! \n";
+ exit(1);
+ }
+
+@@ -708,11 +708,11 @@
+
+ default:
+ if (debug)
+- cerr<< "read_changes(): unexpected trame Id == " \
+- << (int) t.peek_char() << endl;
++ std::cerr<< "read_changes(): unexpected trame Id == " \
++ << (int) t.peek_char() << std::endl;
+ t.get_char();
+ if (debug)
+- cerr<< "read_changes(): left in trame = ";
++ std::cerr<< "read_changes(): left in trame = ";
+ t.dump_left();
+ break;
+ }
+@@ -743,16 +743,16 @@
+ // for debug purposes
+ void World::display()
+ {
+- cout << "ID: " << id << " WORLD";
+- cout << " dims=" << x_dim << "x" << y_dim;
+- cout << " cycle=" << playcycle << endl;
+- cout << " " << nbplayers << " players " << endl;
++ std::cout << "ID: " << id << " WORLD";
++ std::cout << " dims=" << x_dim << "x" << y_dim;
++ std::cout << " cycle=" << playcycle << std::endl;
++ std::cout << " " << nbplayers << " players " << std::endl;
+
+ // here we add if(1) to avoid bogus compilers problems
+ if (1) for (Pix p = players.first(); p; players.next(p))
+ players(p)->display();
+
+- cout << " " << nbobjects << " objects " << endl;
++ std::cout << " " << nbobjects << " objects " << std::endl;
+
+ for (Pix p = objects.first(); p; objects.next(p))
+ objects(p)->display();
+@@ -826,7 +826,7 @@
+
+ if (retval < 0) {
+ if (debug)
+- cerr << "World::get_client_responses(): bug quelque part!" << endl;
++ std::cerr << "World::get_client_responses(): bug quelque part!" << std::endl;
+ return; // bah violent comme d'hab.
+ }
+
+@@ -915,7 +915,7 @@
+ int newdir = t.get_char();
+
+ if (debug)
+- cout << "subplayer dir: ( " << worm_id << ") to " << newdir << endl;
++ std::cout << "subplayer dir: ( " << worm_id << ") to " << newdir << std::endl;
+
+ Movable & mv = (Movable &) lookup_object(worm_id);
+ Player * other_player = NULL;
+@@ -928,8 +928,8 @@
+ || other_player->socket_number != p.socket_number) {
+
+ if (debug)
+- cerr << "World::PLAYER_CHANGEDIR_OTHER: bad id: " << worm_id \
+- << endl;
++ std::cerr << "World::PLAYER_CHANGEDIR_OTHER: bad id: " << worm_id \
++ << std::endl;
+ }
+ else {
+ if (!paused) {
+@@ -954,12 +954,12 @@
+
+ case TEXT_MESSAGE:
+ {
+- // cout << "got TEXT_MESSAGE == '";
++ // std::cout << "got TEXT_MESSAGE == '";
+ t.get_char(); // skip msg id
+ int dest_id = t.get_int();
+ char *msg = t.get_string(); // warning: use it fast!
+
+- // cout << msg << "'" << endl;
++ // std::cout << msg << "'" << std::endl;
+
+ if (!dest_id) { // broadcast message
+ cycle_trame.put_char(TEXT_MESSAGE);
+@@ -1039,16 +1039,16 @@
+
+ case TRAME_ERROR:
+ if (debug)
+- cerr << "World::read_player_response(): id=" << p.id \
+- << " sent an error trame:! " << (int) t.peek_char() << endl;
++ std::cerr << "World::read_player_response(): id=" << p.id \
++ << " sent an error trame:! " << (int) t.peek_char() << std::endl;
+ done = 1;
+ break;
+
+ default:
+ if (debug) {
+- cerr << "World::read_player_response(): id=" << p.id \
+- << " sent an unknown message: " << (int) t.peek_char() << endl;
+- cerr << " ignoring rest of frame=";
++ std::cerr << "World::read_player_response(): id=" << p.id \
++ << " sent an unknown message: " << (int) t.peek_char() << std::endl;
++ std::cerr << " ignoring rest of frame=";
+ t.dump_left();
+ }
+ break;
+@@ -1117,7 +1117,7 @@
+
+ void World::remove_object0(Pix& p)
+ {
+- //FAST cout << "? killing id=" << objects(p)->id << endl;
++ //FAST std::cout << "? killing id=" << objects(p)->id << std::endl;
+ delete objects(p);
+ objects.del(p, -1);
+ nbobjects--;