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-rw-r--r--games/znibbles/files/patch-src__Movable.C71
1 files changed, 71 insertions, 0 deletions
diff --git a/games/znibbles/files/patch-src__Movable.C b/games/znibbles/files/patch-src__Movable.C
new file mode 100644
index 000000000000..7c59d6bfe455
--- /dev/null
+++ b/games/znibbles/files/patch-src__Movable.C
@@ -0,0 +1,71 @@
+--- src/Movable.C Tue May 11 12:15:20 1999
++++ src/Movable.C Sat Oct 26 00:40:14 2002
+@@ -51,7 +51,7 @@
+ void Movable::read_description(Trame& t)
+ {
+ if (t.get_char() != NEW_MOVABLE) {
+- cerr << "Movable::read_description(): ohhh le bordel!\n";
++ std::cerr << "Movable::read_description(): ohhh le bordel!\n";
+ exit(1);
+ }
+
+@@ -91,19 +91,19 @@
+ // for debug purposes
+ void Movable::display()
+ {
+- cout << " ID:"<< id;
++ std::cout << " ID:"<< id;
+ printf(" %04x", classtype);
+- cout <<" Movable " << pos.x << "x" << pos.y << " sp=" << speed
++ std::cout <<" Movable " << pos.x << "x" << pos.y << " sp=" << speed
+ << " dir=" << direction << " len=" << length
+ << " full=" << full_length << " pid=" << player_id
+ << " paused=" << paused << " q=[ " ;
+
+ Pix pix = queue.first();
+ for (int i = length - 1; i > 0; i--) {
+- cout << queue(pix) << " ";
++ std::cout << queue(pix) << " ";
+ queue.next(pix);
+ }
+- cout << "]" << endl;
++ std::cout << "]" << std::endl;
+ }
+
+
+@@ -282,7 +282,7 @@
+ && !update_pos(p = pos, D_RIGHT))
+ newdir = D_RIGHT;
+ // else
+-// cout << "Movable::auto_dir(): couldn't find a way to go!" << endl;
++// std::cout << "Movable::auto_dir(): couldn't find a way to go!" << std::endl;
+
+ if (direction != newdir) {
+ direction = newdir;
+@@ -401,7 +401,7 @@
+ _Position pos2 = pos;
+
+ if (length == 1) {
+- cerr << "getcut too short" << endl;
++ std::cerr << "getcut too short" << std::endl;
+ return;
+ }
+
+@@ -415,7 +415,7 @@
+
+ // should never happen. (should be an assertion)
+ if (!p) {
+- cerr << "Movable::cut(): reached end of queue!" << endl;
++ std::cerr << "Movable::cut(): reached end of queue!" << std::endl;
+ return;
+ }
+
+@@ -447,7 +447,7 @@
+ //evidemment ca bug! world.add_object(worm);
+ }
+ //else
+- // cerr << "petard de pas de p" << endl;
++ // std::cerr << "petard de pas de p" << std::endl;
+ }
+
+