summaryrefslogtreecommitdiff
path: root/games/pydance/files/patch-dance.py
diff options
context:
space:
mode:
Diffstat (limited to 'games/pydance/files/patch-dance.py')
-rw-r--r--games/pydance/files/patch-dance.py21
1 files changed, 0 insertions, 21 deletions
diff --git a/games/pydance/files/patch-dance.py b/games/pydance/files/patch-dance.py
deleted file mode 100644
index bb7b1d2cb474..000000000000
--- a/games/pydance/files/patch-dance.py
+++ /dev/null
@@ -1,21 +0,0 @@
---- dance.py.orig Sat Jan 31 23:12:01 2004
-+++ dance.py Sun Feb 8 16:35:46 2004
-@@ -22,6 +22,7 @@
- import records
-
- import os
-+import time
-
- # A simple movie-playing sprite. It can only do MPEG1 though.
- class BGMovie(pygame.sprite.Sprite):
-@@ -331,6 +332,10 @@
- break
- if songFailed:
- song.kill()
-+
-+ time.sleep(0.0001)
-+ # needed for FreeBSD, otherwise music hangs (it does in non-sleeping loops)
-+ # and yes, I do know this is an ugly hack
-
- for plr in players: plr.get_next_events(song)
-