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-rw-r--r--games/cube/files/patch-physics.cpp22
1 files changed, 22 insertions, 0 deletions
diff --git a/games/cube/files/patch-physics.cpp b/games/cube/files/patch-physics.cpp
new file mode 100644
index 000000000000..bc4cb6842d10
--- /dev/null
+++ b/games/cube/files/patch-physics.cpp
@@ -0,0 +1,22 @@
+--- physics.cpp.orig 2015-02-14 01:31:41.351723000 +0100
++++ physics.cpp 2015-02-14 01:40:28.770647000 +0100
+@@ -46,14 +46,14 @@
+ {
+ entity &e = ents[i];
+ if(e.type!=MAPMODEL) continue;
+- mapmodelinfo &mmi = getmminfo(e.attr2);
+- if(!&mmi || !mmi.h) continue;
+- const float r = mmi.rad+d->radius;
++ mapmodelinfo *mmi = getmminfo(e.attr2);
++ if(!mmi || !mmi->h) continue;
++ const float r = mmi->rad+d->radius;
+ if(fabs(e.x-d->o.x)<r && fabs(e.y-d->o.y)<r)
+ {
+- float mmz = (float)(S(e.x, e.y)->floor+mmi.zoff+e.attr3);
++ float mmz = (float)(S(e.x, e.y)->floor+mmi->zoff+e.attr3);
+ if(d->o.z-d->eyeheight<mmz) { if(mmz<hi) hi = mmz; }
+- else if(mmz+mmi.h>lo) lo = mmz+mmi.h;
++ else if(mmz+mmi->h>lo) lo = mmz+mmi->h;
+ };
+ };
+ };