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Diffstat (limited to 'emulators/raine/files/patch-source::games::dkong.c')
-rw-r--r--emulators/raine/files/patch-source::games::dkong.c68
1 files changed, 0 insertions, 68 deletions
diff --git a/emulators/raine/files/patch-source::games::dkong.c b/emulators/raine/files/patch-source::games::dkong.c
deleted file mode 100644
index 26d12a34281a..000000000000
--- a/emulators/raine/files/patch-source::games::dkong.c
+++ /dev/null
@@ -1,68 +0,0 @@
---- source/games/dkong.c.orig Mon Jan 17 10:04:09 2005
-+++ source/games/dkong.c Mon Jan 17 10:33:14 2005
-@@ -479,7 +479,7 @@
-
- static void draw_emudx() {
- UINT8 code, color;
-- SCROLL_REGS;
-+ SCROLL_REGS
- UINT8 *map,*gfx;
- int offs;
- int curlev = 0;
-@@ -517,8 +517,8 @@
- gfx = gfx_ram;
-
- if( check_layer_enabled(layer_id_data[0])) {
-- MAKE_SCROLL_n_16(512,512,1,0, 0);
-- START_SCROLL_16(BORDER,BORDER,512,512);
-+ MAKE_SCROLL_n_16(512,512,1,0, 0)
-+ START_SCROLL_16(BORDER,BORDER,512,512)
-
- int sy = y-16*2;
- if (sy < 0 || sy > 224*2+BORDER)
-@@ -716,20 +716,21 @@
- /* As always for the color prom, great thanks go to mame for their decoding work */
- for (i=0; i<256; i++) {
- UINT8 bit0, bit1, bit2;
-+ int r,g,b;
- /* red component */
- bit0 = (color_prom[256] >> 1) & 1;
- bit1 = (color_prom[256] >> 2) & 1;
- bit2 = (color_prom[256] >> 3) & 1;
-- int r = 7 - (bit0 | (bit1<<1) | (bit2 << 2));
-+ r = 7 - (bit0 | (bit1<<1) | (bit2 << 2));
- /* green component */
- bit0 = (color_prom[0] >> 2) & 1;
- bit1 = (color_prom[0] >> 3) & 1;
- bit2 = (color_prom[256] >> 0) & 1;
-- int g = 7 - (bit0 | (bit1<<1) | (bit2 << 2));
-+ g = 7 - (bit0 | (bit1<<1) | (bit2 << 2));
- /* blue component */
- bit0 = (color_prom[0] >> 0) & 1;
- bit1 = (color_prom[0] >> 1) & 1;
-- int b = 7 - ((bit0<<1) | (bit1 << 2));
-+ b = 7 - ((bit0<<1) | (bit1 << 2));
- RAM_PAL[i] = (b) | (g<<3) | (r<<6);
- color_prom++;
- }
-@@ -800,9 +801,9 @@
-
- static void draw_dkong() {
- UINT8 code, color;
-- SCROLL_REGS;
-+ SCROLL_REGS
- UINT8 *map,*gfx;
-- int offs;
-+ int offs,sy;
-
- if (*gfx_bank) {
- gfx = gfx_ram + 0x100;
-@@ -813,7 +814,7 @@
- MAKE_SCROLL_n_8(256,256,1,0, 0);
- START_SCROLL_8(BORDER,BORDER,256,256);
-
-- int sy = y-16;
-+ sy = y-16;
- if (sy < 0 || sy > 224+BORDER)
- continue;
- code = gfx[tile_index];